Player Matchup

Sun Wukong
Sun Wukong
AlsoZekken
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,672 Elo+
Solo
Yemoja
Yemoja
IrishTrigger0805
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mercury
Mercury
JustKey
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,463 Elo+
Solo
Merlin
Merlin
Morgonn
Merlin
Level 8
God Stats
1W - 5L
1,367 SR
Queue Stats
4W - 8L
1,490 Elo+
Party 2
Xbalanque
Xbalanque
tkseo
Xbalanque
Level 22
God Stats
5W - 5L
1,615 SR
Queue Stats
63W - 61L
1,684 Elo+
Party 2
Team Averages
Level 13
1,496 SR
1,562 Elo+

VS

Team Averages
Level 20
1,494 SR
1,573 Elo+
Thor
Thor
CriticallyDaniel
Thor
Level 4
God Stats
4W - 1L
1,440 SR
Queue Stats
19W - 18L
1,464 Elo+
Solo
Ares
Ares
MyCawkHuwts21
Ares
Level 16
God Stats
4W - 1L
1,233 SR
Queue Stats
27W - 16L
1,641 Elo+
Party 1
Hera
Hera
TGThree
Hera
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 72L
1,571 Elo+
Solo
Skadi
Skadi
ThatDamnWeeaboo
Skadi
Level 29
God Stats
36W - 35L
1,581 SR
Queue Stats
92W - 80L
1,637 Elo+
Party 1
Jormungandr
Jormungandr
Tke2001
Jormungandr
Level 27
God Stats
9W - 6L
1,716 SR
Queue Stats
89W - 94L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlsoZekken
Sun Wukong
7
2 / 5 / 3
4,902
490
3,799
8,712
3,358
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 3 / 0
4,262
426
1,900
4,381
2,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
JustKey
Mercury
6
0 / 2 / 3
4,386
439
516
6,345
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Morgonn
Merlin
8
2 / 1 / 0
5,072
507
2,232
4,467
1,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
tkseo
Xbalanque
10
2 / 3 / 2
5,681
568
3,124
5,560
1,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 4
5,758
576
3,528
6,352
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
2 / 1 / 6
5,540
554
3,400
4,569
2,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
TGThree
Hera
11
5 / 1 / 3
6,599
660
6,325
3,372
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 0
5,801
580
3,554
3,977
1,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Tke2001
Jormungandr
9
1 / 1 / 3
5,433
543
1,685
5,069
3,764
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
14
14
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlsoZekken
Sun Wukong
2
5
3
0.7
W
3
3
4
1.67
L
0
3
0
0
L
Mercury
JustKey
Mercury
0
2
3
0.75
L
Merlin
Morgonn
Merlin
2
1
0
2
W
2
1
6
5
W
Hera
TGThree
Hera
5
1
3
6.5
W
3
1
0
3
W
Jormungandr
Tke2001
Jormungandr
1
1
3
2.5
L
Xbalanque
tkseo
Xbalanque
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,571
Damage
18,492
29,465
Taken
23,339
10,200
Mitigated
10,501
7,203
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlsoZekken
Sun Wukong
3,799
1,031
0
1,874
8,712
3,358
0
4,504
4,208
0
17,502
W
3,528
1,593
0
369
6,352
2,327
487
1,348
5,004
0
24,717
L
1,900
443
103
0
4,381
2,077
0
2,047
2,334
8,123
0
L
Mercury
JustKey
Mercury
516
226
0
2,196
6,345
1,523
0
1,786
4,559
0
11,084
L
Merlin
Morgonn
Merlin
2,232
98
44
1,499
4,467
1,688
0
1,587
2,880
17,678
0
W
3,400
680
0
1,419
4,569
2,371
0
469
4,100
9,899
0
W
Hera
TGThree
Hera
6,325
2,762
0
333
3,372
977
683
1,016
2,356
32,382
0
W
3,554
1,979
0
1,792
3,977
1,062
766
494
3,483
0
36,097
W
Jormungandr
Tke2001
Jormungandr
1,685
689
0
1,261
5,069
3,764
409
805
4,264
18,978
0
L
Xbalanque
tkseo
Xbalanque
3,124
1,181
0
1,487
5,560
1,554
0
1,486
4,074
0
28,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,303
Gold Earned
29,131
161
Minions Killed
228
0
Camps Cleared
0
860,670
Distance Traveled
894,221
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,902
490
23
2
0
154,024
0
W
Thor
5,758
576
50
5
0
170,678
0
L
Yemoja
4,262
426
10
1
0
154,504
6
L
Mercury
4,386
439
30
3
0
198,475
1
L
Merlin
5,072
507
46
5
0
175,144
0
W
Ares
5,540
554
11
1
0
193,240
3
W
Hera
6,599
660
63
6
0
187,780
4
W
Skadi
5,801
580
66
7
0
188,028
0
W
Jormungandr
5,433
543
38
4
0
154,495
0
L
Xbalanque
5,681
568
52
5
0
178,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role