Player Matchup

Hera
Hera
 
Hera
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AlmightyJokerz
Ne Zha
Level 128
God Stats
2W - 1L
1,282 SR
Queue Stats
228W - 197L
1,509 Elo+
Party 2
Jing Wei
Jing Wei
BeastlySZN
Jing Wei
Level 41
God Stats
3W - 3L
1,613 SR
Queue Stats
122W - 95L
1,535 Elo+
Party 2
Vamana
Vamana
KingLewney
Vamana
Level 102
God Stats
1W - 1L
1,271 SR
Queue Stats
97W - 86L
1,496 Elo+
Party 2
Athena
Athena
Wrask
Athena
Level 122
God Stats
1W - 1L
1,439 SR
Queue Stats
93W - 102L
1,494 Elo+
Solo
Team Averages
Level 103
1,421 SR
1,507 Elo+

VS

Team Averages
Level 129
1,472 SR
1,480 Elo+
Athena
Athena
DHG remade624
Athena
Level 160
God Stats
15W - 15L
1,535 SR
Queue Stats
1,213W - 1,106L
1,491 Elo+
Party 1
Chronos
Chronos
Mao Hisoka
Chronos
Level 106
God Stats
5W - 9L
1,366 SR
Queue Stats
639W - 642L
1,451 Elo+
Party 1
Xbalanque
Xbalanque
PhantomTech32
Xbalanque
Level 127
God Stats
0W - 3L
1,293 SR
Queue Stats
444W - 429L
1,494 Elo+
Party 1
Hou Yi
Hou Yi
layli44
Hou Yi
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 100L
1,452 Elo+
Party 1
He Bo
He Bo
shadowhunter16k
He Bo
Level 129
God Stats
1W - 2L
1,664 SR
Queue Stats
315W - 315L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
7 / 5 / 8
12,871
804
19,909
13,502
6,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
10 / 1 / 7
12,099
756
13,795
10,391
5,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Jing Wei
BeastlySZN
Jing Wei
16
1 / 4 / 10
10,132
633
6,541
12,880
5,315
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
KingLewney
Vamana
19
4 / 2 / 13
11,335
708
10,725
22,777
22,160
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
Wrask
Athena
18
0 / 3 / 18
10,672
667
7,472
21,003
21,008
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 7
10,071
629
9,407
16,040
14,783
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Mao Hisoka
Chronos
17
2 / 5 / 9
9,952
622
11,371
14,626
5,726
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
PhantomTech32
Xbalanque
16
1 / 6 / 10
9,578
599
16,768
11,628
4,648
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
layli44
Hou Yi
19
4 / 2 / 10
10,962
685
11,903
9,601
4,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 7 / 6
9,973
623
16,587
13,988
5,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
57
22
Kills
15
15
Deaths
22
56
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
5
8
2.2
W
10
1
7
13.5
W
Jing Wei
BeastlySZN
Jing Wei
1
4
10
1.5
L
4
2
7
3.75
W
Vamana
KingLewney
Vamana
4
2
13
5.25
L
Chronos
Mao Hisoka
Chronos
2
5
9
1.3
L
Xbalanque
PhantomTech32
Xbalanque
1
6
10
1
W
Athena
Wrask
Athena
0
3
18
3
L
Hou Yi
layli44
Hou Yi
4
2
10
4.5
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,442
Damage
66,036
80,553
Taken
65,883
60,153
Mitigated
34,607
27,753
Healing
19,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
19,909
5,307
950
2,082
13,502
6,390
1,109
4,934
8,337
53,076
0
W
13,795
1,354
2,986
2,728
10,391
5,280
3,359
3,201
7,087
0
24,936
W
Jing Wei
BeastlySZN
Jing Wei
6,541
5,392
1,457
2,173
12,880
5,315
56
7,612
4,965
0
22,527
L
9,407
1,540
2,568
4,720
16,040
14,783
20
7,226
8,814
17,153
0
W
Vamana
KingLewney
Vamana
10,725
3,571
3,237
10,333
22,777
22,160
868
10,560
11,481
0
23,403
L
Chronos
Mao Hisoka
Chronos
11,371
4,389
485
2,525
14,626
5,726
0
7,878
6,748
32,287
0
L
Xbalanque
PhantomTech32
Xbalanque
16,768
3,217
1,831
706
11,628
4,648
0
3,802
7,826
0
37,549
W
Athena
Wrask
Athena
7,472
1,016
593
1,214
21,003
21,008
235
8,978
11,318
15,832
0
L
Hou Yi
layli44
Hou Yi
11,903
4,397
1,033
2,218
9,601
4,163
120
5,752
3,849
0
32,539
L
16,587
359
1,506
2,019
13,988
5,287
0
2,723
11,265
24,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,109
Gold Earned
50,536
173
Minions Killed
154
0
Camps Cleared
0
1,632,063
Distance Traveled
1,375,098
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,871
804
98
6
0
307,124
1
W
Ne Zha
12,099
756
14
1
0
356,299
2
W
Jing Wei
10,132
633
28
2
0
314,763
0
L
Athena
10,071
629
12
1
0
314,620
0
W
Vamana
11,335
708
15
1
0
293,263
0
L
Chronos
9,952
622
37
2
0
249,638
1
L
Xbalanque
9,578
599
39
2
0
269,688
1
W
Athena
10,672
667
18
1
0
360,614
2
L
Hou Yi
10,962
685
51
3
0
289,251
4
L
He Bo
9,973
623
15
1
0
251,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role