Player Matchup

Set
Set
HatebreederGaby
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,509 Elo+
Solo
Merlin
Merlin
Noraymor
Merlin
Level 12
God Stats
16W - 7L
1,636 SR
Queue Stats
24W - 11L
1,651 Elo+
Solo
Thor
Thor
Rentestion
Thor
Level 11
God Stats
3W - 3L
1,671 SR
Queue Stats
7W - 9L
1,420 Elo+
Solo
Cthulhu
Cthulhu
TheAllsight
Cthulhu
Level 9
God Stats
0W - 2L
1,300 SR
Queue Stats
17W - 15L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
soleydal
Baron Samedi
Level 26
God Stats
9W - 15L
1,431 SR
Queue Stats
78W - 109L
1,318 Elo+
Solo
Team Averages
Level 14
1,508 SR
1,487 Elo+

VS

Team Averages
Level 42
1,458 SR
1,616 Elo+
Horus
Horus
JustALearnedMan
Horus
Level 28
God Stats
5W - 6L
1,437 SR
Queue Stats
26W - 17L
1,603 Elo+
Party 1
Hel
Hel
Kidakane
Hel
Level 33
God Stats
15W - 8L
1,379 SR
Queue Stats
30W - 20L
1,463 Elo+
Party 1
Nemesis
Nemesis
KightOfKnives
Nemesis
Level 37
God Stats
1W - 1L
1,345 SR
Queue Stats
20W - 9L
1,665 Elo+
Party 1
Scylla
Scylla
NoDuhYoda
Scylla
Level 108
God Stats
2W - 0L
1,421 SR
Queue Stats
38W - 17L
1,603 Elo+
Party 1
Ymir
Ymir
QuestNR
Ymir
Level 5
God Stats
3W - 1L
1,706 SR
Queue Stats
19W - 7L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
10,017
771
4,395
4,949
1,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Noraymor
Merlin
17
1 / 6 / 1
11,043
849
27,872
16,213
4,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 12 / 1
10,776
829
11,456
22,599
10,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
TheAllsight
Cthulhu
17
0 / 8 / 1
10,630
818
15,035
35,804
16,933
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
soleydal
Baron Samedi
17
0 / 13 / 1
11,041
849
10,001
21,225
6,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 23
12,966
997
11,772
19,157
14,691
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
3 / 0 / 24
11,975
921
11,852
9,859
4,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
20
9 / 1 / 19
13,385
1,030
22,086
19,652
7,815
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
NoDuhYoda
Scylla
20
19 / 0 / 20
15,246
1,173
44,446
10,627
3,956
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
QuestNR
Ymir
20
5 / 0 / 24
12,886
991
5,735
15,777
18,651
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
153
2
Kills
43
43
Deaths
2
6
Assists
110
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
7
1
23
18.5
W
3
0
24
15
W
Nemesis
9
1
19
18.5
W
Scylla
NoDuhYoda
Scylla
19
0
20
29
L
Merlin
Noraymor
Merlin
1
6
1
0.25
W
Ymir
QuestNR
Ymir
5
0
24
17
L
1
12
1
0.13
L
Cthulhu
TheAllsight
Cthulhu
0
8
1
0.06
L
Baron Samedi
soleydal
Baron Samedi
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,759
Damage
95,891
100,790
Taken
75,072
39,559
Mitigated
49,679
7,059
Healing
36,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,395
1,089
0
72
4,949
1,525
0
1,805
3,144
0
6,233
W
11,772
5,515
2,982
8,706
19,157
14,691
0
14,067
5,090
151
24,429
W
11,852
0
11,519
7,662
9,859
4,566
0
6,452
3,407
18,269
0
W
Nemesis
22,086
12,969
440
3,600
19,652
7,815
0
14,834
4,818
0
45,588
W
Scylla
NoDuhYoda
Scylla
44,446
4,925
0
2,056
10,627
3,956
0
6,090
4,537
86,270
0
L
Merlin
Noraymor
Merlin
27,872
1,233
480
1,530
16,213
4,389
0
7,122
8,917
76,087
0
W
Ymir
QuestNR
Ymir
5,735
621
0
0
15,777
18,651
0
11,465
4,312
29,441
0
L
11,456
1,385
0
87
22,599
10,212
0
17,193
5,406
0
23,441
L
Cthulhu
TheAllsight
Cthulhu
15,035
677
107
2,076
35,804
16,933
0
21,799
13,606
36,319
0
L
Baron Samedi
soleydal
Baron Samedi
10,001
844
1,509
1,198
21,225
6,500
0
14,265
6,883
36,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,507
Gold Earned
66,458
242
Minions Killed
261
2
Camps Cleared
16
974,263
Distance Traveled
1,361,342
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,017
771
0
0
0
95,888
0
W
Horus
12,966
997
26
2
3
288,090
0
W
Hel
11,975
921
20
2
0
264,664
0
W
Nemesis
13,385
1,030
55
4
6
270,051
2
W
Scylla
15,246
1,173
95
7
6
259,269
0
L
Merlin
11,043
849
96
7
1
234,235
1
W
Ymir
12,886
991
65
5
1
279,268
0
L
Thor
10,776
829
24
2
1
211,448
0
L
Cthulhu
10,630
818
50
4
0
237,667
0
L
Baron Samedi
11,041
849
72
6
0
195,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role