Player Matchup

Serqet
Serqet
 
Serqet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Maurus Arcanum
Hun Batz
Level 160
God Stats
6W - 13L
1,275 SR
Queue Stats
1,350W - 1,421L
1,327 Elo+
Solo
Thoth
Thoth
OHF3ND
Thoth
Level 98
God Stats
3W - 9L
1,486 SR
Queue Stats
689W - 719L
1,373 Elo+
Solo
Fafnir
Fafnir
StarCrack
Fafnir
Level 158
God Stats
3W - 3L
1,497 SR
Queue Stats
474W - 456L
1,417 Elo+
Solo
Osiris
Osiris
th3imortalfenix
Osiris
Level 107
God Stats
0W - 3L
1,198 SR
Queue Stats
3W - 8L
1,298 Elo+
Party 1
Team Averages
Level 125
1,391 SR
1,383 Elo+

VS

Team Averages
Level 57
1,571 SR
1,391 Elo+
Ra
Ra
AribSlingshot
Ra
Level 62
God Stats
1W - 1L
1,221 SR
Queue Stats
35W - 34L
1,398 Elo+
Solo
Persephone
Persephone
PMoneyFr
Persephone
Level 56
God Stats
4W - 2L
1,800 SR
Queue Stats
144W - 125L
1,378 Elo+
Solo
Artemis
Artemis
Tay3Ta3
Artemis
Level 103
God Stats
5W - 6L
1,372 SR
Queue Stats
365W - 371L
1,412 Elo+
Solo
Bellona
Bellona
Unborn Squirt
Bellona
Level 34
God Stats
2W - 3L
1,725 SR
Queue Stats
80W - 84L
1,395 Elo+
Party 2
Bacchus
Bacchus
edshmoney559
Bacchus
Level 29
God Stats
2W - 0L
1,738 SR
Queue Stats
56W - 74L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
1 / 7 / 5
8,550
503
6,001
11,412
4,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
18
4 / 8 / 4
11,245
661
10,509
16,499
12,352
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
OHF3ND
Thoth
20
4 / 4 / 7
11,905
700
17,549
11,863
4,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
StarCrack
Fafnir
20
3 / 3 / 10
10,566
622
12,849
30,359
35,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 14 / 7
10,338
608
12,228
26,758
18,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 18
13,213
777
19,550
13,658
5,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
PMoneyFr
Persephone
18
10 / 1 / 16
12,753
750
20,484
13,564
4,792
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Tay3Ta3
Artemis
19
7 / 2 / 22
12,387
729
22,000
15,321
6,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
18
2 / 6 / 28
11,390
670
10,934
19,778
25,954
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
edshmoney559
Bacchus
19
5 / 3 / 16
12,265
721
12,677
15,770
31,011
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
135
14
Kills
35
36
Deaths
14
33
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
7
5
0.5
W
11
2
18
10
L
Hun Batz
4
8
4
0.75
L
Thoth
OHF3ND
Thoth
4
4
7
1.88
W
Persephone
PMoneyFr
Persephone
10
1
16
18
L
Fafnir
StarCrack
Fafnir
3
3
10
2.67
W
Artemis
Tay3Ta3
Artemis
7
2
22
9
W
Bellona
2
6
28
2.67
W
Bacchus
edshmoney559
Bacchus
5
3
16
4.33
L
2
14
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,136
Damage
85,645
96,891
Taken
78,091
75,268
Mitigated
73,864
27,986
Healing
42,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,001
396
1,197
1,242
11,412
4,398
0
6,369
5,043
0
10,552
W
19,550
2,027
15,135
6,975
13,658
5,880
1,317
6,333
6,827
47,697
0
L
Hun Batz
10,509
829
1,449
2,116
16,499
12,352
0
9,035
7,464
0
29,302
L
Thoth
OHF3ND
Thoth
17,549
28
1,185
2,876
11,863
4,955
0
7,308
4,555
44,682
0
W
Persephone
PMoneyFr
Persephone
20,484
3,291
2,029
5,639
13,564
4,792
631
7,059
5,898
34,947
0
L
Fafnir
StarCrack
Fafnir
12,849
4,047
1,144
14,964
30,359
35,165
0
13,060
17,299
23,908
0
W
Artemis
Tay3Ta3
Artemis
22,000
9,779
2,073
2,128
15,321
6,227
2,765
8,078
6,937
0
36,816
W
Bellona
10,934
1,582
2,374
2,785
19,778
25,954
95
5,127
14,472
0
18,653
W
Bacchus
edshmoney559
Bacchus
12,677
1,982
2,020
1,467
15,770
31,011
334
3,801
11,127
21,167
0
L
12,228
4,733
125
1,688
26,758
18,398
0
16,939
9,819
0
17,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,604
Gold Earned
62,008
114
Minions Killed
156
0
Camps Cleared
0
1,285,375
Distance Traveled
1,538,420
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,550
503
12
1
0
232,930
1
W
Ra
13,213
777
64
4
0
315,398
1
L
Hun Batz
11,245
661
20
1
0
249,764
0
L
Thoth
11,905
700
62
4
0
284,996
0
W
Persephone
12,753
750
32
2
0
324,426
2
L
Fafnir
10,566
622
13
1
0
298,348
1
W
Artemis
12,387
729
36
2
0
278,500
0
W
Bellona
11,390
670
10
1
0
338,528
0
W
Bacchus
12,265
721
14
1
0
281,568
2
L
Osiris
10,338
608
7
0
0
219,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role