Player Matchup

Bacchus
Bacchus
Brimdaddy30
Bacchus
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 91L
1,498 Elo+
Party 2
Ravana
Ravana
Gumblie
Ravana
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,284 Elo+
Party 3
Ra
Ra
Heracles
Ra
Level 119
God Stats
4W - 2L
1,631 SR
Queue Stats
47W - 38L
1,475 Elo+
Solo
Danzaburou
Danzaburou
icedoutdrainer
Danzaburou
Level 17
God Stats
1W - 1L
1,314 SR
Queue Stats
11W - 9L
1,559 Elo+
Party 3
Merlin
Merlin
komander-kaos
Merlin
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
222W - 183L
1,515 Elo+
Party 2
Team Averages
Level 69
1,489 SR
1,466 Elo+

VS

Team Averages
Level 62
1,473 SR
1,409 Elo+
Danzaburou
Danzaburou
Emmanuel_I
Danzaburou
Level 102
God Stats
59W - 44L
1,620 SR
Queue Stats
449W - 468L
1,508 Elo+
Party 1
Aphrodite
Aphrodite
SwollenBarnicle
Aphrodite
Level 43
God Stats
11W - 17L
1,450 SR
Queue Stats
125W - 155L
1,333 Elo+
Solo
Ymir
Ymir
TheCorgay
Ymir
Level 4
God Stats
3W - 4L
1,320 SR
Queue Stats
86W - 74L
1,260 Elo+
Party 1
Awilix
Awilix
britishwolf340
Awilix
Level 77
God Stats
1W - 2L
1,256 SR
Queue Stats
148W - 182L
1,456 Elo+
Party 1
Sun Wukong
Sun Wukong
liquidgold111
Sun Wukong
Level 83
God Stats
5W - 6L
1,721 SR
Queue Stats
217W - 249L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brimdaddy30
Bacchus
14
5 / 1 / 14
10,780
567
3,479
11,905
16,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Gumblie
Ravana
15
1 / 4 / 11
10,064
530
7,518
11,112
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
9 / 3 / 3
12,297
647
13,338
16,334
8,464
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
icedoutdrainer
Danzaburou
19
11 / 1 / 10
13,302
700
20,182
11,965
4,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 0 / 9
11,860
624
9,040
8,962
5,177
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Emmanuel_I
Danzaburou
14
2 / 6 / 0
9,134
481
8,756
13,179
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
SwollenBarnicle
Aphrodite
14
0 / 7 / 1
8,523
449
5,215
14,259
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
0 / 11 / 1
7,385
389
2,240
17,486
10,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 6 / 4
9,111
480
3,715
14,701
5,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
liquidgold111
Sun Wukong
15
5 / 3 / 3
9,829
517
14,887
18,735
9,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
18
33
Kills
9
9
Deaths
33
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Brimdaddy30
Bacchus
5
1
14
12
L
Danzaburou
Emmanuel_I
Danzaburou
2
6
0
0.33
W
Ravana
Gumblie
Ravana
1
4
11
1.63
W
9
3
3
3.5
L
Aphrodite
SwollenBarnicle
Aphrodite
0
7
1
0.07
L
Ymir
0
11
1
0.05
L
2
6
4
0.67
W
Danzaburou
icedoutdrainer
Danzaburou
11
1
10
16
W
7
0
9
11.5
L
Sun Wukong
liquidgold111
Sun Wukong
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,557
Damage
34,813
60,278
Taken
78,360
41,073
Mitigated
35,529
27,244
Healing
21,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Brimdaddy30
Bacchus
3,479
598
0
1,623
11,905
16,680
660
929
10,976
26,484
0
L
Danzaburou
Emmanuel_I
Danzaburou
8,756
3,564
0
4,204
13,179
4,140
1,339
3,902
9,277
0
63,731
W
Ravana
Gumblie
Ravana
7,518
2,320
0
2,917
11,112
6,174
961
732
10,380
0
55,475
W
13,338
1,406
2,727
8,485
16,334
8,464
2,354
1,470
14,864
82,847
0
L
Aphrodite
SwollenBarnicle
Aphrodite
5,215
630
1,384
6,957
14,259
5,444
0
6,163
8,096
58,429
0
L
Ymir
2,240
484
0
0
17,486
10,941
26
3,531
13,854
21,606
0
L
3,715
1,645
0
4,286
14,701
5,039
0
5,006
9,695
0
44,314
W
Danzaburou
icedoutdrainer
Danzaburou
20,182
8,118
0
7,803
11,965
4,578
3,996
2,607
9,358
0
112,608
W
9,040
858
0
3,689
8,962
5,177
1,276
1,976
6,986
94,970
0
L
Sun Wukong
liquidgold111
Sun Wukong
14,887
3,307
0
4,960
18,735
9,965
44
7,539
11,196
0
60,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,303
Gold Earned
43,982
618
Minions Killed
437
0
Camps Cleared
0
1,755,711
Distance Traveled
1,715,563
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,780
567
45
2
0
367,679
0
L
Danzaburou
9,134
481
116
6
0
312,312
2
W
Ravana
10,064
530
100
5
0
355,364
1
W
Ra
12,297
647
149
8
0
350,512
1
L
Aphrodite
8,523
449
105
6
0
332,070
1
L
Ymir
7,385
389
28
1
0
343,540
0
L
Awilix
9,111
480
82
4
0
352,136
4
W
Danzaburou
13,302
700
173
9
0
333,695
0
W
Merlin
11,860
624
151
8
0
348,461
7
L
Sun Wukong
9,829
517
106
6
0
375,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role