Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
GrumpJimbo
Geb
Level 29
God Stats
2W - 1L
1,773 SR
Queue Stats
3W - 4L
1,778 Elo+
Party 3
Arachne
Arachne
xSHIRTLESSHOBOx
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 60L
1,468 Elo+
Party 1
Artio
Artio
xVanishedElmx
Artio
Level 114
God Stats
0W - 3L
1,290 SR
Queue Stats
184W - 220L
1,471 Elo+
Party 1
Fenrir
Fenrir
xshoelesshobox
Fenrir
Level 47
God Stats
1W - 4L
1,108 SR
Queue Stats
129W - 144L
1,443 Elo+
Party 1
Team Averages
Level 68
1,434 SR
1,532 Elo+

VS

Team Averages
Level 101
1,549 SR
1,537 Elo+
Ah Puch
Ah Puch
Fringerdinger-
Ah Puch
Level 144
God Stats
10W - 6L
1,669 SR
Queue Stats
297W - 312L
1,444 Elo+
Party 4
Ganesha
Ganesha
MittRamy
Ganesha
Level 121
God Stats
3W - 2L
1,660 SR
Queue Stats
45W - 34L
1,570 Elo+
Party 2
Medusa
Medusa
OriginooSUPREME
Medusa
Level 82
God Stats
2W - 5L
1,152 SR
Queue Stats
143W - 129L
1,493 Elo+
Party 4
Chang'e
Chang'e
Rebelgoldie
Chang'e
Level 128
God Stats
4W - 2L
1,492 SR
Queue Stats
357W - 378L
1,505 Elo+
Solo
Camazotz
Camazotz
Verbiage
Camazotz
Level 28
God Stats
2W - 0L
1,771 SR
Queue Stats
62W - 34L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 5 / 2
5,865
652
3,037
11,743
10,179
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 5 / 3
6,543
727
6,756
12,299
12,612
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 3 / 2
5,836
648
3,358
8,395
5,670
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 4 / 3
6,229
692
3,445
13,629
11,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 6 / 0
7,806
867
9,214
16,020
14,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 14
8,616
957
15,278
7,650
2,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
MittRamy
Ganesha
15
0 / 0 / 19
8,353
928
4,865
13,176
6,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
7 / 2 / 12
8,985
998
12,451
7,513
3,025
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Rebelgoldie
Chang'e
15
4 / 0 / 17
8,896
988
9,824
6,794
2,587
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Camazotz
Verbiage
Camazotz
15
6 / 1 / 12
8,844
983
10,498
8,017
3,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
97
4
Kills
23
23
Deaths
4
10
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
2
0.2
W
6
1
14
13
L
0
5
3
0.3
W
Ganesha
MittRamy
Ganesha
0
0
19
9.5
W
7
2
12
6.5
W
Chang'e
Rebelgoldie
Chang'e
4
0
17
12.5
W
Camazotz
Verbiage
Camazotz
6
1
12
12
L
0
3
2
0.33
L
0
4
3
0.38
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,810
Damage
52,916
62,086
Taken
43,150
53,974
Mitigated
18,367
16,054
Healing
27,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,037
1,498
2,149
2,033
11,743
10,179
0
5,368
6,375
0
10,275
W
15,278
997
1,174
2,255
7,650
2,995
679
1,231
6,246
25,031
0
L
6,756
261
600
1,248
12,299
12,612
0
6,712
5,587
15,048
0
W
Ganesha
MittRamy
Ganesha
4,865
384
532
5,249
13,176
6,452
124
2,882
10,157
19,626
0
W
12,451
5,471
969
1,013
7,513
3,025
610
2,075
5,178
0
21,732
W
Chang'e
Rebelgoldie
Chang'e
9,824
1,110
7,239
3,101
6,794
2,587
1,579
1,810
4,943
21,383
0
W
Camazotz
Verbiage
Camazotz
10,498
4,109
969
4,666
8,017
3,308
1,026
2,203
5,684
0
21,868
L
3,358
2,704
1,334
1,585
8,395
5,670
0
4,594
3,801
0
7,230
L
3,445
31
723
2,221
13,629
11,369
0
6,301
7,328
6,088
0
L
9,214
1,517
456
3,705
16,020
14,144
0
6,992
9,028
0
14,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,279
Gold Earned
43,694
53
Minions Killed
126
0
Camps Cleared
0
849,392
Distance Traveled
963,980
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,865
652
20
2
0
177,443
1
W
Ah Puch
8,616
957
16
2
0
202,714
1
L
Geb
6,543
727
10
1
0
163,443
1
W
Ganesha
8,353
928
0
0
0
197,454
1
W
Medusa
8,985
998
30
3
0
167,252
0
W
Chang'e
8,896
988
37
4
0
177,250
4
W
Camazotz
8,844
983
43
5
0
219,310
0
L
Arachne
5,836
648
14
2
0
149,549
0
L
Artio
6,229
692
2
0
0
182,206
0
L
Fenrir
7,806
867
7
1
0
176,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role