Player Matchup

Danzaburou
Danzaburou
KwiKwa8
Danzaburou
Level 157
God Stats
15W - 9L
1,745 SR
Queue Stats
351W - 325L
1,648 Elo+
Party 2
Erlang Shen
Erlang Shen
Magiikxx
Erlang Shen
Level 142
God Stats
0W - 1L
1,447 SR
Queue Stats
12W - 24L
1,473 Elo+
Party 3
Cthulhu
Cthulhu
McDeeBruhh92
Cthulhu
Level 144
God Stats
32W - 22L
1,625 SR
Queue Stats
186W - 185L
1,504 Elo+
Party 2
Sun Wukong
Sun Wukong
SchmingSchmong
Sun Wukong
Level 124
God Stats
0W - 2L
1,366 SR
Queue Stats
10W - 19L
1,473 Elo+
Party 3
Anubis
Anubis
qplAnubislqp
Anubis
Level 119
God Stats
11W - 7L
1,700 SR
Queue Stats
58W - 51L
1,571 Elo+
Solo
Team Averages
Level 137
1,577 SR
1,534 Elo+

VS

Team Averages
Level 121
1,724 SR
1,531 Elo+
Hades
Hades
GaboMS
Hades
Level 123
God Stats
6W - 1L
1,696 SR
Queue Stats
91W - 85L
1,538 Elo+
Party 1
Ra
Ra
Jdink
Ra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 4
Skadi
Skadi
JeevsNoSleeves
Skadi
Level 127
God Stats
22W - 19L
1,747 SR
Queue Stats
134W - 131L
1,498 Elo+
Solo
Cerberus
Cerberus
Warge
Cerberus
Level 124
God Stats
13W - 11L
1,782 SR
Queue Stats
210W - 209L
1,564 Elo+
Party 4
Tsukuyomi
Tsukuyomi
XDestructorX333
Tsukuyomi
Level 123
God Stats
2W - 0L
1,895 SR
Queue Stats
51W - 51L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KwiKwa8
Danzaburou
15
5 / 6 / 0
8,993
818
11,005
12,400
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
Magiikxx
Erlang Shen
12
1 / 5 / 4
6,939
631
7,637
10,288
5,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
McDeeBruhh92
Cthulhu
12
0 / 2 / 6
6,821
620
5,147
9,222
8,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
SchmingSchmong
Sun Wukong
13
2 / 4 / 4
7,382
671
7,364
13,393
12,133
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
4 / 7 / 4
8,625
784
7,801
12,201
5,568
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GaboMS
Hades
17
7 / 1 / 6
10,837
985
12,599
12,149
7,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
15
7 / 3 / 8
9,954
905
9,928
6,560
2,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 1 / 9
9,898
900
8,867
6,104
2,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cerberus
Warge
Cerberus
14
1 / 2 / 14
8,932
812
7,917
15,073
13,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
XDestructorX333
Tsukuyomi
15
4 / 5 / 8
9,481
862
8,756
12,077
5,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
12
Kills
24
24
Deaths
12
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hades
GaboMS
Hades
7
1
6
10
W
Ra
7
3
8
3.67
W
5
1
9
9.5
L
Danzaburou
KwiKwa8
Danzaburou
5
6
0
0.83
L
Erlang Shen
Magiikxx
Erlang Shen
1
5
4
0.6
L
Cthulhu
McDeeBruhh92
Cthulhu
0
2
6
1.5
L
Sun Wukong
SchmingSchmong
Sun Wukong
2
4
4
1
W
Cerberus
Warge
Cerberus
1
2
14
4
W
Tsukuyomi
XDestructorX333
Tsukuyomi
4
5
8
1.6
L
Anubis
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,954
Damage
48,067
57,504
Taken
51,963
36,480
Mitigated
31,090
8,302
Healing
14,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
GaboMS
Hades
12,599
1,091
352
5,347
12,149
7,041
0
3,087
9,062
41,713
0
W
Ra
9,928
1,131
1,640
1,566
6,560
2,127
1,235
3,349
3,211
27,697
0
W
8,867
2,571
0
258
6,104
2,445
3,673
1,213
4,891
0
32,620
L
Danzaburou
KwiKwa8
Danzaburou
11,005
4,778
0
1,934
12,400
4,438
29
8,260
3,937
0
38,733
L
Erlang Shen
Magiikxx
Erlang Shen
7,637
3,962
0
946
10,288
5,718
0
5,444
4,775
0
19,021
L
Cthulhu
McDeeBruhh92
Cthulhu
5,147
470
298
847
9,222
8,623
1
3,961
5,174
15,130
0
L
Sun Wukong
SchmingSchmong
Sun Wukong
7,364
1,431
0
1,144
13,393
12,133
0
4,883
8,230
0
17,855
W
Cerberus
Warge
Cerberus
7,917
398
0
2,862
15,073
13,702
33
2,684
12,389
15,637
0
W
Tsukuyomi
XDestructorX333
Tsukuyomi
8,756
2,526
0
2,544
12,077
5,775
583
3,121
8,956
0
24,483
L
Anubis
7,801
647
0
3,133
12,201
5,568
0
7,896
3,996
23,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,760
Gold Earned
49,102
208
Minions Killed
259
5
Camps Cleared
10
949,401
Distance Traveled
1,105,410
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,837
985
84
8
4
218,966
2
W
Ra
9,954
905
43
4
2
213,269
0
W
Skadi
9,898
900
71
6
1
222,693
3
L
Danzaburou
8,993
818
78
7
3
172,457
1
L
Erlang Shen
6,939
631
35
3
0
208,819
0
L
Cthulhu
6,821
620
20
2
2
182,213
0
L
Sun Wukong
7,382
671
25
2
0
215,979
0
W
Cerberus
8,932
812
21
2
0
233,466
1
W
Tsukuyomi
9,481
862
40
4
3
217,016
2
L
Anubis
8,625
784
50
5
0
169,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role