Player Matchup

Sobek
Sobek
ArfVader1
Sobek
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,435 Elo+
Party 1
Agni
Agni
DamitDragon
Agni
Level 25
God Stats
4W - 5L
1,526 SR
Queue Stats
189W - 152L
1,534 Elo+
Solo
Mercury
Mercury
HeePeeTV
Mercury
Level 24
God Stats
2W - 2L
1,685 SR
Queue Stats
93W - 83L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
Kobie1997
Sun Wukong
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,435 Elo+
Party 1
Neith
Neith
Smothingx
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,646 Elo+
Solo
Team Averages
Level 37
1,542 SR
1,520 Elo+

VS

Team Averages
Level 14
1,558 SR
1,546 Elo+
Hercules
Hercules
BabyTanky
Hercules
Level 27
God Stats
2W - 2L
1,516 SR
Queue Stats
19W - 11L
1,518 Elo+
Solo
Chronos
Chronos
ChronuzKingdom
Chronos
Level 11
God Stats
7W - 5L
1,490 SR
Queue Stats
7W - 6L
1,523 Elo+
Solo
Tyr
Tyr
Dannp13
Tyr
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 70L
1,565 Elo+
Solo
Agni
Agni
IMAFIABUZZD1
Agni
Level 19
God Stats
5W - 1L
1,783 SR
Queue Stats
117W - 99L
1,588 Elo+
Solo
Anhur
Anhur
SnivelingCoward
Anhur
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 17L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ArfVader1
Sobek
8
1 / 1 / 1
4,769
434
2,139
5,127
2,419
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 0
5,859
533
1,682
4,207
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
HeePeeTV
Mercury
9
0 / 6 / 2
5,267
479
3,063
7,742
1,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Kobie1997
Sun Wukong
8
1 / 3 / 0
5,059
460
2,997
6,387
4,006
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Smothingx
Neith
3
0 / 4 / 0
3,827
348
1,693
3,286
503
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BabyTanky
Hercules
9
2 / 0 / 3
5,993
545
2,538
6,082
4,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 1 / 1
5,825
530
3,525
7,169
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyr
11
1 / 1 / 3
6,196
563
3,904
7,392
5,405
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 1 / 3
6,919
629
2,780
5,066
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
9 / 0 / 2
7,477
680
5,310
5,503
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
17
17
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
ArfVader1
Sobek
1
1
1
1.5
W
Hercules
BabyTanky
Hercules
2
0
3
3.5
W
3
1
1
3.5
L
1
3
0
0.33
W
Tyr
1
1
3
2.5
L
Mercury
HeePeeTV
Mercury
0
6
2
0.17
W
2
1
3
3.5
L
Sun Wukong
Kobie1997
Sun Wukong
1
3
0
0.33
L
Neith
Smothingx
Neith
0
4
0
0
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,574
Damage
18,057
26,749
Taken
31,212
9,723
Mitigated
15,814
3,015
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ArfVader1
Sobek
2,139
736
0
1,732
5,127
2,419
0
1,215
3,912
8,400
0
W
Hercules
BabyTanky
Hercules
2,538
687
0
2,337
6,082
4,138
217
918
5,080
0
14,212
W
3,525
1,188
28
2,508
7,169
2,637
532
1,020
6,149
27,695
7,985
L
1,682
126
0
490
4,207
1,166
0
1,977
2,230
26,982
0
W
Tyr
3,904
100
0
3,760
7,392
5,405
0
317
7,075
0
26,730
L
Mercury
HeePeeTV
Mercury
3,063
1,688
0
0
7,742
1,629
0
1,640
6,102
0
27,647
W
2,780
346
0
1,920
5,066
1,466
542
615
4,229
40,638
0
L
Sun Wukong
Kobie1997
Sun Wukong
2,997
702
0
568
6,387
4,006
0
0
6,387
0
16,350
L
Neith
Smothingx
Neith
1,693
1,028
0
225
3,286
503
0
984
2,302
0
4,756
W
5,310
1,743
0
2,095
5,503
2,168
0
621
4,858
0
38,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,781
Gold Earned
32,410
173
Minions Killed
292
0
Camps Cleared
0
1,019,874
Distance Traveled
1,066,562
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,769
434
8
1
0
228,263
2
W
Hercules
5,993
545
25
2
0
237,853
3
W
Chronos
5,825
530
57
5
0
205,762
0
L
Agni
5,859
533
68
6
0
267,189
4
W
Tyr
6,196
563
51
5
0
222,472
4
L
Mercury
5,267
479
46
4
0
200,026
4
W
Agni
6,919
629
88
8
0
184,932
1
L
Sun Wukong
5,059
460
36
3
0
215,268
0
L
Neith
3,827
348
15
1
0
109,128
0
W
Anhur
7,477
680
71
6
0
215,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role