Player Matchup

Artemis
Artemis
Brojiks
Artemis
Level 15
God Stats
6W - 6L
1,516 SR
Queue Stats
63W - 61L
1,416 Elo+
Party 1
Bellona
Bellona
JavoGar
Bellona
Level 11
God Stats
11W - 13L
1,500 SR
Queue Stats
26W - 29L
1,384 Elo+
Party 1
Freya
Freya
JellyCuddle
Freya
Level 23
God Stats
2W - 1L
1,734 SR
Queue Stats
34W - 46L
1,476 Elo+
Party 3
Danzaburou
Danzaburou
jimmy31103
Danzaburou
Level 23
God Stats
18W - 14L
1,384 SR
Queue Stats
37W - 39L
1,452 Elo+
Solo
Hades
Hades
ぐりどーさん
Hades
Level 14
God Stats
6W - 5L
1,589 SR
Queue Stats
8W - 16L
1,363 Elo+
Party 3
Team Averages
Level 17
1,545 SR
1,418 Elo+

VS

Team Averages
Level 22
1,568 SR
1,512 Elo+
Neith
Neith
BootyBandit23
Neith
Level 27
God Stats
7W - 8L
1,746 SR
Queue Stats
391W - 337L
1,493 Elo+
Solo
Merlin
Merlin
DeathMasterPwnz
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ares
Ares
Nionro
Ares
Level 22
God Stats
7W - 7L
1,540 SR
Queue Stats
38W - 39L
1,508 Elo+
Party 2
Gilgamesh
Gilgamesh
Zerexito
Gilgamesh
Level 29
God Stats
10W - 12L
1,390 SR
Queue Stats
154W - 161L
1,575 Elo+
Party 2
Ne Zha
Ne Zha
deathmaster2021
Ne Zha
Level 29
God Stats
7W - 9L
1,663 SR
Queue Stats
46W - 44L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brojiks
Artemis
14
2 / 6 / 3
8,597
452
8,761
11,732
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
JavoGar
Bellona
14
1 / 5 / 0
8,731
460
6,991
14,075
8,740
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 5 / 4
8,687
457
3,993
13,604
5,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
jimmy31103
Danzaburou
15
3 / 4 / 1
8,910
469
6,067
15,451
4,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
9 / 3 / 1
9,910
522
8,363
20,698
10,821
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 5
10,529
554
15,370
12,309
6,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 7 / 4
8,570
451
5,405
7,287
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Nionro
Ares
15
2 / 2 / 8
9,829
517
5,988
11,600
9,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
Zerexito
Gilgamesh
18
7 / 0 / 0
10,743
565
11,627
11,102
6,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 6 / 3
9,782
515
12,860
14,850
6,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
16
Kills
22
23
Deaths
16
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Artemis
Brojiks
Artemis
2
6
3
0.58
W
1
7
4
0.43
L
Bellona
JavoGar
Bellona
1
5
0
0.2
L
1
5
4
0.6
W
Ares
Nionro
Ares
2
2
8
3
W
Gilgamesh
Zerexito
Gilgamesh
7
0
0
7
W
5
6
3
1.08
L
Danzaburou
jimmy31103
Danzaburou
3
4
1
0.88
L
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,175
Damage
51,250
75,560
Taken
57,148
33,254
Mitigated
32,087
26,489
Healing
13,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,370
3,534
0
3,717
12,309
6,427
3,138
125
12,184
0
90,183
L
Artemis
Brojiks
Artemis
8,761
2,427
0
1,363
11,732
3,239
98
3,661
8,071
0
34,897
W
5,405
1,179
0
322
7,287
2,785
1,456
5,001
2,286
25,967
0
L
Bellona
JavoGar
Bellona
6,991
1,240
0
2,805
14,075
8,740
594
1,873
12,202
7,965
43,766
L
3,993
770
0
4,421
13,604
5,653
76
1,192
12,412
43,329
12,090
W
Ares
Nionro
Ares
5,988
599
0
1,403
11,600
9,931
917
128
11,472
27,092
0
W
Gilgamesh
Zerexito
Gilgamesh
11,627
3,528
0
3,500
11,102
6,269
422
2,597
8,505
0
65,993
W
12,860
4,066
130
4,289
14,850
6,675
0
5,809
9,041
0
71,050
L
Danzaburou
jimmy31103
Danzaburou
6,067
1,620
259
7,085
15,451
4,801
867
1,978
13,473
0
64,005
L
8,363
1,096
48
10,508
20,698
10,821
1,798
2,689
18,009
46,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,835
Gold Earned
49,453
442
Minions Killed
479
0
Camps Cleared
0
1,616,511
Distance Traveled
1,727,913
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,529
554
171
9
0
316,057
0
L
Artemis
8,597
452
63
3
0
315,297
0
W
Merlin
8,570
451
36
2
0
285,850
2
L
Bellona
8,731
460
112
6
0
316,515
3
L
Freya
8,687
457
86
5
0
362,831
4
W
Ares
9,829
517
35
2
0
358,528
0
W
Gilgamesh
10,743
565
122
6
0
391,963
1
W
Ne Zha
9,782
515
115
6
0
375,515
3
L
Danzaburou
8,910
469
95
5
0
336,044
0
L
Hades
9,910
522
86
5
0
285,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role