Player Matchup

Mercury
Mercury
Chimptastic
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,400 Elo+
Party 1
Achilles
Achilles
DarqueChacolate
Achilles
Level 27
God Stats
10W - 9L
1,590 SR
Queue Stats
86W - 108L
1,511 Elo+
Party 2
Olorun
Olorun
DragonRider227
Olorun
Level 17
God Stats
3W - 1L
1,827 SR
Queue Stats
93W - 109L
1,525 Elo+
Party 2
Izanami
Izanami
GanjaFeeder
Izanami
Level 17
God Stats
15W - 15L
1,463 SR
Queue Stats
15W - 15L
1,406 Elo+
Party 1
Aphrodite
Aphrodite
MrSephy15
Aphrodite
Level 13
God Stats
3W - 0L
1,827 SR
Queue Stats
3W - 4L
1,783 Elo+
Party 2
Team Averages
Level 20
1,642 SR
1,525 Elo+

VS

Team Averages
Level 23
1,619 SR
1,597 Elo+
Cupid
Cupid
Ian0526
Cupid
Level 27
God Stats
5W - 3L
1,705 SR
Queue Stats
7W - 3L
1,593 Elo+
Party 3
Fenrir
Fenrir
Swat141
Fenrir
Level 28
God Stats
7W - 2L
1,564 SR
Queue Stats
11W - 6L
1,536 Elo+
Party 3
Xbalanque
Xbalanque
TheStockMetal
Xbalanque
Level 29
God Stats
3W - 1L
1,784 SR
Queue Stats
29W - 40L
1,611 Elo+
Solo
Cthulhu
Cthulhu
swerve123
Cthulhu
Level 18
God Stats
2W - 2L
1,540 SR
Queue Stats
7W - 3L
1,593 Elo+
Party 3
Merlin
Merlin
xXButtSnipesXx
Merlin
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chimptastic
Mercury
20
5 / 6 / 5
13,325
579
7,067
21,152
9,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
15
2 / 8 / 6
10,917
475
10,687
31,566
41,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 4 / 6
9,865
429
10,213
20,446
8,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
GanjaFeeder
Izanami
20
15 / 6 / 5
14,771
642
24,028
17,540
7,790
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
MrSephy15
Aphrodite
15
1 / 6 / 2
10,782
469
12,213
15,570
14,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ian0526
Cupid
20
15 / 4 / 6
13,471
586
34,370
20,165
8,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Swat141
Fenrir
20
9 / 0 / 5
12,616
549
17,431
19,380
16,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
TheStockMetal
Xbalanque
16
0 / 10 / 6
9,908
431
6,104
13,938
4,909
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
swerve123
Cthulhu
18
3 / 3 / 13
12,041
524
14,226
19,008
20,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 7 / 4
9,899
430
7,068
14,591
5,322
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
62
23
Kills
28
30
Deaths
24
24
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mercury
Chimptastic
Mercury
5
6
5
1.25
W
Achilles
2
8
6
0.63
W
0
4
6
0.75
W
Izanami
GanjaFeeder
Izanami
15
6
5
2.92
L
Cupid
Ian0526
Cupid
15
4
6
4.5
W
Aphrodite
MrSephy15
Aphrodite
1
6
2
0.33
L
Fenrir
Swat141
Fenrir
9
0
5
11.5
L
Xbalanque
TheStockMetal
Xbalanque
0
10
6
0.3
L
Cthulhu
swerve123
Cthulhu
3
3
13
3.17
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,208
Damage
79,199
106,274
Taken
87,082
81,390
Mitigated
55,468
27,385
Healing
18,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Chimptastic
Mercury
7,067
3,480
0
6,837
21,152
9,419
2,723
1,573
19,579
0
90,926
W
Achilles
10,687
4,650
0
1,477
31,566
41,467
250
8,780
22,786
156
22,820
W
10,213
6,456
1,538
4,524
20,446
8,130
1,073
4,350
16,096
58,766
0
W
Izanami
GanjaFeeder
Izanami
24,028
20,711
0
2,976
17,540
7,790
10,889
4,011
13,529
0
111,917
L
Cupid
Ian0526
Cupid
34,370
23,214
1,520
10,232
20,165
8,750
4,594
6,895
13,270
0
80,168
W
Aphrodite
MrSephy15
Aphrodite
12,213
1,522
4,143
5,890
15,570
14,584
153
3,250
12,320
57,747
0
L
Fenrir
Swat141
Fenrir
17,431
6,326
0
2,650
19,380
16,474
343
4,775
14,605
930
84,192
L
Xbalanque
TheStockMetal
Xbalanque
6,104
2,658
0
0
13,938
4,909
4,814
1,072
12,866
0
51,675
L
Cthulhu
swerve123
Cthulhu
14,226
1,327
335
2,079
19,008
20,013
543
5,381
13,627
46,129
0
L
7,068
1,279
139
1,506
14,591
5,322
435
4,459
10,132
44,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,660
Gold Earned
57,935
555
Minions Killed
463
0
Camps Cleared
0
2,008,535
Distance Traveled
1,927,854
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,325
579
136
6
0
442,715
0
W
Achilles
10,917
475
25
1
0
408,922
1
W
Olorun
9,865
429
87
4
0
395,522
0
W
Izanami
14,771
642
202
9
0
364,263
0
L
Cupid
13,471
586
106
5
0
384,330
5
W
Aphrodite
10,782
469
105
5
0
397,113
1
L
Fenrir
12,616
549
110
5
0
460,991
0
L
Xbalanque
9,908
431
97
4
0
271,777
1
L
Cthulhu
12,041
524
57
2
0
462,845
3
L
Merlin
9,899
430
93
4
0
347,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role