Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Commanderd555
Thanatos
Level 120
God Stats
3W - 6L
1,581 SR
Queue Stats
103W - 159L
1,410 Elo+
Party 2
Artemis
Artemis
L8 Suazz
Artemis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 186L
1,478 Elo+
Party 2
Ymir
Ymir
cwiok
Ymir
Level 24
God Stats
5W - 4L
1,729 SR
Queue Stats
5W - 4L
1,669 Elo+
Party 2
Discordia
Discordia
deathstar9000
Discordia
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 123L
1,443 Elo+
Party 2
Team Averages
Level 92
1,562 SR
1,500 Elo+

VS

Team Averages
Level 52
1,498 SR
1,526 Elo+
Olorun
Olorun
MaiNRaiNcLouD
Olorun
Level 10
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
Sajmyne
Cerberus
Level 29
God Stats
1W - 2L
1,472 SR
Queue Stats
2W - 2L
1,743 Elo+
Party 1
Medusa
Medusa
Tiartektrom
Medusa
Level 67
God Stats
0W - 3L
1,521 SR
Queue Stats
17W - 26L
1,358 Elo+
Party 1
Fenrir
Fenrir
Torganth
Fenrir
Level 17
God Stats
0W - 1L
1,212 SR
Queue Stats
2W - 4L
1,445 Elo+
Party 1
Jormungandr
Jormungandr
monkey chee5e
Jormungandr
Level 139
God Stats
3W - 3L
1,569 SR
Queue Stats
14W - 14L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
5 / 4 / 8
9,685
605
7,856
12,102
7,250
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Commanderd555
Thanatos
17
10 / 1 / 10
10,850
678
10,677
12,910
6,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
L8 Suazz
Artemis
16
14 / 0 / 3
10,864
679
12,814
12,822
5,262
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
cwiok
Ymir
13
1 / 2 / 19
8,324
520
4,879
11,781
9,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
deathstar9000
Discordia
15
6 / 1 / 10
9,772
611
10,134
8,157
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,511
407
2,986
9,722
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Sajmyne
Cerberus
9
0 / 7 / 1
6,120
383
2,056
12,685
8,826
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
8
2 / 9 / 0
6,438
402
6,163
10,528
1,589
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Torganth
Fenrir
10
2 / 5 / 2
7,507
469
5,160
11,689
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
monkey chee5e
Jormungandr
13
4 / 8 / 1
8,672
542
14,946
15,436
10,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
14
36
Kills
8
8
Deaths
36
50
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
4
8
2.25
W
Thanatos
Commanderd555
Thanatos
10
1
10
15
W
Artemis
L8 Suazz
Artemis
14
0
3
15.5
L
0
7
2
0.14
L
Cerberus
Sajmyne
Cerberus
0
7
1
0.07
L
Medusa
2
9
0
0.22
L
Fenrir
Torganth
Fenrir
2
5
2
0.6
W
Ymir
cwiok
Ymir
1
2
19
5.25
W
Discordia
deathstar9000
Discordia
6
1
10
11
L
Jormungandr
monkey chee5e
Jormungandr
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,360
Damage
31,311
57,772
Taken
60,060
31,689
Mitigated
28,376
29,059
Healing
5,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,856
1,437
0
2,811
12,102
7,250
158
7,578
4,116
6,925
36,948
W
Thanatos
Commanderd555
Thanatos
10,677
3,566
0
14,464
12,910
6,950
1,441
2,455
10,289
0
90,207
W
Artemis
L8 Suazz
Artemis
12,814
9,478
0
8,914
12,822
5,262
3,325
1,921
10,847
0
85,124
L
2,986
1,080
0
628
9,722
3,536
0
3,061
6,375
24,283
1,930
L
Cerberus
Sajmyne
Cerberus
2,056
306
0
1,152
12,685
8,826
0
5,127
7,314
19,635
0
L
Medusa
6,163
1,785
0
156
10,528
1,589
0
804
9,720
0
27,083
L
Fenrir
Torganth
Fenrir
5,160
1,548
0
2,608
11,689
3,980
0
2,124
9,469
0
26,603
W
Ymir
cwiok
Ymir
4,879
774
238
1,151
11,781
9,670
275
3,003
8,590
20,727
0
W
Discordia
deathstar9000
Discordia
10,134
1,575
0
1,481
8,157
2,557
638
3,743
4,204
60,784
0
L
Jormungandr
monkey chee5e
Jormungandr
14,946
1,615
0
467
15,436
10,445
554
4,787
10,549
49,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,495
Gold Earned
35,248
504
Minions Killed
288
0
Camps Cleared
0
1,545,190
Distance Traveled
1,253,488
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,685
605
101
6
0
307,946
0
W
Thanatos
10,850
678
132
8
0
341,108
2
W
Artemis
10,864
679
139
9
0
289,173
2
L
Olorun
6,511
407
61
4
0
270,618
0
L
Cerberus
6,120
383
31
2
0
232,741
0
L
Medusa
6,438
402
48
3
0
238,265
2
L
Fenrir
7,507
469
54
3
0
283,236
2
W
Ymir
8,324
520
29
2
0
294,851
2
W
Discordia
9,772
611
103
6
0
312,112
5
L
Jormungandr
8,672
542
94
6
0
228,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role