Player Matchup

Gilgamesh
Gilgamesh
Astrivm
Gilgamesh
Level 29
God Stats
8W - 12L
1,501 SR
Queue Stats
49W - 60L
1,469 Elo+
Solo
Scylla
Scylla
alan93
Scylla
Level 33
God Stats
6W - 10L
1,539 SR
Queue Stats
168W - 134L
1,670 Elo+
Party 1
Mercury
Mercury
caterpillareye
Mercury
Level 27
God Stats
14W - 12L
1,731 SR
Queue Stats
65W - 53L
1,666 Elo+
Party 1
Heimdallr
Heimdallr
s4Montiel
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,366 Elo+
Solo
Yemoja
Yemoja
supergirl2021
Yemoja
Level 3
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 2L
1,237 Elo+
Solo
Team Averages
Level 20
1,511 SR
1,482 Elo+

VS

Team Averages
Level 19
1,599 SR
1,525 Elo+
Thor
Thor
IMAFIABUZZD1
Thor
Level 19
God Stats
4W - 2L
1,873 SR
Queue Stats
117W - 99L
1,568 Elo+
Solo
Heimdallr
Heimdallr
Lizzum
Heimdallr
Level 27
God Stats
2W - 2L
1,279 SR
Queue Stats
177W - 191L
1,542 Elo+
Solo
Athena
Athena
Melastopholies
Athena
Level 27
God Stats
14W - 4L
1,752 SR
Queue Stats
36W - 26L
1,539 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YesQuiteIndeed
Ah Muzen Cab
Level 17
God Stats
4W - 1L
1,824 SR
Queue Stats
53W - 38L
1,729 Elo+
Solo
Nu Wa
Nu Wa
we543543
Nu Wa
Level 7
God Stats
1W - 1L
1,268 SR
Queue Stats
3W - 3L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Astrivm
Gilgamesh
11
2 / 2 / 1
5,706
519
3,526
7,951
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
alan93
Scylla
5
0 / 1 / 0
4,145
377
551
1,407
273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
4,258
387
562
2,227
461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
s4Montiel
Heimdallr
7
0 / 5 / 0
4,386
399
993
6,053
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 4 / 0
4,433
403
965
5,021
2,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,942
631
3,035
5,431
1,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
Lizzum
Heimdallr
10
2 / 1 / 0
6,242
567
1,672
7,293
2,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
2 / 1 / 3
6,226
566
3,625
6,116
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
YesQuiteIndeed
Ah Muzen Cab
13
3 / 0 / 1
7,821
711
1,890
5,155
1,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
we543543
Nu Wa
10
0 / 1 / 4
6,344
577
2,753
3,288
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
12
12
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Astrivm
Gilgamesh
2
2
1
1.25
W
5
0
0
5
W
Heimdallr
Lizzum
Heimdallr
2
1
0
2
W
2
1
3
3.5
W
Ah Muzen Cab
YesQuiteIndeed
Ah Muzen Cab
3
0
1
3.5
L
Scylla
alan93
Scylla
0
1
0
0
L
0
0
0
0
L
Heimdallr
s4Montiel
Heimdallr
0
5
0
0
L
1
4
0
0.25
W
Nu Wa
we543543
Nu Wa
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,597
Damage
12,975
22,659
Taken
27,283
6,386
Mitigated
9,497
2,642
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Astrivm
Gilgamesh
3,526
843
0
1,277
7,951
2,114
0
2,373
5,325
0
28,674
W
3,035
620
0
1,825
5,431
1,705
0
0
5,431
0
36,536
W
Heimdallr
Lizzum
Heimdallr
1,672
734
0
2,108
7,293
2,129
472
583
6,710
0
34,830
W
3,625
1,543
0
1,148
6,116
2,921
40
542
5,574
13,430
0
W
Ah Muzen Cab
YesQuiteIndeed
Ah Muzen Cab
1,890
540
0
3,327
5,155
1,796
1,992
153
5,002
0
41,083
L
Scylla
alan93
Scylla
551
105
0
340
1,407
273
0
468
827
8,414
0
L
562
208
0
414
2,227
461
0
386
1,749
0
10,433
L
Heimdallr
s4Montiel
Heimdallr
993
923
0
494
6,053
1,479
0
346
5,667
0
12,272
L
965
600
112
5
5,021
2,059
0
2,132
2,713
4,042
0
W
Nu Wa
we543543
Nu Wa
2,753
552
0
135
3,288
946
1,272
551
2,737
24,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,928
Gold Earned
33,575
125
Minions Killed
302
0
Camps Cleared
0
955,949
Distance Traveled
956,025
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,706
519
50
5
0
213,436
2
W
Thor
6,942
631
66
6
0
183,343
4
W
Heimdallr
6,242
567
67
6
0
182,877
0
W
Athena
6,226
566
20
2
0
226,282
3
W
Ah Muzen Cab
7,821
711
98
9
0
178,975
1
L
Scylla
4,145
377
16
1
0
187,164
6
L
Mercury
4,258
387
29
3
0
177,733
3
L
Heimdallr
4,386
399
23
2
0
171,757
0
L
Yemoja
4,433
403
7
1
0
205,859
0
W
Nu Wa
6,344
577
51
5
0
184,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role