Player Matchup

King Arthur
King Arthur
BlackRaven13784
King Arthur
Level 39
God Stats
0W - 1L
1,586 SR
Queue Stats
47W - 64L
1,353 Elo+
Party 1
Thanatos
Thanatos
Ello101
Thanatos
Level 68
God Stats
10W - 12L
1,474 SR
Queue Stats
98W - 122L
1,424 Elo+
Party 1
Poseidon
Poseidon
IdeologicTrash4
Poseidon
Level 83
God Stats
1W - 1L
1,605 SR
Queue Stats
84W - 102L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
Mooken Tooken
Nu Wa
Level 157
God Stats
0W - 2L
1,434 SR
Queue Stats
99W - 97L
1,534 Elo+
Solo
Mercury
Mercury
SaberUmU
Mercury
Level 84
God Stats
3W - 5L
1,464 SR
Queue Stats
239W - 253L
1,387 Elo+
Party 1
Team Averages
Level 86
1,512 SR
1,427 Elo+

VS

Team Averages
Level 99
1,617 SR
1,605 Elo+
Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Camivp44
Gilgamesh
Level 88
God Stats
6W - 9L
1,650 SR
Queue Stats
90W - 109L
1,412 Elo+
Solo
Hel
Hel
Knomm
Hel
Level 121
God Stats
1W - 0L
1,747 SR
Queue Stats
146W - 83L
1,721 Elo+
Party 2
Da Ji
Da Ji
MajesticGlow
Da Ji
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 83L
1,730 Elo+
Party 2
Heimdallr
Heimdallr
isthisabird
Heimdallr
Level 25
God Stats
10W - 4L
1,688 SR
Queue Stats
28W - 9L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackRaven13784
King Arthur
13
0 / 6 / 1
7,244
557
1,205
13,115
7,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Ello101
Thanatos
12
3 / 8 / 2
8,225
633
8,331
13,189
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
14
1 / 5 / 2
7,935
610
8,241
8,899
3,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 2
8,330
641
9,580
10,799
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SaberUmU
Mercury
13
0 / 4 / 1
7,332
564
4,911
13,245
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
9 / 0 / 15
12,167
936
12,027
13,102
19,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Camivp44
Gilgamesh
15
2 / 1 / 11
9,447
727
4,099
11,356
7,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mace

Mace

+10
Physical Power

Hel
Knomm
Hel
18
6 / 1 / 16
11,072
852
15,828
8,576
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
10 / 2 / 9
11,664
897
14,959
8,834
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
isthisabird
Heimdallr
14
0 / 2 / 12
8,342
642
3,129
6,831
2,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
90
6
Kills
27
28
Deaths
6
8
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
9
0
15
16.5
L
King Arthur
BlackRaven13784
King Arthur
0
6
1
0.08
W
Gilgamesh
Camivp44
Gilgamesh
2
1
11
7.5
L
Thanatos
Ello101
Thanatos
3
8
2
0.5
L
Poseidon
1
5
2
0.4
W
Hel
Knomm
Hel
6
1
16
14
W
10
2
9
7.25
L
2
5
2
0.6
L
Mercury
SaberUmU
Mercury
0
4
1
0.13
W
Heimdallr
isthisabird
Heimdallr
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,268
Damage
50,042
59,247
Taken
48,699
23,102
Mitigated
40,089
7,859
Healing
18,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,027
1,081
0
2,165
13,102
19,757
1,184
2,420
10,478
23,925
0
L
King Arthur
BlackRaven13784
King Arthur
1,205
205
0
834
13,115
7,638
0
7,498
5,617
0
15,472
W
Gilgamesh
Camivp44
Gilgamesh
4,099
563
166
1,226
11,356
7,572
636
3,973
7,153
0
22,869
L
Thanatos
Ello101
Thanatos
8,331
1,358
0
3,189
13,189
4,239
0
6,452
6,737
0
13,244
L
Poseidon
8,241
1,015
0
2,385
8,899
3,177
0
2,558
6,341
26,873
0
W
Hel
Knomm
Hel
15,828
1,309
8,330
5,274
8,576
5,348
2,059
2,834
5,532
53,902
0
W
14,959
3,773
0
367
8,834
4,657
222
5,241
3,391
0
34,220
L
9,580
869
98
916
10,799
3,592
347
5,868
4,931
40,006
0
L
Mercury
SaberUmU
Mercury
4,911
1,694
0
437
13,245
4,456
0
5,741
7,504
0
22,012
W
Heimdallr
isthisabird
Heimdallr
3,129
749
0
519
6,831
2,755
2,836
2,690
3,973
0
19,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,066
Gold Earned
52,692
222
Minions Killed
246
5
Camps Cleared
11
1,157,010
Distance Traveled
1,249,703
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,167
936
16
1
0
276,989
2
L
King Arthur
7,244
557
27
2
1
233,173
0
W
Gilgamesh
9,447
727
38
3
0
244,806
0
L
Thanatos
8,225
633
19
1
0
267,305
1
L
Poseidon
7,935
610
55
4
2
191,340
0
W
Hel
11,072
852
117
9
4
265,956
1
W
Da Ji
11,664
897
42
3
6
213,894
3
L
Nu Wa
8,330
641
76
6
1
195,898
4
L
Mercury
7,332
564
45
3
1
269,294
3
W
Heimdallr
8,342
642
33
3
1
248,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role