Player Matchup

Ymir
Ymir
TDH_SEAN
Ymir
Level 29
God Stats
4W - 7L
1,403 SR
Queue Stats
64W - 79L
1,228 Elo+
Party 2
Susano
Susano
Whinrigg666
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,045 Elo+
Solo
Discordia
Discordia
davidbeeet
Discordia
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 44L
1,085 Elo+
Party 2
Team Averages
Level 16
1,468 SR
1,120 Elo+

VS

Team Averages
Level 41
1,497 SR
1,222 Elo+
Sylvanus
Sylvanus
MemeQueenAngel
Sylvanus
Level 29
God Stats
7W - 19L
1,361 SR
Queue Stats
141W - 226L
1,188 Elo+
Party 1
Medusa
Medusa
Montsun
Medusa
Level 29
God Stats
3W - 1L
1,563 SR
Queue Stats
23W - 20L
1,313 Elo+
Solo
Agni
Agni
WILLIAM ADAMA 1
Agni
Level 64
God Stats
2W - 0L
1,566 SR
Queue Stats
110W - 189L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 3 / 3
8,019
617
8,570
19,743
12,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
7
1 / 7 / 0
7,104
546
3,330
7,155
1,929
Mace

Mace

+10
Physical Power

Discordia
davidbeeet
Discordia
12
3 / 6 / 1
8,914
686
10,920
11,050
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 1 / 11
9,693
746
3,728
9,781
9,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
Montsun
Medusa
14
7 / 1 / 7
10,268
790
12,513
11,371
4,472
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
7 / 2 / 8
9,905
762
13,625
10,031
4,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
16
16
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
1
11
7.5
W
Medusa
Montsun
Medusa
7
1
7
10.5
L
Ymir
0
3
3
0.5
W
7
2
8
5.5
L
Susano
1
7
0
0.14
L
Discordia
davidbeeet
Discordia
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,820
Damage
29,866
37,948
Taken
31,183
16,946
Mitigated
18,801
7,321
Healing
17,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,728
1,863
4,311
4,707
9,781
9,870
470
6,402
3,379
15,682
0
W
Medusa
Montsun
Medusa
12,513
7,634
0
4,302
11,371
4,472
1,830
6,169
5,202
0
41,937
L
Ymir
8,570
857
722
5,135
19,743
12,070
0
9,493
10,250
25,359
0
W
13,625
3,785
0
3,937
10,031
4,459
430
6,919
3,112
43,373
0
L
Susano
3,330
773
0
0
7,155
1,929
0
3,136
4,019
0
6,621
L
Discordia
davidbeeet
Discordia
10,920
1,305
654
810
11,050
2,947
0
4,724
6,326
36,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,037
Gold Earned
29,866
100
Minions Killed
145
0
Camps Cleared
0
512,399
Distance Traveled
598,298
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,693
746
24
2
0
184,800
5
W
Medusa
10,268
790
61
5
0
233,163
0
L
Ymir
8,019
617
27
2
0
207,172
0
W
Agni
9,905
762
60
5
0
180,335
1
L
Susano
7,104
546
10
1
0
127,391
0
L
Discordia
8,914
686
63
5
0
177,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role