Player Matchup

Ares
Ares
Dranco3
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
Troncull
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,816 Elo+
Party 1
Amaterasu
Amaterasu
XxCuBaNaZoxX
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
fakuc
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 67L
1,381 Elo+
Party 1
Mercury
Mercury
guiximwii
Mercury
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
94W - 69L
1,822 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,604 Elo+

VS

Team Averages
Level 20
1,319 SR
1,393 Elo+
Loki
Loki
Danação
Loki
Level 29
God Stats
0W - 6L
1,294 SR
Queue Stats
27W - 47L
1,359 Elo+
Solo
Nu Wa
Nu Wa
Hoteyesbr
Nu Wa
Level 27
God Stats
3W - 12L
1,195 SR
Queue Stats
133W - 141L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Lua_Gala99
Cthulhu
Level 21
God Stats
4W - 9L
1,409 SR
Queue Stats
157W - 199L
1,384 Elo+
Solo
Ganesha
Ganesha
Takeuspa_B
Ganesha
Level 20
God Stats
28W - 23L
1,521 SR
Queue Stats
343W - 361L
1,489 Elo+
Solo
Neith
Neith
Yato2711
Neith
Level 4
God Stats
0W - 1L
1,176 SR
Queue Stats
0W - 3L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dranco3
Ares
11
3 / 0 / 6
7,386
528
2,517
8,442
4,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Troncull
Merlin
11
0 / 5 / 5
7,019
501
333
5,451
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
XxCuBaNaZoxX
Amaterasu
12
0 / 4 / 0
7,088
506
1,476
8,280
4,274
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
fakuc
Medusa
12
9 / 1 / 1
8,382
599
8,940
6,225
1,849
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
guiximwii
Mercury
17
12 / 0 / 1
9,951
711
17,277
10,169
3,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
3 / 5 / 2
7,127
509
4,659
9,969
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Hoteyesbr
Nu Wa
12
3 / 4 / 2
7,394
528
5,770
7,215
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lua_Gala99
Cthulhu
13
3 / 2 / 1
7,465
533
5,452
8,838
5,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
Takeuspa_B
Ganesha
10
0 / 5 / 1
6,161
440
3,014
9,757
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Yato2711
Neith
7
1 / 8 / 0
5,601
400
2,857
7,230
1,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
24
Kills
10
10
Deaths
24
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
3
5
2
0.8
W
Ares
Dranco3
Ares
3
0
6
6
L
Nu Wa
Hoteyesbr
Nu Wa
3
4
2
1
L
Cthulhu
Lua_Gala99
Cthulhu
3
2
1
1.75
L
Ganesha
Takeuspa_B
Ganesha
0
5
1
0.1
W
Merlin
Troncull
Merlin
0
5
5
0.5
W
Amaterasu
XxCuBaNaZoxX
Amaterasu
0
4
0
0
L
Neith
Yato2711
Neith
1
8
0
0.13
W
Medusa
fakuc
Medusa
9
1
1
9.5
W
Mercury
guiximwii
Mercury
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,543
Damage
21,752
38,567
Taken
43,009
15,823
Mitigated
20,374
7,680
Healing
6,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,659
1,113
0
2,859
9,969
3,222
0
100
9,869
0
37,574
W
Ares
Dranco3
Ares
2,517
704
0
1,639
8,442
4,221
36
1,607
6,713
12,982
0
L
Nu Wa
Hoteyesbr
Nu Wa
5,770
1,048
0
989
7,215
2,363
259
333
6,882
40,078
0
L
Cthulhu
Lua_Gala99
Cthulhu
5,452
650
0
2,000
8,838
5,775
232
0
8,838
33,731
0
L
Ganesha
Takeuspa_B
Ganesha
3,014
683
0
561
9,757
7,136
0
1,772
7,985
20,780
0
W
Merlin
Troncull
Merlin
333
0
0
0
5,451
1,484
951
1,415
3,740
26,166
0
W
Amaterasu
XxCuBaNaZoxX
Amaterasu
1,476
577
0
3,041
8,280
4,274
352
4,227
3,339
0
26,879
L
Neith
Yato2711
Neith
2,857
1,168
0
331
7,230
1,878
0
645
6,585
0
14,423
W
Medusa
fakuc
Medusa
8,940
3,862
0
192
6,225
1,849
650
1,555
4,580
0
48,854
W
Mercury
guiximwii
Mercury
17,277
10,627
0
2,808
10,169
3,995
0
3,950
5,850
0
94,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,826
Gold Earned
33,748
355
Minions Killed
274
0
Camps Cleared
0
1,252,567
Distance Traveled
1,136,265
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,127
509
79
6
0
260,663
0
W
Ares
7,386
528
22
2
0
261,906
5
L
Nu Wa
7,394
528
78
6
0
220,091
1
L
Cthulhu
7,465
533
76
5
0
223,588
2
L
Ganesha
6,161
440
12
1
0
243,353
0
W
Merlin
7,019
501
46
3
0
178,996
0
W
Amaterasu
7,088
506
61
4
0
232,617
0
L
Neith
5,601
400
29
2
0
188,570
0
W
Medusa
8,382
599
75
5
0
239,887
2
W
Mercury
9,951
711
151
11
0
339,161
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role