Player Matchup

Gilgamesh
Gilgamesh
MaceGrimdu
Gilgamesh
Level 156
God Stats
5W - 3L
1,682 SR
Queue Stats
84W - 95L
1,525 Elo+
Party 1
Hades
Hades
TheWetSovietBear
Hades
Level 127
God Stats
5W - 2L
1,620 SR
Queue Stats
283W - 245L
1,653 Elo+
Party 1
Sol
Sol
Ula247
Sol
Level 142
God Stats
12W - 6L
1,647 SR
Queue Stats
177W - 153L
1,620 Elo+
Party 1
Odin
Odin
kingable
Odin
Level 44
God Stats
9W - 7L
1,516 SR
Queue Stats
186W - 164L
1,589 Elo+
Party 1
Rama
Rama
Ðañtë
Rama
Level 92
God Stats
26W - 14L
1,600 SR
Queue Stats
181W - 159L
1,591 Elo+
Party 1
Team Averages
Level 112
1,613 SR
1,596 Elo+

VS

Team Averages
Level 97
1,512 SR
1,484 Elo+
Vamana
Vamana
 
Vamana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
AriKirin69
Thanatos
Level 82
God Stats
17W - 15L
1,583 SR
Queue Stats
276W - 315L
1,491 Elo+
Party 3
Ra
Ra
BeeIo
Ra
Level 69
God Stats
11W - 15L
1,571 SR
Queue Stats
351W - 406L
1,482 Elo+
Party 3
Neith
Neith
WcrkCurtis
Neith
Level 49
God Stats
11W - 13L
1,407 SR
Queue Stats
164W - 186L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MaceGrimdu
Gilgamesh
17
3 / 2 / 5
10,982
523
7,383
13,471
6,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

13
0 / 5 / 7
8,643
412
6,969
14,161
9,552
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Sol
Ula247
Sol
19
4 / 2 / 5
11,758
560
12,953
12,859
5,799
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Odin
17
4 / 1 / 4
11,713
558
7,883
12,652
14,433
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Rama
19
9 / 2 / 6
12,532
597
21,453
16,133
6,361
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
1 / 2 / 1
10,524
501
6,233
18,174
15,317
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Fenrir
 
Fenrir
14
4 / 5 / 4
9,101
433
9,407
19,449
17,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
AriKirin69
Thanatos
16
5 / 5 / 1
10,152
483
6,500
16,828
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
18
1 / 1 / 3
10,788
514
8,081
9,917
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
15
1 / 7 / 3
8,891
423
5,791
14,946
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
20
Kills
12
12
Deaths
20
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
2
1
0.75
L
Fenrir
 
Fenrir
4
5
4
1.2
L
Thanatos
AriKirin69
Thanatos
5
5
1
1.1
L
Ra
1
1
3
2.5
W
Gilgamesh
MaceGrimdu
Gilgamesh
3
2
5
2.75
W
0
5
7
0.7
W
Sol
Ula247
Sol
4
2
5
3.25
L
Neith
1
7
3
0.36
W
Odin
4
1
4
6
W
Rama
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,641
Damage
36,012
69,276
Taken
79,314
42,874
Mitigated
45,284
23,849
Healing
29,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,233
2,205
0
5,896
18,174
15,317
31
2,037
16,042
0
61,735
L
Fenrir
 
Fenrir
9,407
1,311
0
1,875
19,449
17,210
0
5,690
13,759
102
28,051
L
Thanatos
AriKirin69
Thanatos
6,500
966
0
12,524
16,828
5,451
0
4,807
12,021
0
58,581
L
Ra
8,081
318
1,412
3,644
9,917
3,361
0
5,041
4,876
88,398
0
W
Gilgamesh
MaceGrimdu
Gilgamesh
7,383
2,126
0
5,583
13,471
6,729
0
336
13,135
0
78,182
W
6,969
1,267
568
3,288
14,161
9,552
370
3,421
10,702
28,354
0
W
Sol
Ula247
Sol
12,953
3,254
0
5,173
12,859
5,799
1,000
2,178
10,549
104,899
0
L
Neith
5,791
2,205
0
4,238
14,946
3,945
0
2,653
12,293
0
46,774
W
Odin
7,883
1,699
0
446
12,652
14,433
72
2,505
10,147
92
64,439
W
Rama
21,453
17,868
0
8,791
16,133
6,361
1,570
357
15,532
0
100,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,628
Gold Earned
49,456
612
Minions Killed
520
0
Camps Cleared
0
2,117,175
Distance Traveled
1,909,632
32
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,524
501
122
6
0
404,920
4
L
Fenrir
9,101
433
26
1
0
396,285
3
L
Thanatos
10,152
483
100
5
0
323,058
3
L
Ra
10,788
514
173
8
0
448,106
2
W
Gilgamesh
10,982
523
130
6
0
471,550
5
W
Hades
8,643
412
51
2
0
398,590
9
W
Sol
11,758
560
184
9
0
428,746
2
L
Neith
8,891
423
99
5
0
337,263
2
W
Odin
11,713
558
109
5
0
419,278
2
W
Rama
12,532
597
138
7
0
399,011
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role