Player Matchup

Izanami
Izanami
LOVË
Izanami
Level 25
God Stats
4W - 3L
1,698 SR
Queue Stats
42W - 41L
1,599 Elo+
Solo
Artemis
Artemis
YesQuiteIndeed
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 38L
1,745 Elo+
Solo
Fafnir
Fafnir
alan93
Fafnir
Level 34
God Stats
1W - 10L
1,236 SR
Queue Stats
168W - 134L
1,644 Elo+
Party 1
Mercury
Mercury
caterpillareye
Mercury
Level 27
God Stats
14W - 12L
1,709 SR
Queue Stats
65W - 53L
1,640 Elo+
Party 1
Merlin
Merlin
yoshi933
Merlin
Level 7
God Stats
0W - 1L
1,848 SR
Queue Stats
36W - 40L
1,665 Elo+
Solo
Team Averages
Level 22
1,598 SR
1,658 Elo+

VS

Team Averages
Level 19
1,659 SR
1,601 Elo+
Gilgamesh
Gilgamesh
ChristianG97
Gilgamesh
Level 26
God Stats
2W - 1L
1,822 SR
Queue Stats
60W - 36L
1,707 Elo+
Solo
Izanami
Izanami
IMAFIABUZZD1
Izanami
Level 19
God Stats
28W - 15L
1,825 SR
Queue Stats
117W - 99L
1,597 Elo+
Solo
Ares
Ares
Reaver033
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,600 Elo+
Party 2
Hun Batz
Hun Batz
graywolfclaw
Hun Batz
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,438 Elo+
Party 2
Nox
Nox
tevoshu
Nox
Level 29
God Stats
4W - 6L
1,645 SR
Queue Stats
104W - 92L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LOVË
Izanami
8
3 / 3 / 2
5,369
597
4,383
3,875
788
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 1 / 0
6,042
671
2,430
3,623
999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
alan93
Fafnir
9
2 / 0 / 3
5,405
601
2,970
4,952
3,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 0
5,195
577
1,079
4,930
1,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
yoshi933
Merlin
4
0 / 2 / 0
3,780
420
911
2,026
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChristianG97
Gilgamesh
10
5 / 0 / 0
5,867
652
2,922
3,855
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
IMAFIABUZZD1
Izanami
9
2 / 0 / 1
5,395
599
5,662
4,839
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
5
0 / 5 / 1
4,046
450
876
6,759
1,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
graywolfclaw
Hun Batz
7
0 / 3 / 1
3,916
435
1,049
3,747
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
10
1 / 0 / 2
5,601
622
1,530
2,923
1,994
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
8
Kills
8
8
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChristianG97
Gilgamesh
5
0
0
5
W
Izanami
IMAFIABUZZD1
Izanami
2
0
1
2.5
L
Izanami
LOVË
Izanami
3
3
2
1.33
W
Ares
0
5
1
0.1
L
2
1
0
2
L
Fafnir
alan93
Fafnir
2
0
3
3.5
L
1
2
0
0.5
W
Hun Batz
graywolfclaw
Hun Batz
0
3
1
0.17
W
Nox
1
0
2
2
L
Merlin
yoshi933
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,773
Damage
12,039
19,406
Taken
22,123
7,109
Mitigated
8,134
3,587
Healing
7,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChristianG97
Gilgamesh
2,922
1,083
0
2,283
3,855
1,825
0
24
3,831
0
31,681
W
Izanami
IMAFIABUZZD1
Izanami
5,662
4,267
0
3,085
4,839
1,333
260
1,093
3,633
0
34,695
L
Izanami
LOVË
Izanami
4,383
3,485
0
310
3,875
788
0
160
3,646
0
29,285
W
Ares
876
106
0
100
6,759
1,685
18
1,549
4,995
7,076
0
L
2,430
508
0
250
3,623
999
77
0
3,623
0
29,975
L
Fafnir
alan93
Fafnir
2,970
868
0
1,729
4,952
3,374
0
647
4,305
10,326
0
L
1,079
289
0
622
4,930
1,511
0
1,121
3,809
0
25,983
W
Hun Batz
graywolfclaw
Hun Batz
1,049
205
0
476
3,747
1,297
0
0
3,747
0
8,087
W
Nox
1,530
317
0
1,276
2,923
1,994
456
887
2,036
29,336
0
L
Merlin
yoshi933
Merlin
911
41
0
676
2,026
437
0
409
1,617
7,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,791
Gold Earned
24,825
242
Minions Killed
226
0
Camps Cleared
0
736,016
Distance Traveled
816,369
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,867
652
66
7
0
187,655
2
W
Izanami
5,395
599
69
8
0
143,896
2
L
Izanami
5,369
597
61
7
0
141,947
0
W
Ares
4,046
450
15
2
0
152,513
1
L
Artemis
6,042
671
75
8
0
141,622
2
L
Fafnir
5,405
601
24
3
0
178,387
4
L
Mercury
5,195
577
65
7
0
215,050
0
W
Hun Batz
3,916
435
12
1
0
162,887
1
W
Nox
5,601
622
64
7
0
169,418
1
L
Merlin
3,780
420
17
2
0
59,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role