Player Matchup

Da Ji
Da Ji
Lazy Notu
Da Ji
Level 24
God Stats
0W - 2L
1,108 SR
Queue Stats
2W - 2L
1,358 Elo+
Party 1
Hel
Hel
Sleepaiiiii
Hel
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,537 Elo+
Party 1
Set
Set
Tyflosion128
Set
Level 11
God Stats
1W - 1L
1,482 SR
Queue Stats
1W - 1L
1,619 Elo+
Party 1
Team Averages
Level 54
1,363 SR
1,504 Elo+

VS

Team Averages
Level 82
1,489 SR
1,398 Elo+
Anubis
Anubis
DsF FaMoUs
Anubis
Level 108
God Stats
5W - 6L
1,462 SR
Queue Stats
26W - 24L
1,386 Elo+
Solo
Hercules
Hercules
PJSlayer98
Hercules
Level 122
God Stats
9W - 9L
1,539 SR
Queue Stats
230W - 198L
1,502 Elo+
Party 2
Cupid
Cupid
Zriey
Cupid
Level 16
God Stats
14W - 12L
1,467 SR
Queue Stats
32W - 45L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lazy Notu
Da Ji
16
7 / 9 / 10
12,235
765
11,031
18,446
9,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
11 / 8 / 7
12,724
795
21,282
18,163
6,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 7 / 11
10,781
674
3,280
14,507
6,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DsF FaMoUs
Anubis
17
8 / 7 / 13
12,875
805
15,506
13,546
6,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
PJSlayer98
Hercules
17
11 / 6 / 11
12,923
808
12,032
19,312
22,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
Zriey
Cupid
16
4 / 6 / 16
12,136
759
6,001
10,882
3,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
63
19
Kills
23
24
Deaths
19
28
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anubis
DsF FaMoUs
Anubis
8
7
13
2.07
L
Da Ji
Lazy Notu
Da Ji
7
9
10
1.33
W
Hercules
PJSlayer98
Hercules
11
6
11
2.75
L
11
8
7
1.81
L
1
7
11
0.93
W
Cupid
Zriey
Cupid
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,593
Damage
33,539
51,116
Taken
43,740
22,631
Mitigated
33,059
11,643
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DsF FaMoUs
Anubis
15,506
375
0
4,254
13,546
6,332
1,136
6,373
6,903
61,743
0
L
Da Ji
Lazy Notu
Da Ji
11,031
4,160
0
126
18,446
9,892
369
5,119
13,327
0
29,599
W
Hercules
PJSlayer98
Hercules
12,032
2,160
0
3,553
19,312
22,756
698
6,923
11,925
0
25,272
L
21,282
552
3,758
7,214
18,163
6,709
482
4,557
13,606
55,209
0
L
3,280
1,715
0
545
14,507
6,030
128
5,830
8,677
0
30,557
W
Cupid
Zriey
Cupid
6,001
2,908
111
542
10,882
3,971
1,074
6,854
3,630
0
29,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,740
Gold Earned
37,934
153
Minions Killed
154
0
Camps Cleared
0
805,463
Distance Traveled
777,925
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,875
805
91
6
0
241,792
2
L
Da Ji
12,235
765
35
2
0
274,176
1
W
Hercules
12,923
808
24
2
0
276,388
1
L
Hel
12,724
795
73
5
0
269,410
2
L
Set
10,781
674
45
3
0
261,877
0
W
Cupid
12,136
759
39
2
0
259,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role