Player Matchup

Ares
Ares
 
Ares
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Chreznov
Izanami
Level 67
God Stats
141W - 145L
1,482 SR
Queue Stats
151W - 160L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Coletemose
Cthulhu
Level 40
God Stats
10W - 5L
1,594 SR
Queue Stats
88W - 107L
1,333 Elo+
Party 1
Ao Kuang
Ao Kuang
LeviaToon
Ao Kuang
Level 106
God Stats
6W - 8L
1,673 SR
Queue Stats
85W - 98L
1,314 Elo+
Solo
Artemis
Artemis
SwungGoblin11
Artemis
Level 56
God Stats
16W - 12L
1,493 SR
Queue Stats
157W - 185L
1,351 Elo+
Party 1
Team Averages
Level 67
1,548 SR
1,380 Elo+

VS

Team Averages
Level 66
1,423 SR
1,321 Elo+
Sun Wukong
Sun Wukong
Cheekypeak
Sun Wukong
Level 25
God Stats
0W - 4L
1,192 SR
Queue Stats
40W - 71L
1,276 Elo+
Party 2
Athena
Athena
G00SG00S
Athena
Level 124
God Stats
31W - 18L
1,601 SR
Queue Stats
135W - 145L
1,313 Elo+
Party 2
Susano
Susano
H34TH3NK1NG
Susano
Level 24
God Stats
0W - 2L
1,297 SR
Queue Stats
34W - 54L
1,286 Elo+
Party 2
Apollo
Apollo
LonestaR_Tx_81
Apollo
Level 94
God Stats
29W - 25L
1,572 SR
Queue Stats
442W - 513L
1,421 Elo+
Solo
Hel
Hel
X3N0_TheGod
Hel
Level 62
God Stats
6W - 5L
1,455 SR
Queue Stats
183W - 260L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
4 / 3 / 11
10,940
521
16,061
17,733
17,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Chreznov
Izanami
19
4 / 3 / 2
11,754
560
8,570
11,237
4,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Coletemose
Cthulhu
15
2 / 2 / 4
9,153
436
9,899
17,824
15,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
LeviaToon
Ao Kuang
19
14 / 2 / 3
12,459
593
11,590
15,239
6,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
15
1 / 3 / 5
9,476
451
13,478
14,154
5,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cheekypeak
Sun Wukong
14
1 / 6 / 1
9,145
435
6,322
15,767
13,956
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
G00SG00S
Athena
12
0 / 2 / 6
8,219
391
6,315
18,389
14,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
12
1 / 6 / 4
8,192
390
2,981
16,126
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 6 / 2
8,817
420
7,390
16,766
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
8 / 5 / 2
11,470
546
18,272
17,347
10,651
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
25
Kills
13
13
Deaths
25
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
3
11
3.17
L
Sun Wukong
Cheekypeak
Sun Wukong
1
6
1
0.25
W
Izanami
Chreznov
Izanami
4
3
2
1.67
W
Cthulhu
Coletemose
Cthulhu
2
2
4
2
L
Athena
G00SG00S
Athena
0
2
6
1.5
L
Susano
1
6
4
0.5
W
Ao Kuang
LeviaToon
Ao Kuang
14
2
3
7.75
L
3
6
2
0.67
W
Artemis
1
3
5
1.17
L
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,598
Damage
41,280
76,187
Taken
84,395
49,297
Mitigated
49,209
22,922
Healing
23,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
16,061
1,746
0
3,378
17,733
17,600
852
5,420
12,313
41,429
0
L
Sun Wukong
Cheekypeak
Sun Wukong
6,322
2,162
0
1,107
15,767
13,956
350
5,974
9,349
0
46,903
W
Izanami
Chreznov
Izanami
8,570
6,675
0
1,037
11,237
4,936
4,277
4,693
6,544
0
79,543
W
Cthulhu
Coletemose
Cthulhu
9,899
1,060
848
6,636
17,824
15,312
226
7,161
10,663
34,979
0
L
Athena
G00SG00S
Athena
6,315
983
135
3,116
18,389
14,510
537
7,470
9,858
25,808
0
L
Susano
2,981
876
0
5,308
16,126
5,124
0
3,315
12,624
0
36,572
W
Ao Kuang
LeviaToon
Ao Kuang
11,590
2,882
0
7,135
15,239
6,307
0
3,744
11,495
74,401
0
L
7,390
4,432
276
4,007
16,766
4,968
840
8,505
7,585
0
52,567
W
Artemis
13,478
8,717
42
3,846
14,154
5,142
1,993
3,825
10,329
0
70,130
L
18,272
195
3,007
6,956
17,347
10,651
666
9,564
7,429
71,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,782
Gold Earned
45,843
453
Minions Killed
397
0
Camps Cleared
0
1,823,229
Distance Traveled
1,900,822
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,940
521
60
3
0
359,816
0
L
Sun Wukong
9,145
435
80
4
0
392,684
4
W
Izanami
11,754
560
148
7
0
345,333
4
W
Cthulhu
9,153
436
45
2
0
327,220
3
L
Athena
8,219
391
53
3
0
433,788
2
L
Susano
8,192
390
61
3
0
366,344
0
W
Ao Kuang
12,459
593
106
5
0
434,053
0
L
Apollo
8,817
420
95
5
0
343,985
1
W
Artemis
9,476
451
94
4
0
356,807
5
L
Hel
11,470
546
108
5
0
364,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role