Player Matchup

Bellona
Bellona
IVanitusI
Bellona
Level 12
God Stats
2W - 4L
1,492 SR
Queue Stats
27W - 22L
1,485 Elo+
Party 3
Artemis
Artemis
Mimikyuti
Artemis
Level 44
God Stats
5W - 5L
1,515 SR
Queue Stats
40W - 48L
1,494 Elo+
Party 1
Ne Zha
Ne Zha
RexLudos98
Ne Zha
Level 38
God Stats
2W - 4L
1,688 SR
Queue Stats
93W - 104L
1,449 Elo+
Party 1
Ares
Ares
Whiteoxsword
Ares
Level 64
God Stats
6W - 5L
1,500 SR
Queue Stats
51W - 51L
1,440 Elo+
Party 3
Hel
Hel
xXNueroXx
Hel
Level 102
God Stats
9W - 9L
1,705 SR
Queue Stats
405W - 342L
1,558 Elo+
Party 3
Team Averages
Level 52
1,580 SR
1,485 Elo+

VS

Team Averages
Level 70
1,551 SR
1,517 Elo+
Sun Wukong
Sun Wukong
D3W_24_8
Sun Wukong
Level 61
God Stats
19W - 25L
1,420 SR
Queue Stats
504W - 551L
1,450 Elo+
Party 2
Vulcan
Vulcan
Fried_RICE_cOmbo
Vulcan
Level 48
God Stats
13W - 11L
1,500 SR
Queue Stats
373W - 423L
1,447 Elo+
Party 2
Izanami
Izanami
Knemo420
Izanami
Level 49
God Stats
21W - 13L
1,668 SR
Queue Stats
113W - 116L
1,491 Elo+
Party 4
Kuzenbo
Kuzenbo
MadDummy
Kuzenbo
Level 89
God Stats
68W - 37L
1,706 SR
Queue Stats
78W - 45L
1,621 Elo+
Party 4
Fenrir
Fenrir
menisponster
Fenrir
Level 102
God Stats
3W - 5L
1,460 SR
Queue Stats
106W - 70L
1,574 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IVanitusI
Bellona
16
1 / 5 / 2
9,608
506
13,496
15,298
14,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Mimikyuti
Artemis
12
0 / 6 / 1
7,426
391
4,745
13,082
4,537
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
RexLudos98
Ne Zha
13
2 / 6 / 0
8,568
451
3,784
13,058
5,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 1
8,148
429
5,563
17,830
14,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 3 / 0
11,389
599
12,514
17,450
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D3W_24_8
Sun Wukong
18
3 / 2 / 5
10,887
573
8,762
13,224
16,077
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
0 / 1 / 6
9,615
506
8,279
9,153
4,255
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Knemo420
Izanami
18
11 / 1 / 7
11,265
593
17,120
11,131
4,056
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
MadDummy
Kuzenbo
16
1 / 1 / 15
9,566
503
5,414
13,373
15,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
18
11 / 2 / 5
11,349
597
13,613
17,382
12,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
6
Kills
26
26
Deaths
7
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
D3W_24_8
Sun Wukong
3
2
5
2.75
W
0
1
6
3
L
Bellona
IVanitusI
Bellona
1
5
2
0.4
W
Izanami
Knemo420
Izanami
11
1
7
14.5
W
Kuzenbo
MadDummy
Kuzenbo
1
1
15
8.5
L
Artemis
Mimikyuti
Artemis
0
6
1
0.08
L
Ne Zha
RexLudos98
Ne Zha
2
6
0
0.33
L
0
6
1
0.08
W
Fenrir
11
2
5
6.75
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,102
Damage
53,188
76,718
Taken
64,263
46,007
Mitigated
52,553
26,343
Healing
19,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
D3W_24_8
Sun Wukong
8,762
1,643
0
3,565
13,224
16,077
128
655
12,569
0
65,626
W
8,279
2,468
164
4,558
9,153
4,255
563
5,676
3,477
72,860
0
L
Bellona
IVanitusI
Bellona
13,496
6,020
0
5,354
15,298
14,148
23
710
14,588
0
66,907
W
Izanami
Knemo420
Izanami
17,120
12,489
0
5,824
11,131
4,056
5,477
4,929
5,902
0
71,313
W
Kuzenbo
MadDummy
Kuzenbo
5,414
1,976
0
2,191
13,373
15,681
992
2,378
10,547
29,474
0
L
Artemis
Mimikyuti
Artemis
4,745
1,833
0
4,177
13,082
4,537
0
3,478
9,604
0
49,807
L
Ne Zha
RexLudos98
Ne Zha
3,784
1,564
0
2,196
13,058
5,321
0
1,524
11,534
0
44,979
L
5,563
330
0
2,204
17,830
14,706
0
3,132
14,698
20,737
0
W
Fenrir
13,613
4,855
0
2,838
17,382
12,484
162
3,839
13,543
1,359
81,548
L
12,514
326
2,360
10,052
17,450
7,295
0
5,194
12,256
110,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,139
Gold Earned
52,682
570
Minions Killed
576
0
Camps Cleared
0
1,742,925
Distance Traveled
1,892,583
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,887
573
159
8
0
392,507
4
W
Vulcan
9,615
506
124
7
0
367,895
3
L
Bellona
9,608
506
132
7
0
334,232
3
W
Izanami
11,265
593
139
7
0
334,119
3
W
Kuzenbo
9,566
503
37
2
0
368,839
4
L
Artemis
7,426
391
103
5
0
298,198
4
L
Ne Zha
8,568
451
87
5
0
359,493
3
L
Ares
8,148
429
25
1
0
361,820
4
W
Fenrir
11,349
597
117
6
0
429,223
0
L
Hel
11,389
599
223
12
0
389,182
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role