Player Matchup

Bellona
Bellona
CGUJerrico
Bellona
Level 65
God Stats
3W - 4L
1,667 SR
Queue Stats
44W - 43L
1,542 Elo+
Party 3
Ne Zha
Ne Zha
DeTHydRa
Ne Zha
Level 109
God Stats
6W - 12L
1,471 SR
Queue Stats
325W - 297L
1,508 Elo+
Party 3
Zhong Kui
Zhong Kui
TYDOLAZ
Zhong Kui
Level 66
God Stats
0W - 1L
1,196 SR
Queue Stats
105W - 107L
1,499 Elo+
Party 3
Ymir
Ymir
kingroberson13
Ymir
Level 106
God Stats
9W - 2L
1,674 SR
Queue Stats
230W - 209L
1,509 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sooperboost
Ah Muzen Cab
Level 82
God Stats
43W - 36L
1,650 SR
Queue Stats
445W - 393L
1,594 Elo+
Party 1
Team Averages
Level 86
1,532 SR
1,530 Elo+

VS

Team Averages
Level 122
1,693 SR
1,597 Elo+
Olorun
Olorun
BraveRaime
Olorun
Level 48
God Stats
7W - 2L
1,717 SR
Queue Stats
264W - 233L
1,633 Elo+
Solo
Nu Wa
Nu Wa
Das Spookyboi
Nu Wa
Level 147
God Stats
2W - 0L
1,619 SR
Queue Stats
75W - 52L
1,592 Elo+
Party 2
Arachne
Arachne
MandosPopote
Arachne
Level 140
God Stats
34W - 16L
1,587 SR
Queue Stats
233W - 201L
1,548 Elo+
Party 2
Cerberus
Cerberus
Stoeglets Pizza
Cerberus
Level 145
God Stats
4W - 5L
1,742 SR
Queue Stats
81W - 61L
1,591 Elo+
Party 2
Izanami
Izanami
ValhallaBack595
Izanami
Level 128
God Stats
3W - 0L
1,797 SR
Queue Stats
62W - 42L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CGUJerrico
Bellona
19
3 / 10 / 2
12,272
511
12,963
27,910
26,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
DeTHydRa
Ne Zha
19
5 / 9 / 4
12,271
511
13,682
24,568
9,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
TYDOLAZ
Zhong Kui
17
2 / 7 / 2
10,844
452
13,883
21,416
12,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 6 / 7
11,405
475
8,157
22,485
25,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
sooperboost
Ah Muzen Cab
20
3 / 7 / 5
12,800
533
17,977
22,095
7,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BraveRaime
Olorun
20
7 / 2 / 6
16,668
695
16,477
21,282
9,378
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
6 / 5 / 9
14,225
593
24,225
15,036
4,401
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
MandosPopote
Arachne
20
15 / 0 / 4
16,704
696
17,377
20,073
11,180
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
20
7 / 3 / 17
15,164
632
16,189
27,827
31,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 6 / 12
14,705
613
16,478
16,061
5,482
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
87
16
Kills
39
39
Deaths
16
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Olorun
BraveRaime
Olorun
7
2
6
5
L
Bellona
CGUJerrico
Bellona
3
10
2
0.4
W
6
5
9
2.1
L
Ne Zha
DeTHydRa
Ne Zha
5
9
4
0.78
W
Arachne
MandosPopote
Arachne
15
0
4
17
W
Cerberus
7
3
17
5.17
L
Zhong Kui
TYDOLAZ
Zhong Kui
2
7
2
0.43
W
4
6
12
1.67
L
3
6
7
1.08
L
Ah Muzen Cab
sooperboost
Ah Muzen Cab
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,662
Damage
90,746
118,474
Taken
100,279
80,540
Mitigated
62,210
27,591
Healing
45,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BraveRaime
Olorun
16,477
8,868
735
13,157
21,282
9,378
5,559
1,829
19,393
127,947
0
L
Bellona
CGUJerrico
Bellona
12,963
4,901
0
5,989
27,910
26,319
263
17,114
10,796
0
72,854
W
24,225
5,450
231
3,061
15,036
4,401
1,580
4,546
10,199
94,750
0
L
Ne Zha
DeTHydRa
Ne Zha
13,682
4,128
0
7,295
24,568
9,801
704
9,830
14,738
97
82,477
W
Arachne
MandosPopote
Arachne
17,377
12,344
0
14,484
20,073
11,180
2,107
3,605
16,376
0
164,891
W
Cerberus
16,189
1,316
0
10,015
27,827
31,769
90
10,364
16,860
68,490
0
L
Zhong Kui
TYDOLAZ
Zhong Kui
13,883
2,664
0
4,869
21,416
12,099
409
14,768
6,648
77,818
0
W
16,478
11,587
0
4,115
16,061
5,482
5,162
1,509
14,498
0
110,608
L
8,157
1,646
0
1,641
22,485
25,180
0
9,253
13,232
41,486
0
L
Ah Muzen Cab
sooperboost
Ah Muzen Cab
17,977
7,676
0
7,797
22,095
7,141
0
5,926
16,169
0
122,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,592
Gold Earned
77,466
670
Minions Killed
843
0
Camps Cleared
0
2,051,196
Distance Traveled
2,262,190
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
16,668
695
212
9
0
417,937
3
L
Bellona
12,272
511
133
6
0
395,615
0
W
Nu Wa
14,225
593
131
5
0
394,500
5
L
Ne Zha
12,271
511
129
5
0
394,327
2
W
Arachne
16,704
696
176
7
0
588,386
0
W
Cerberus
15,164
632
134
6
0
465,636
3
L
Zhong Kui
10,844
452
156
7
0
389,534
3
W
Izanami
14,705
613
190
8
0
395,731
4
L
Ymir
11,405
475
46
2
0
434,303
4
L
Ah Muzen Cab
12,800
533
206
9
0
437,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role