Player Matchup

Izanami
Izanami
AnimeCannibal
Izanami
Level 160
God Stats
5W - 4L
1,918 SR
Queue Stats
159W - 161L
1,556 Elo+
Party 2
Chaac
Chaac
Toilet2222222
Chaac
Level 144
God Stats
9W - 7L
1,550 SR
Queue Stats
93W - 79L
1,572 Elo+
Party 2
Aphrodite
Aphrodite
YaggleHorn
Aphrodite
Level 149
God Stats
2W - 0L
1,524 SR
Queue Stats
79W - 74L
1,591 Elo+
Party 2
Team Averages
Level 151
1,664 SR
1,573 Elo+

VS

Team Averages
Level 73
1,516 SR
1,479 Elo+
Zeus
Zeus
Clinophile
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,646 Elo+
Party 1
Ares
Ares
IgnAguNo
Ares
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,172 Elo+
Solo
Hachiman
Hachiman
Nysseryth
Hachiman
Level 114
God Stats
4W - 2L
1,548 SR
Queue Stats
253W - 232L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
6 / 2 / 3
10,769
718
14,112
13,363
6,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 3 / 6
9,325
622
11,270
15,605
15,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
YaggleHorn
Aphrodite
15
1 / 0 / 8
9,487
632
7,489
11,440
10,007
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
9,368
625
10,636
9,217
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
12
0 / 4 / 2
8,416
561
2,335
17,224
20,324
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Nysseryth
Hachiman
15
3 / 1 / 2
9,864
658
15,748
12,254
5,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
9
Kills
5
5
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
6
2
3
3.75
L
2
4
2
0.75
L
Ares
0
4
2
0.25
L
Hachiman
Nysseryth
Hachiman
3
1
2
4
W
2
3
6
1.67
W
Aphrodite
YaggleHorn
Aphrodite
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,871
Damage
28,719
40,408
Taken
38,695
32,042
Mitigated
29,878
24,396
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
14,112
8,852
0
5,650
13,363
6,188
1,860
4,066
9,297
0
62,048
L
10,636
1,051
0
1,544
9,217
4,145
0
842
8,375
34,911
0
L
Ares
2,335
505
0
0
17,224
20,324
264
3,465
13,759
17,199
0
L
Hachiman
Nysseryth
Hachiman
15,748
8,338
0
3,395
12,254
5,409
411
3,182
9,072
0
54,463
W
11,270
2,205
246
4,681
15,605
15,847
701
3,479
12,126
0
30,320
W
Aphrodite
YaggleHorn
Aphrodite
7,489
1,639
4,984
8,835
11,440
10,007
144
5,426
6,014
33,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,581
Gold Earned
27,648
186
Minions Killed
163
0
Camps Cleared
0
829,856
Distance Traveled
746,139
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,769
718
102
7
0
254,463
5
L
Zeus
9,368
625
55
4
0
227,949
0
L
Ares
8,416
561
21
1
0
245,939
4
L
Hachiman
9,864
658
87
6
0
272,251
3
W
Chaac
9,325
622
25
2
0
276,092
2
W
Aphrodite
9,487
632
59
4
0
299,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role