Player Matchup

Gilgamesh
Gilgamesh
ELVER69D
Gilgamesh
Level 18
God Stats
10W - 11L
1,364 SR
Queue Stats
336W - 385L
1,271 Elo+
Party 1
Ares
Ares
Elempotrador01
Ares
Level 16
God Stats
49W - 34L
1,817 SR
Queue Stats
177W - 175L
1,380 Elo+
Party 1
Loki
Loki
LadyAlly
Loki
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
MADORC23
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,254 Elo+
Solo
Neith
Neith
Superman072
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,181 Elo+
Solo
Team Averages
Level 13
1,536 SR
1,317 Elo+

VS

Team Averages
Level 10
1,444 SR
1,390 Elo+
Sun Wukong
Sun Wukong
LuisBlack1997
Sun Wukong
Level 15
God Stats
21W - 15L
1,609 SR
Queue Stats
22W - 16L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheRealCthulu
Morgan Le Fay
Level 7
God Stats
11W - 10L
1,406 SR
Queue Stats
17W - 25L
1,281 Elo+
Solo
Fenrir
Fenrir
YungTote
Fenrir
Level 4
God Stats
1W - 0L
1,202 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
ZeroElephant182
Neith
Level 18
God Stats
23W - 22L
1,504 SR
Queue Stats
77W - 82L
1,402 Elo+
Solo
Merlin
Merlin
omar9910
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ELVER69D
Gilgamesh
20
15 / 4 / 13
17,565
1,255
23,262
27,786
22,763
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 6 / 25
15,372
1,098
19,857
29,221
46,079
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
20
9 / 9 / 23
16,738
1,196
27,332
21,600
9,905
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
MADORC23
Fenrir
20
9 / 18 / 13
15,301
1,093
28,207
32,661
18,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
0 / 12 / 6
11,557
826
3,816
19,933
10,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LuisBlack1997
Sun Wukong
20
10 / 4 / 25
16,014
1,144
22,036
28,914
37,231
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
TheRealCthulu
Morgan Le Fay
20
11 / 7 / 28
15,937
1,138
25,692
22,616
13,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
YungTote
Fenrir
20
14 / 11 / 16
16,075
1,148
20,748
21,373
9,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 5 / 30
16,085
1,149
34,944
16,022
6,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
omar9910
Merlin
20
4 / 11 / 27
13,611
972
13,163
17,335
6,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
174
38
Kills
48
49
Deaths
38
80
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ELVER69D
Gilgamesh
15
4
13
5.38
L
5
6
25
2.92
L
Loki
9
9
23
2.28
W
Sun Wukong
LuisBlack1997
Sun Wukong
10
4
25
5.63
L
Fenrir
MADORC23
Fenrir
9
18
13
0.86
L
0
12
6
0.25
W
Morgan Le Fay
TheRealCthulu
Morgan Le Fay
11
7
28
3.57
W
Fenrir
YungTote
Fenrir
14
11
16
2
W
9
5
30
4.8
W
Merlin
omar9910
Merlin
4
11
27
1.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,474
Damage
116,583
131,201
Taken
106,260
108,091
Mitigated
73,078
5,387
Healing
8,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ELVER69D
Gilgamesh
23,262
6,185
0
512
27,786
22,763
0
8,211
19,575
255
40,292
L
19,857
1,618
629
1,112
29,221
46,079
0
8,412
20,809
38,278
0
L
Loki
27,332
5,791
0
150
21,600
9,905
0
6,233
15,367
0
59,713
W
Sun Wukong
LuisBlack1997
Sun Wukong
22,036
5,827
0
492
28,914
37,231
0
3,224
25,690
0
47,710
L
Fenrir
MADORC23
Fenrir
28,207
10,041
0
1,687
32,661
18,943
0
11,341
21,320
0
58,167
L
3,816
2,843
0
1,297
19,933
10,401
0
4,658
15,275
0
16,077
W
Morgan Le Fay
TheRealCthulu
Morgan Le Fay
25,692
3,319
655
3,164
22,616
13,955
0
5,118
17,498
56,198
0
W
Fenrir
YungTote
Fenrir
20,748
6,967
0
443
21,373
9,427
0
5,884
15,489
0
28,608
W
34,944
19,211
0
3,400
16,022
6,145
0
2,089
13,933
0
61,482
W
Merlin
omar9910
Merlin
13,163
3,650
176
546
17,335
6,320
0
3,746
13,589
24,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,533
Gold Earned
77,722
187
Minions Killed
224
6
Camps Cleared
4
1,233,964
Distance Traveled
1,122,885
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
17,565
1,255
22
2
0
321,650
2
L
Ares
15,372
1,098
16
1
0
247,808
0
L
Loki
16,738
1,196
57
4
3
276,716
0
W
Sun Wukong
16,014
1,144
55
4
1
293,091
1
L
Fenrir
15,301
1,093
61
4
2
245,349
3
L
Neith
11,557
826
31
2
1
142,441
0
W
Morgan Le Fay
15,937
1,138
67
5
1
234,900
0
W
Fenrir
16,075
1,148
18
1
1
230,844
0
W
Neith
16,085
1,149
59
4
1
198,828
0
W
Merlin
13,611
972
25
2
0
165,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role