Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Bandasha l
Hachiman
Level 78
God Stats
1W - 1L
1,546 SR
Queue Stats
141W - 172L
1,472 Elo+
Party 1
Tyr
Tyr
Bersk l
Tyr
Level 97
God Stats
19W - 16L
1,572 SR
Queue Stats
180W - 194L
1,506 Elo+
Party 1
Geb
Geb
Fatum I
Geb
Level 49
God Stats
2W - 5L
1,715 SR
Queue Stats
85W - 111L
1,479 Elo+
Party 1
Nemesis
Nemesis
Stingray l
Nemesis
Level 61
God Stats
6W - 3L
1,571 SR
Queue Stats
83W - 96L
1,499 Elo+
Party 1
Team Averages
Level 77
1,581 SR
1,491 Elo+

VS

Team Averages
Level 67
1,596 SR
1,499 Elo+
King Arthur
King Arthur
SantyHappyDays
King Arthur
Level 106
God Stats
37W - 30L
1,654 SR
Queue Stats
303W - 282L
1,528 Elo+
Party 2
Ymir
Ymir
iMD xD3M0nZx
Ymir
Level 38
God Stats
6W - 6L
1,759 SR
Queue Stats
91W - 62L
1,618 Elo+
Party 2
Thor
Thor
mauri3141
Thor
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 171L
1,519 Elo+
Party 2
Sol
Sol
ringo_flex8
Sol
Level 46
God Stats
140W - 150L
1,416 SR
Queue Stats
264W - 337L
1,313 Elo+
Solo
Hou Yi
Hou Yi
ñañinbailarina77
Hou Yi
Level 45
God Stats
19W - 16L
1,651 SR
Queue Stats
225W - 199L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
9 / 2 / 3
10,563
587
22,752
14,632
8,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Bandasha l
Hachiman
15
1 / 0 / 3
8,862
492
8,783
11,309
4,089
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tyr
17
2 / 2 / 2
10,154
564
7,141
14,631
15,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Geb
12
0 / 3 / 3
7,636
424
3,462
12,044
10,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Stingray l
Nemesis
16
8 / 2 / 2
9,834
546
13,001
12,207
6,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SantyHappyDays
King Arthur
16
2 / 2 / 2
9,146
508
11,425
19,940
14,001
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
0 / 0 / 4
8,478
471
4,895
9,771
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
13
0 / 7 / 3
8,061
448
4,842
17,582
9,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
4 / 9 / 0
9,571
532
10,841
17,993
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 0
9,281
516
8,314
11,622
4,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
20
Kills
9
9
Deaths
20
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
9
2
3
5.25
W
Hachiman
Bandasha l
Hachiman
1
0
3
2.5
W
Tyr
2
2
2
1.5
W
Geb
0
3
3
0.5
L
King Arthur
SantyHappyDays
King Arthur
2
2
2
1.5
W
Nemesis
Stingray l
Nemesis
8
2
2
4.5
L
0
0
4
2
L
Thor
0
7
3
0.21
L
4
9
0
0.44
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,139
Damage
40,317
64,823
Taken
76,908
44,940
Mitigated
44,818
24,296
Healing
22,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
22,752
1,318
128
6,397
14,632
8,296
482
5,528
9,104
83,737
0
W
Hachiman
Bandasha l
Hachiman
8,783
4,877
319
5,940
11,309
4,089
0
1,859
9,450
0
67,732
W
Tyr
7,141
1,150
0
6,216
14,631
15,797
209
1,574
13,057
0
70,970
W
Geb
3,462
232
0
2,568
12,044
10,310
198
2,900
9,144
17,253
0
L
King Arthur
SantyHappyDays
King Arthur
11,425
1,221
0
6,612
19,940
14,001
140
7,939
12,001
0
61,753
W
Nemesis
Stingray l
Nemesis
13,001
6,716
0
2,728
12,207
6,448
630
3,949
8,258
0
66,845
L
4,895
1,117
0
994
9,771
11,064
81
4,139
5,632
24,182
0
L
Thor
4,842
1,499
0
4,552
17,582
9,931
0
6,131
11,451
0
51,413
L
10,841
4,548
0
6,502
17,993
5,402
1,047
6,418
11,575
56,908
0
L
8,314
4,487
0
4,268
11,622
4,420
443
1,844
9,778
0
85,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,049
Gold Earned
44,537
528
Minions Killed
498
0
Camps Cleared
0
1,860,106
Distance Traveled
1,689,496
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,563
587
134
7
0
364,935
0
W
Hachiman
8,862
492
127
7
0
326,077
5
W
Tyr
10,154
564
153
9
0
392,183
7
W
Geb
7,636
424
24
1
0
366,705
4
L
King Arthur
9,146
508
119
7
0
381,993
2
W
Nemesis
9,834
546
90
5
0
410,206
3
L
Ymir
8,478
471
45
3
0
360,023
0
L
Thor
8,061
448
90
5
0
351,497
0
L
Sol
9,571
532
103
6
0
271,976
3
L
Hou Yi
9,281
516
141
8
0
324,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role