Player Matchup

Hachiman
Hachiman
Demonx9x
Hachiman
Level 7
God Stats
8W - 4L
1,200 SR
Queue Stats
63W - 62L
1,323 Elo+
Party 3
Nemesis
Nemesis
FierFox13
Nemesis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 51L
1,500 Elo+
Party 3
Neith
Neith
Gerilla591
Neith
Level 29
God Stats
13W - 14L
1,404 SR
Queue Stats
231W - 234L
1,410 Elo+
Solo
Tiamat
Tiamat
JeuLaBleu
Tiamat
Level 7
God Stats
4W - 1L
1,600 SR
Queue Stats
5W - 4L
1,357 Elo+
Party 1
Ares
Ares
Primtius
Ares
Level 46
God Stats
15W - 3L
1,616 SR
Queue Stats
21W - 18L
1,459 Elo+
Party 1
Team Averages
Level 19
1,464 SR
1,410 Elo+

VS

Team Averages
Level 21
1,470 SR
1,473 Elo+
Ra
Ra
 
Ra
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ItsMeJeffYi
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 76L
1,422 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LoganFong
Morgan Le Fay
Level 20
God Stats
18W - 23L
1,352 SR
Queue Stats
36W - 50L
1,337 Elo+
Party 2
Agni
Agni
PaKoSdrogo
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Solo
Anubis
Anubis
ZamiraJ
Anubis
Level 49
God Stats
2W - 6L
1,500 SR
Queue Stats
101W - 122L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Demonx9x
Hachiman
19
13 / 2 / 13
13,216
1,201
24,374
15,008
6,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
FierFox13
Nemesis
18
3 / 5 / 15
10,489
954
4,597
9,864
3,922
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
19
8 / 2 / 14
12,105
1,100
13,327
8,562
4,032
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
JeuLaBleu
Tiamat
19
2 / 2 / 22
11,342
1,031
13,553
9,257
6,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
19
6 / 2 / 19
11,721
1,066
11,299
15,206
24,685
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

209

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
6 / 4 / 5
12,571
1,143
14,806
14,170
7,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
17
4 / 7 / 5
11,334
1,030
11,259
16,079
6,813
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
LoganFong
Morgan Le Fay
17
2 / 8 / 7
10,832
985
10,743
16,931
7,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 5 / 5
9,616
874
7,304
8,669
3,618
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
ZamiraJ
Anubis
16
1 / 9 / 6
9,804
891
6,948
16,169
8,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
41
32
Kills
13
13
Deaths
33
83
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
4
5
2.13
W
Hachiman
Demonx9x
Hachiman
13
2
13
9.75
W
Nemesis
FierFox13
Nemesis
3
5
15
2.1
W
Neith
8
2
14
7.5
L
Scylla
4
7
5
0.93
W
Tiamat
JeuLaBleu
Tiamat
2
2
22
6.5
L
Morgan Le Fay
LoganFong
Morgan Le Fay
2
8
7
0.69
L
0
5
5
0.5
W
Ares
6
2
19
7.75
L
Anubis
ZamiraJ
Anubis
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,150
Damage
51,060
57,897
Taken
72,018
45,735
Mitigated
34,076
12,455
Healing
6,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
14,806
639
697
1,638
14,170
7,481
0
4,602
9,568
49,172
0
W
Hachiman
Demonx9x
Hachiman
24,374
18,840
0
3,229
15,008
6,749
0
13,884
1,036
0
35,018
W
Nemesis
FierFox13
Nemesis
4,597
852
0
489
9,864
3,922
0
8,789
917
0
12,099
W
Neith
13,327
5,233
0
4,089
8,562
4,032
0
7,323
1,125
0
61,798
L
Scylla
11,259
2,258
0
0
16,079
6,813
0
5,725
10,354
24,946
0
W
Tiamat
JeuLaBleu
Tiamat
13,553
475
0
2,531
9,257
6,347
0
8,153
1,044
35,504
0
L
Morgan Le Fay
LoganFong
Morgan Le Fay
10,743
1,114
0
2,625
16,931
7,669
0
5,320
11,611
34,910
0
L
7,304
873
0
0
8,669
3,618
0
3,196
5,473
24,103
0
W
Ares
11,299
418
0
2,117
15,206
24,685
0
12,347
2,715
15,570
0
L
Anubis
ZamiraJ
Anubis
6,948
322
0
1,271
16,169
8,495
0
6,009
10,160
12,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,873
Gold Earned
54,157
207
Minions Killed
211
4
Camps Cleared
10
996,396
Distance Traveled
1,026,845
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,571
1,143
68
6
1
238,180
0
W
Hachiman
13,216
1,201
29
3
0
186,764
0
W
Nemesis
10,489
954
21
2
0
173,179
0
W
Neith
12,105
1,100
106
10
2
183,886
0
L
Scylla
11,334
1,030
33
3
5
202,617
1
W
Tiamat
11,342
1,031
45
4
2
229,991
1
L
Morgan Le Fay
10,832
985
54
5
3
215,456
0
L
Agni
9,616
874
40
4
0
194,703
0
W
Ares
11,721
1,066
6
1
0
222,576
0
L
Anubis
9,804
891
16
1
1
175,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role