Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AlexXxMG
Hera
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 83L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
Doolo__
Gilgamesh
Level 62
God Stats
0W - 1L
1,791 SR
Queue Stats
24W - 30L
1,426 Elo+
Solo
Yemoja
Yemoja
MedicOhThatsMe
Yemoja
Level 116
God Stats
17W - 17L
1,628 SR
Queue Stats
111W - 104L
1,532 Elo+
Solo
Chernobog
Chernobog
jes88m10
Chernobog
Level 59
God Stats
5W - 7L
1,581 SR
Queue Stats
335W - 308L
1,520 Elo+
Solo
Team Averages
Level 91
1,600 SR
1,501 Elo+

VS

Team Averages
Level 72
1,547 SR
1,536 Elo+
Ymir
Ymir
CowACow
Ymir
Level 17
God Stats
15W - 7L
1,647 SR
Queue Stats
15W - 8L
1,598 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lewd10Pi
Tsukuyomi
Level 92
God Stats
9W - 4L
1,476 SR
Queue Stats
209W - 151L
1,648 Elo+
Party 1
Cupid
Cupid
ShadoWOKE AF
Cupid
Level 76
God Stats
1W - 0L
1,669 SR
Queue Stats
29W - 34L
1,510 Elo+
Party 2
Scylla
Scylla
TeKniQu3
Scylla
Level 127
God Stats
15W - 12L
1,556 SR
Queue Stats
39W - 40L
1,503 Elo+
Party 2
Anubis
Anubis
xXachillesXx19
Anubis
Level 49
God Stats
22W - 15L
1,386 SR
Queue Stats
105W - 127L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
7 / 8 / 2
10,309
1,031
10,366
14,772
5,070
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hera
17
1 / 4 / 11
10,264
1,026
12,344
9,867
2,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Doolo__
Gilgamesh
16
1 / 9 / 9
9,346
935
8,774
17,529
11,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
5 / 4 / 9
11,888
1,189
14,365
14,375
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
jes88m10
Chernobog
16
1 / 9 / 11
9,740
974
10,429
15,926
4,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

137

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CowACow
Ymir
17
0 / 4 / 24
10,091
1,009
5,166
14,532
10,408
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Lewd10Pi
Tsukuyomi
18
15 / 2 / 16
12,596
1,260
26,617
14,001
5,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 2 / 9
10,329
1,033
6,734
8,697
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
TeKniQu3
Scylla
18
7 / 2 / 13
11,753
1,175
16,786
9,652
2,857
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
8 / 5 / 16
11,327
1,133
12,596
12,375
6,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
112
15
Kills
34
34
Deaths
15
42
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
8
2
1
L
Hera
1
4
11
1.63
W
Ymir
CowACow
Ymir
0
4
24
3
L
Gilgamesh
Doolo__
Gilgamesh
1
9
9
0.61
W
Tsukuyomi
Lewd10Pi
Tsukuyomi
15
2
16
11.5
L
5
4
9
2.38
W
4
2
9
4.25
W
Scylla
TeKniQu3
Scylla
7
2
13
6.75
L
Chernobog
jes88m10
Chernobog
1
9
11
0.72
W
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,278
Damage
67,899
72,469
Taken
59,257
30,684
Mitigated
28,573
5,652
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,366
2,470
0
14
14,772
5,070
0
5,956
8,816
0
17,080
L
Hera
12,344
2,901
0
788
9,867
2,916
0
4,099
5,768
41,500
0
W
Ymir
CowACow
Ymir
5,166
1,201
0
248
14,532
10,408
0
7,584
6,948
12,761
0
L
Gilgamesh
Doolo__
Gilgamesh
8,774
1,119
0
10
17,529
11,265
0
8,006
9,523
0
16,643
W
Tsukuyomi
Lewd10Pi
Tsukuyomi
26,617
7,742
518
4,035
14,001
5,900
0
5,457
8,544
0
39,067
L
14,365
1,605
2,526
2,314
14,375
6,643
0
8,629
5,746
36,289
0
W
6,734
2,632
771
652
8,697
3,259
0
4,588
4,109
0
28,780
W
Scylla
TeKniQu3
Scylla
16,786
639
0
301
9,652
2,857
0
2,459
7,193
42,441
0
L
Chernobog
jes88m10
Chernobog
10,429
4,642
0
0
15,926
4,790
0
7,858
8,068
0
32,094
W
12,596
847
0
2,620
12,375
6,149
0
6,621
5,754
33,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,547
Gold Earned
56,096
173
Minions Killed
173
7
Camps Cleared
9
852,627
Distance Traveled
957,341
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,309
1,031
13
1
2
162,294
0
L
Hera
10,264
1,026
80
8
3
181,633
0
W
Ymir
10,091
1,009
17
2
1
189,778
1
L
Gilgamesh
9,346
935
10
1
0
182,879
0
W
Tsukuyomi
12,596
1,260
17
2
0
230,385
0
L
Yemoja
11,888
1,189
43
4
1
169,462
0
W
Cupid
10,329
1,033
30
3
5
181,778
0
W
Scylla
11,753
1,175
66
7
1
191,690
0
L
Chernobog
9,740
974
27
3
1
156,359
0
W
Anubis
11,327
1,133
43
4
2
163,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role