Player Matchup

Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Murksu
Anubis
Level 81
God Stats
7W - 6L
1,727 SR
Queue Stats
24W - 26L
1,397 Elo+
Party 2
Pele
Pele
Skoped28
Pele
Level 18
God Stats
5W - 4L
1,604 SR
Queue Stats
27W - 35L
1,409 Elo+
Party 2
Sol
Sol
garza_y14
Sol
Level 64
God Stats
17W - 20L
1,436 SR
Queue Stats
183W - 213L
1,381 Elo+
Party 2
Cthulhu
Cthulhu
krustywolf6901
Cthulhu
Level 126
God Stats
1W - 0L
1,795 SR
Queue Stats
55W - 59L
1,318 Elo+
Party 2
Team Averages
Level 80
1,612 SR
1,401 Elo+

VS

Team Averages
Level 54
1,512 SR
1,392 Elo+
Pele
Pele
 
Pele
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Chemuus
Osiris
Level 27
God Stats
0W - 2L
1,310 SR
Queue Stats
3W - 4L
1,324 Elo+
Party 1
Danzaburou
Danzaburou
Mushkinn
Danzaburou
Level 33
God Stats
7W - 11L
1,467 SR
Queue Stats
56W - 35L
1,400 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
NightDragon94
Morgan Le Fay
Level 101
God Stats
57W - 45L
1,547 SR
Queue Stats
110W - 93L
1,400 Elo+
Party 3
Khepri
Khepri
madeinjazn
Khepri
Level 62
God Stats
3W - 2L
1,736 SR
Queue Stats
11W - 15L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 2 / 8
7,668
548
5,556
8,928
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Murksu
Anubis
15
11 / 0 / 4
9,683
692
10,732
7,809
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
14
4 / 2 / 5
8,310
594
5,286
11,300
10,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 3 / 1
6,830
488
7,510
7,981
2,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
5 / 2 / 4
7,808
558
8,498
11,347
9,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
2 / 7 / 4
6,365
455
2,997
11,332
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
Chemuus
Osiris
13
2 / 3 / 1
7,253
518
5,166
9,054
5,208
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Mushkinn
Danzaburou
10
2 / 4 / 2
6,572
469
6,163
8,607
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
NightDragon94
Morgan Le Fay
11
1 / 7 / 2
6,411
458
3,333
8,680
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
madeinjazn
Khepri
10
1 / 3 / 4
6,446
460
4,432
12,270
10,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
24
Kills
8
9
Deaths
24
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
2
8
3
L
Pele
 
Pele
2
7
4
0.57
L
Osiris
Chemuus
Osiris
2
3
1
0.83
W
Anubis
Murksu
Anubis
11
0
4
13
L
Danzaburou
Mushkinn
Danzaburou
2
4
2
0.75
L
Morgan Le Fay
NightDragon94
Morgan Le Fay
1
7
2
0.29
W
Pele
4
2
5
3.25
W
2
3
1
0.83
W
5
2
4
3.5
L
Khepri
madeinjazn
Khepri
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,582
Damage
22,091
47,365
Taken
49,943
28,892
Mitigated
23,331
12,842
Healing
9,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,556
2,790
0
625
8,928
3,348
704
1,174
7,754
0
43,983
L
Pele
 
Pele
2,997
530
0
1,246
11,332
2,949
0
4,176
7,052
0
25,260
L
Osiris
Chemuus
Osiris
5,166
2,023
0
553
9,054
5,208
1,014
3,328
5,232
0
31,689
W
Anubis
Murksu
Anubis
10,732
776
0
4,152
7,809
3,866
1,478
983
6,826
60,745
0
L
Danzaburou
Mushkinn
Danzaburou
6,163
2,362
0
3,012
8,607
3,183
0
6,433
2,132
0
34,099
L
Morgan Le Fay
NightDragon94
Morgan Le Fay
3,333
309
0
319
8,680
1,938
0
4,298
4,382
31,111
0
W
Pele
5,286
1,224
0
1,963
11,300
10,047
361
601
10,699
0
41,671
W
7,510
1,796
97
2,888
7,981
2,388
0
1,875
6,106
35,772
0
W
8,498
473
704
2,413
11,347
9,243
0
3,132
8,215
32,505
0
L
Khepri
madeinjazn
Khepri
4,432
514
359
3,733
12,270
10,053
0
8,505
3,723
17,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,299
Gold Earned
33,047
412
Minions Killed
247
0
Camps Cleared
0
1,315,798
Distance Traveled
1,194,365
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,668
548
82
6
0
296,128
1
L
Pele
6,365
455
44
3
0
260,075
0
L
Osiris
7,253
518
70
5
0
232,675
0
W
Anubis
9,683
692
125
9
0
269,115
0
L
Danzaburou
6,572
469
68
5
0
220,978
7
L
Morgan Le Fay
6,411
458
45
3
0
225,320
4
W
Pele
8,310
594
87
6
0
274,593
1
W
Sol
6,830
488
72
5
0
224,148
1
W
Cthulhu
7,808
558
46
3
0
251,814
3
L
Khepri
6,446
460
20
1
0
255,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role