Player Matchup

Tiamat
Tiamat
AceTrainerAuz
Tiamat
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 101L
1,384 Elo+
Solo
Izanami
Izanami
BlackOshin
Izanami
Level 18
God Stats
30W - 33L
1,097 SR
Queue Stats
138W - 192L
1,339 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jaren801
Kumbhakarna
Level 40
God Stats
2W - 7L
1,062 SR
Queue Stats
118W - 165L
1,284 Elo+
Party 1
Nemesis
Nemesis
Niyteshade
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
TearSniper
Bellona
Level 27
God Stats
2W - 3L
1,511 SR
Queue Stats
13W - 16L
1,421 Elo+
Party 3
Team Averages
Level 21
1,334 SR
1,386 Elo+

VS

Team Averages
Level 15
1,402 SR
1,352 Elo+
Sun Wukong
Sun Wukong
BuySmiteCoin
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,432 Elo+
Party 2
Hachiman
Hachiman
ChefSmarmy
Hachiman
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,449 Elo+
Party 2
Yemoja
Yemoja
HammerNao
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,437 Elo+
Party 2
Anubis
Anubis
gerson2m
Anubis
Level 9
God Stats
1W - 3L
1,086 SR
Queue Stats
5W - 10L
1,126 Elo+
Solo
Nemesis
Nemesis
popep123
Nemesis
Level 17
God Stats
34W - 28L
1,423 SR
Queue Stats
130W - 122L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 2
13,150
424
13,374
15,879
10,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
BlackOshin
Izanami
19
5 / 2 / 4
12,483
403
20,956
18,490
10,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Jaren801
Kumbhakarna
19
1 / 6 / 9
12,653
408
7,744
27,673
37,336
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Niyteshade
Nemesis
4
0 / 3 / 0
7,828
253
159
3,687
758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
TearSniper
Bellona
20
5 / 3 / 2
15,887
512
17,570
33,376
32,440
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BuySmiteCoin
Sun Wukong
20
1 / 2 / 6
14,330
462
9,369
19,976
22,083
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
ChefSmarmy
Hachiman
20
2 / 7 / 7
14,443
466
16,783
23,020
10,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
HammerNao
Yemoja
19
3 / 0 / 7
14,976
483
7,118
17,396
29,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
gerson2m
Anubis
20
7 / 3 / 3
16,940
546
17,787
15,966
10,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
popep123
Nemesis
20
3 / 2 / 9
17,106
552
26,052
28,145
18,007
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
14
Kills
16
16
Deaths
14
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Izanami
BlackOshin
Izanami
5
2
4
3.5
W
Sun Wukong
BuySmiteCoin
Sun Wukong
1
2
6
2
W
Hachiman
ChefSmarmy
Hachiman
2
7
7
0.79
W
Yemoja
HammerNao
Yemoja
3
0
7
6.5
L
Kumbhakarna
Jaren801
Kumbhakarna
1
6
9
0.92
L
Nemesis
Niyteshade
Nemesis
0
3
0
0
L
Bellona
TearSniper
Bellona
5
3
2
2
W
Anubis
gerson2m
Anubis
7
3
3
2.83
W
Nemesis
popep123
Nemesis
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,803
Damage
77,109
99,105
Taken
104,503
91,204
Mitigated
91,033
27,021
Healing
32,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,374
219
0
5,557
15,879
10,437
243
4,342
11,537
93,112
0
L
Izanami
BlackOshin
Izanami
20,956
12,954
0
7,148
18,490
10,233
522
4,046
14,444
0
104,274
W
Sun Wukong
BuySmiteCoin
Sun Wukong
9,369
2,404
0
4,463
19,976
22,083
1,080
3,120
16,856
179
76,043
W
Hachiman
ChefSmarmy
Hachiman
16,783
9,812
0
4,430
23,020
10,613
8,859
7,624
15,396
0
103,401
W
Yemoja
HammerNao
Yemoja
7,118
1,479
4,496
6,099
17,396
29,719
710
6,122
11,274
38,538
0
L
Kumbhakarna
Jaren801
Kumbhakarna
7,744
689
0
4,539
27,673
37,336
141
6,005
21,668
23,548
0
L
Nemesis
Niyteshade
Nemesis
159
47
0
1,125
3,687
758
0
1,467
2,220
0
4,563
L
Bellona
TearSniper
Bellona
17,570
6,545
0
8,652
33,376
32,440
812
9,183
24,193
324
137,162
W
Anubis
gerson2m
Anubis
17,787
1,076
0
3,237
15,966
10,611
2,976
4,497
11,469
122,358
0
W
Nemesis
popep123
Nemesis
26,052
16,132
0
10,149
28,145
18,007
497
4,770
23,375
0
210,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,001
Gold Earned
77,795
609
Minions Killed
726
0
Camps Cleared
0
2,329,694
Distance Traveled
2,802,039
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,150
424
160
5
0
530,656
4
L
Izanami
12,483
403
175
6
0
543,255
2
W
Sun Wukong
14,330
462
108
3
0
581,858
2
W
Hachiman
14,443
466
138
4
0
496,678
1
W
Yemoja
14,976
483
53
2
0
608,308
1
L
Kumbhakarna
12,653
408
9
0
0
578,038
6
L
Nemesis
7,828
253
11
0
0
80,226
2
L
Bellona
15,887
512
254
8
0
597,519
0
W
Anubis
16,940
546
210
7
0
495,932
2
W
Nemesis
17,106
552
217
7
0
619,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role