Player Matchup

Merlin
Merlin
Alanxx17
Merlin
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 28L
1,687 Elo+
Party 1
Geb
Geb
AlexAxe999
Geb
Level 99
God Stats
22W - 14L
1,740 SR
Queue Stats
232W - 199L
1,600 Elo+
Party 1
Sun Wukong
Sun Wukong
Technicolors
Sun Wukong
Level 149
God Stats
7W - 5L
1,650 SR
Queue Stats
200W - 156L
1,629 Elo+
Party 1
Baron Samedi
Baron Samedi
fredogodofredoxo
Baron Samedi
Level 148
God Stats
4W - 5L
1,847 SR
Queue Stats
271W - 221L
1,638 Elo+
Party 1
Anhur
Anhur
poison_73
Anhur
Level 126
God Stats
28W - 28L
1,546 SR
Queue Stats
304W - 261L
1,584 Elo+
Party 1
Team Averages
Level 109
1,657 SR
1,628 Elo+

VS

Team Averages
Level 72
1,522 SR
1,536 Elo+
Cupid
Cupid
JayIsTheName_
Cupid
Level 83
God Stats
11W - 5L
1,615 SR
Queue Stats
282W - 210L
1,625 Elo+
Party 2
Sol
Sol
MazdaMiata-
Sol
Level 23
God Stats
16W - 10L
1,727 SR
Queue Stats
236W - 165L
1,483 Elo+
Party 2
Terra
Terra
Plaguebrood
Terra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,391 Elo+
Solo
Guan Yu
Guan Yu
TRUdopeGAMER
Guan Yu
Level 80
God Stats
6W - 4L
1,565 SR
Queue Stats
360W - 329L
1,581 Elo+
Party 2
Tyr
Tyr
demarcuskills
Tyr
Level 126
God Stats
6W - 10L
1,202 SR
Queue Stats
363W - 262L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alanxx17
Merlin
17
0 / 0 / 17
9,868
987
12,362
4,811
2,244
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 0 / 21
10,168
1,017
9,970
11,887
16,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Technicolors
Sun Wukong
16
4 / 0 / 17
10,174
1,017
17,511
11,094
13,479
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
fredogodofredoxo
Baron Samedi
17
6 / 0 / 14
10,245
1,025
22,172
5,607
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
poison_73
Anhur
17
14 / 1 / 10
12,101
1,210
20,149
9,262
4,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

321

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
8,658
866
10,217
10,147
3,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 6 / 0
8,130
813
5,173
17,188
5,802
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 0
8,216
822
8,083
23,901
20,369
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
TRUdopeGAMER
Guan Yu
15
0 / 2 / 1
8,591
859
4,492
14,872
15,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 5 / 0
9,030
903
9,147
21,962
16,640
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
3
25
Kills
1
1
Deaths
25
79
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alanxx17
Merlin
0
0
17
8.5
W
1
0
21
11.5
L
0
5
1
0.1
L
0
6
0
0
L
0
7
0
0
L
Guan Yu
TRUdopeGAMER
Guan Yu
0
2
1
0.25
W
Sun Wukong
Technicolors
Sun Wukong
4
0
17
12.5
L
1
5
0
0.2
W
Baron Samedi
fredogodofredoxo
Baron Samedi
6
0
14
13
W
Anhur
poison_73
Anhur
14
1
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,164
Damage
37,112
42,661
Taken
88,070
39,486
Mitigated
62,385
13,398
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alanxx17
Merlin
12,362
2,090
834
1,569
4,811
2,244
0
1,295
3,516
46,659
0
W
9,970
788
0
1,248
11,887
16,383
0
3,682
8,205
15,389
0
L
10,217
3,672
937
737
10,147
3,845
0
3,628
6,479
0
43,167
L
5,173
2,350
0
1,004
17,188
5,802
0
8,153
8,914
13,668
0
L
8,083
1,416
3,255
1,730
23,901
20,369
0
13,368
10,140
15,815
0
L
Guan Yu
TRUdopeGAMER
Guan Yu
4,492
388
861
1,223
14,872
15,729
0
6,284
8,381
0
19,343
W
Sun Wukong
Technicolors
Sun Wukong
17,511
4,188
0
285
11,094
13,479
0
3,213
7,881
0
26,578
L
9,147
739
0
779
21,962
16,640
0
11,983
9,652
0
22,218
W
Baron Samedi
fredogodofredoxo
Baron Samedi
22,172
1,080
5,750
2,379
5,607
2,818
0
2,688
2,919
39,026
0
W
Anhur
poison_73
Anhur
20,149
12,998
0
1,333
9,262
4,562
0
2,378
6,884
0
35,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,556
Gold Earned
42,625
198
Minions Killed
160
9
Camps Cleared
3
979,946
Distance Traveled
950,441
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,868
987
73
7
0
192,070
0
W
Geb
10,168
1,017
12
1
3
206,596
0
L
Cupid
8,658
866
69
7
0
173,930
4
L
Sol
8,130
813
11
1
0
158,103
0
L
Terra
8,216
822
20
2
0
190,402
3
L
Guan Yu
8,591
859
31
3
3
216,802
0
W
Sun Wukong
10,174
1,017
33
3
0
210,884
0
L
Tyr
9,030
903
29
3
0
211,204
0
W
Baron Samedi
10,245
1,025
42
4
1
194,420
0
W
Anhur
12,101
1,210
38
4
5
175,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role