Player Matchup

Sun Wukong
Sun Wukong
GoldFighter01
Sun Wukong
Level 26
God Stats
4W - 1L
1,855 SR
Queue Stats
73W - 82L
1,421 Elo+
Solo
Neith
Neith
JLlinx
Neith
Level 10
God Stats
6W - 4L
1,530 SR
Queue Stats
9W - 12L
1,367 Elo+
Party 2
Sobek
Sobek
MADORC23
Sobek
Level 12
God Stats
3W - 4L
1,462 SR
Queue Stats
17W - 33L
1,261 Elo+
Solo
Merlin
Merlin
elchappy32
Merlin
Level 12
God Stats
6W - 4L
1,430 SR
Queue Stats
12W - 16L
1,360 Elo+
Party 2
Scylla
Scylla
gkeezy
Scylla
Level 8
God Stats
1W - 1L
1,668 SR
Queue Stats
11W - 14L
1,358 Elo+
Party 2
Team Averages
Level 14
1,589 SR
1,354 Elo+

VS

Team Averages
Level 31
1,522 SR
1,497 Elo+
Zhong Kui
Zhong Kui
Dloud710
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,473 Elo+
Party 1
Loki
Loki
LtLoki
Loki
Level 17
God Stats
14W - 11L
1,520 SR
Queue Stats
14W - 13L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
NoirDusk
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,511 Elo+
Party 1
Chang'e
Chang'e
SanityExcluded
Chang'e
Level 16
God Stats
2W - 1L
1,465 SR
Queue Stats
15W - 14L
1,473 Elo+
Party 1
Ares
Ares
TheWolfDrone
Ares
Level 82
God Stats
4W - 1L
1,624 SR
Queue Stats
38W - 28L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GoldFighter01
Sun Wukong
15
1 / 8 / 2
9,694
969
8,985
21,113
24,160
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
JLlinx
Neith
15
1 / 7 / 2
9,216
922
11,265
13,978
5,281
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
MADORC23
Sobek
14
0 / 9 / 0
8,132
813
3,845
16,266
12,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
elchappy32
Merlin
14
1 / 8 / 1
8,725
873
7,213
13,972
4,932
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
gkeezy
Scylla
15
0 / 12 / 2
8,641
864
4,289
17,365
5,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dloud710
Zhong Kui
18
4 / 1 / 23
10,540
1,054
15,718
10,999
8,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
LtLoki
Loki
18
14 / 1 / 18
12,533
1,253
19,603
8,935
4,392
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
NoirDusk
Heimdallr
18
3 / 0 / 25
10,393
1,039
6,070
2,827
1,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
17 / 1 / 16
11,855
1,186
15,512
9,433
3,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 0 / 31
11,558
1,156
18,426
10,236
10,426
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
157
3
Kills
44
44
Deaths
3
7
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Dloud710
Zhong Kui
4
1
23
15.5
L
Sun Wukong
GoldFighter01
Sun Wukong
1
8
2
0.25
L
Neith
JLlinx
Neith
1
7
2
0.29
W
Loki
LtLoki
Loki
14
1
18
23
L
Sobek
MADORC23
Sobek
0
9
0
0
W
Heimdallr
NoirDusk
Heimdallr
3
0
25
15.5
W
17
1
16
25
W
6
0
31
21.5
L
Merlin
elchappy32
Merlin
1
8
1
0.19
L
Scylla
gkeezy
Scylla
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,597
Damage
75,329
82,694
Taken
42,430
52,828
Mitigated
28,647
1,279
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Dloud710
Zhong Kui
15,718
4,924
0
2,698
10,999
8,252
0
5,461
5,538
34,130
0
L
Sun Wukong
GoldFighter01
Sun Wukong
8,985
1,478
0
709
21,113
24,160
0
12,684
8,429
0
38,231
L
Neith
JLlinx
Neith
11,265
5,137
0
161
13,978
5,281
0
10,208
3,770
0
25,091
W
Loki
LtLoki
Loki
19,603
7,107
0
581
8,935
4,392
0
2,896
6,039
0
39,955
L
Sobek
MADORC23
Sobek
3,845
527
0
409
16,266
12,460
0
10,289
5,977
9,470
0
W
Heimdallr
NoirDusk
Heimdallr
6,070
675
0
322
2,827
1,579
0
712
2,115
0
16,885
W
15,512
1,375
3,836
3,110
9,433
3,998
0
2,603
6,830
28,487
0
W
18,426
593
0
0
10,236
10,426
0
3,675
6,561
35,774
0
L
Merlin
elchappy32
Merlin
7,213
679
0
0
13,972
4,932
0
7,066
6,906
19,074
0
L
Scylla
gkeezy
Scylla
4,289
1,797
0
0
17,365
5,995
0
9,409
7,953
14,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,408
Gold Earned
56,879
137
Minions Killed
188
5
Camps Cleared
8
841,250
Distance Traveled
994,945
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,540
1,054
42
4
0
150,310
0
L
Sun Wukong
9,694
969
54
5
2
177,092
1
L
Neith
9,216
922
34
3
1
163,962
3
W
Loki
12,533
1,253
42
4
4
212,784
1
L
Sobek
8,132
813
14
1
1
163,006
5
W
Heimdallr
10,393
1,039
31
3
1
216,027
1
W
Chang'e
11,855
1,186
34
3
1
196,839
0
W
Ares
11,558
1,156
39
4
2
218,985
1
L
Merlin
8,725
873
20
2
1
159,786
1
L
Scylla
8,641
864
15
2
0
177,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role