Player Matchup

Bacchus
Bacchus
Hyperfluff
Bacchus
Level 20
God Stats
2W - 0L
1,691 SR
Queue Stats
4W - 4L
1,403 Elo+
Party 1
Hera
Hera
LeoVonEmpires19
Hera
Level 124
God Stats
3W - 2L
1,548 SR
Queue Stats
45W - 50L
1,497 Elo+
Party 1
Baron Samedi
Baron Samedi
SrToxic213
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,403 Elo+
Party 1
Fenrir
Fenrir
beast bautista
Fenrir
Level 149
God Stats
1W - 0L
1,462 SR
Queue Stats
6W - 14L
1,387 Elo+
Party 2
Ra
Ra
yaboisopht
Ra
Level 5
God Stats
2W - 4L
1,305 SR
Queue Stats
3W - 4L
1,345 Elo+
Party 2
Team Averages
Level 61
1,501 SR
1,407 Elo+

VS

Team Averages
Level 22
1,491 SR
1,455 Elo+
Jormungandr
Jormungandr
HyperMeta1SONIC
Jormungandr
Level 24
God Stats
0W - 3L
1,263 SR
Queue Stats
45W - 47L
1,467 Elo+
Party 3
Kali
Kali
Iked
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,400 Elo+
Solo
Vamana
Vamana
JugzAddict7442
Vamana
Level 27
God Stats
2W - 2L
1,697 SR
Queue Stats
167W - 176L
1,496 Elo+
Solo
Amaterasu
Amaterasu
keaton19
Amaterasu
Level 22
God Stats
17W - 16L
1,508 SR
Queue Stats
52W - 56L
1,452 Elo+
Party 3
Skadi
Skadi
lexnak
Skadi
Level 21
God Stats
9W - 10L
1,485 SR
Queue Stats
86W - 94L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hyperfluff
Bacchus
18
1 / 1 / 18
11,153
929
11,845
11,880
14,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
9 / 0 / 17
12,903
1,075
36,207
10,063
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
SrToxic213
Baron Samedi
19
5 / 1 / 14
11,774
981
17,154
8,125
6,185
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
13 / 1 / 10
13,594
1,133
29,356
15,055
7,254
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

18
1 / 3 / 10
10,444
870
2,411
4,767
1,637
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

269

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HyperMeta1SONIC
Jormungandr
17
1 / 2 / 2
10,782
899
10,695
26,439
23,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
Iked
Kali
16
0 / 10 / 3
9,788
816
5,631
19,256
7,224
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 10 / 1
10,154
846
8,380
18,115
9,141
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
keaton19
Amaterasu
16
2 / 1 / 1
10,484
874
6,761
22,880
13,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
lexnak
Skadi
16
1 / 6 / 2
10,464
872
9,341
16,035
5,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
15
29
Kills
6
6
Deaths
29
69
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
HyperMeta1SONIC
Jormungandr
1
2
2
1
W
Bacchus
Hyperfluff
Bacchus
1
1
18
10
L
Kali
Iked
Kali
0
10
3
0.15
L
2
10
1
0.25
W
9
0
17
17.5
W
Baron Samedi
SrToxic213
Baron Samedi
5
1
14
12
W
13
1
10
18
L
Amaterasu
keaton19
Amaterasu
2
1
1
2.5
L
Skadi
lexnak
Skadi
1
6
2
0.33
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,973
Damage
40,808
49,890
Taken
102,725
34,276
Mitigated
59,165
12,742
Healing
9,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
HyperMeta1SONIC
Jormungandr
10,695
3,053
234
1,741
26,439
23,407
0
20,266
5,887
37,010
0
W
Bacchus
Hyperfluff
Bacchus
11,845
1,865
0
110
11,880
14,792
0
2,804
8,685
24,164
0
L
Kali
Iked
Kali
5,631
2,351
0
728
19,256
7,224
0
12,943
6,021
0
12,003
L
8,380
3,027
0
1,847
18,115
9,141
0
10,972
6,837
0
19,108
W
36,207
7,432
1,045
2,219
10,063
4,408
0
1,504
8,413
62,449
0
W
Baron Samedi
SrToxic213
Baron Samedi
17,154
953
3,768
2,856
8,125
6,185
0
2,089
5,793
37,076
0
W
29,356
7,943
0
2,711
15,055
7,254
0
2,293
12,427
0
43,487
L
Amaterasu
keaton19
Amaterasu
6,761
3,103
0
4,827
22,880
13,740
0
15,788
6,729
0
21,883
L
Skadi
lexnak
Skadi
9,341
4,680
0
531
16,035
5,653
0
6,263
9,634
0
32,579
W
2,411
1,298
17
16
4,767
1,637
0
710
3,877
9,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,868
Gold Earned
51,672
200
Minions Killed
174
7
Camps Cleared
4
1,118,593
Distance Traveled
1,017,068
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,782
899
69
6
1
207,836
0
W
Bacchus
11,153
929
18
2
3
223,099
0
L
Kali
9,788
816
12
1
0
198,224
0
L
Vamana
10,154
846
13
1
0
147,358
0
W
Hera
12,903
1,075
84
7
3
236,783
0
W
Baron Samedi
11,774
981
59
5
0
219,457
0
W
Fenrir
13,594
1,133
25
2
1
265,617
0
L
Amaterasu
10,484
874
27
2
1
249,765
3
L
Skadi
10,464
872
53
4
2
213,885
0
W
Ra
10,444
870
14
1
0
173,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role