Player Matchup

Hera
Hera
BUTTER ME UP 3X
Hera
Level 123
God Stats
1W - 2L
1,269 SR
Queue Stats
204W - 220L
1,519 Elo+
Solo
Nike
Nike
Fowler392
Nike
Level 153
God Stats
1W - 2L
1,247 SR
Queue Stats
469W - 422L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
keepSmyelin
Kuzenbo
Level 156
God Stats
6W - 2L
1,646 SR
Queue Stats
543W - 465L
1,498 Elo+
Party 1
Sol
Sol
tacticalbacon13
Sol
Level 125
God Stats
3W - 0L
1,693 SR
Queue Stats
346W - 335L
1,462 Elo+
Party 1
Jing Wei
Jing Wei
v_Majora
Jing Wei
Level 124
God Stats
7W - 2L
1,627 SR
Queue Stats
161W - 162L
1,481 Elo+
Solo
Team Averages
Level 136
1,497 SR
1,490 Elo+

VS

Team Averages
Level 120
1,491 SR
1,484 Elo+
Sun Wukong
Sun Wukong
DHG remade624
Sun Wukong
Level 160
God Stats
10W - 13L
1,663 SR
Queue Stats
1,213W - 1,106L
1,503 Elo+
Party 2
Artio
Artio
Mao Hisoka
Artio
Level 106
God Stats
8W - 5L
1,561 SR
Queue Stats
639W - 642L
1,461 Elo+
Party 2
Bakasura
Bakasura
PhantomTech32
Bakasura
Level 127
God Stats
0W - 5L
1,267 SR
Queue Stats
444W - 429L
1,505 Elo+
Party 2
Poseidon
Poseidon
ToEazyAac3p
Poseidon
Level 85
God Stats
1W - 1L
1,466 SR
Queue Stats
239W - 209L
1,486 Elo+
Solo
Merlin
Merlin
layli44
Merlin
Level 123
God Stats
1W - 2L
1,498 SR
Queue Stats
73W - 100L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 10
14,587
768
23,279
15,923
7,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
18
3 / 8 / 15
12,172
641
16,187
21,798
25,304
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
keepSmyelin
Kuzenbo
20
3 / 2 / 17
12,977
683
13,589
22,395
30,889
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
7 / 5 / 15
13,767
725
29,347
15,020
6,482
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
v_Majora
Jing Wei
18
4 / 6 / 15
12,161
640
21,326
21,936
9,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DHG remade624
Sun Wukong
20
9 / 1 / 10
13,520
712
17,175
31,966
31,039
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
19
1 / 5 / 17
11,788
620
6,737
27,214
30,776
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
PhantomTech32
Bakasura
20
7 / 8 / 10
12,932
681
18,280
24,154
13,541
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
ToEazyAac3p
Poseidon
20
6 / 6 / 15
13,851
729
26,679
22,869
12,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
layli44
Merlin
20
2 / 3 / 18
12,799
674
16,972
15,484
7,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
95
23
Kills
25
25
Deaths
23
72
Assists
70
Player
Kills
Deaths
Assists
KDA
W
6
4
10
2.75
L
Sun Wukong
DHG remade624
Sun Wukong
9
1
10
14
W
Nike
3
8
15
1.31
L
Artio
1
5
17
1.9
L
Bakasura
PhantomTech32
Bakasura
7
8
10
1.5
L
Poseidon
ToEazyAac3p
Poseidon
6
6
15
2.25
W
Kuzenbo
keepSmyelin
Kuzenbo
3
2
17
5.75
L
Merlin
layli44
Merlin
2
3
18
3.67
W
7
5
15
2.9
W
Jing Wei
v_Majora
Jing Wei
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,728
Damage
85,843
97,072
Taken
121,687
78,961
Mitigated
95,827
28,280
Healing
51,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,279
6,203
1,128
2,193
15,923
7,038
665
8,727
6,889
74,818
0
L
Sun Wukong
DHG remade624
Sun Wukong
17,175
1,682
2,328
15,230
31,966
31,039
371
19,531
12,435
0
29,780
W
Nike
16,187
1,310
665
2,549
21,798
25,304
286
11,797
8,949
0
33,523
L
Artio
6,737
881
5,701
6,990
27,214
30,776
638
13,110
14,104
13,223
0
L
Bakasura
PhantomTech32
Bakasura
18,280
12,673
2,020
4,165
24,154
13,541
1,949
14,934
9,220
0
25,575
L
Poseidon
ToEazyAac3p
Poseidon
26,679
3,185
3,262
6,581
22,869
12,547
1,347
10,067
12,802
76,840
0
W
Kuzenbo
keepSmyelin
Kuzenbo
13,589
5,401
2,714
4,286
22,395
30,889
192
11,837
9,265
25,639
0
L
Merlin
layli44
Merlin
16,972
184
1,481
3,863
15,484
7,924
1,127
8,573
6,911
49,718
0
W
29,347
9,578
2,309
2,723
15,020
6,482
3,355
6,965
7,481
59,296
0
W
Jing Wei
v_Majora
Jing Wei
21,326
15,974
3,026
6,687
21,936
9,248
1,679
11,062
10,037
0
34,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,664
Gold Earned
64,890
250
Minions Killed
227
0
Camps Cleared
0
1,717,777
Distance Traveled
1,691,253
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,587
768
110
6
0
303,699
3
L
Sun Wukong
13,520
712
17
1
0
392,092
0
W
Nike
12,172
641
26
1
0
315,477
1
L
Artio
11,788
620
9
0
0
335,565
0
L
Bakasura
12,932
681
41
2
0
330,185
1
L
Poseidon
13,851
729
83
4
0
304,233
3
W
Kuzenbo
12,977
683
29
2
0
432,302
0
L
Merlin
12,799
674
77
4
0
329,178
1
W
Sol
13,767
725
44
2
0
329,048
1
W
Jing Wei
12,161
640
41
2
0
337,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role