Player Matchup

Guan Yu
Guan Yu
APOLL0 VEX
Guan Yu
Level 125
God Stats
4W - 5L
1,453 SR
Queue Stats
273W - 249L
1,541 Elo+
Party 1
Tiamat
Tiamat
GABO2B3A5T
Tiamat
Level 25
God Stats
4W - 19L
1,168 SR
Queue Stats
34W - 54L
1,244 Elo+
Party 3
Loki
Loki
XxTheAvengerxX28
Loki
Level 62
God Stats
1W - 4L
1,211 SR
Queue Stats
108W - 141L
1,305 Elo+
Party 3
Neith
Neith
Zac eX
Neith
Level 3
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
reverendmaple3
Khepri
Level 160
God Stats
4W - 4L
1,529 SR
Queue Stats
632W - 565L
1,516 Elo+
Party 1
Team Averages
Level 75
1,418 SR
1,421 Elo+

VS

Team Averages
Level 89
1,546 SR
1,541 Elo+
Bacchus
Bacchus
FroggerxRibbit
Bacchus
Level 121
God Stats
24W - 25L
1,517 SR
Queue Stats
643W - 616L
1,576 Elo+
Party 2
Bellona
Bellona
HealingAqua
Bellona
Level 128
God Stats
36W - 16L
1,656 SR
Queue Stats
695W - 644L
1,583 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KillDog22
Cu Chulainn
Level 26
God Stats
4W - 3L
1,769 SR
Queue Stats
99W - 63L
1,662 Elo+
Party 2
Rama
Rama
OldFrag10
Rama
Level 121
God Stats
4W - 7L
1,289 SR
Queue Stats
592W - 569L
1,619 Elo+
Party 2
Vulcan
Vulcan
XxHatchetMan17xX
Vulcan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
APOLL0 VEX
Guan Yu
9
0 / 6 / 0
5,995
461
2,937
10,853
4,267
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
GABO2B3A5T
Tiamat
10
0 / 6 / 0
5,737
441
2,492
8,845
4,646
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 5 / 0
6,273
483
3,207
8,580
2,285
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Zac eX
Neith
8
0 / 6 / 0
4,869
375
1,956
6,455
1,437
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
5,782
445
2,569
8,699
5,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
6,819
525
4,342
6,405
5,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
HealingAqua
Bellona
14
8 / 0 / 1
8,276
637
8,368
7,569
5,317
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
KillDog22
Cu Chulainn
11
4 / 0 / 2
6,920
532
5,584
7,024
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rama
14
7 / 1 / 3
8,166
628
11,508
9,227
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 2
6,976
537
3,819
5,828
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
2
Kills
23
23
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
APOLL0 VEX
Guan Yu
0
6
0
0
W
2
0
5
4.5
L
Tiamat
GABO2B3A5T
Tiamat
0
6
0
0
W
Bellona
HealingAqua
Bellona
8
0
1
8.5
W
Cu Chulainn
KillDog22
Cu Chulainn
4
0
2
5
W
Rama
7
1
3
8.5
W
2
1
2
3
L
2
5
0
0.4
L
Neith
Zac eX
Neith
0
6
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,161
Damage
33,621
43,432
Taken
36,053
18,414
Mitigated
20,063
9,445
Healing
15,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
APOLL0 VEX
Guan Yu
2,937
639
0
2,478
10,853
4,267
800
166
10,687
0
29,499
W
4,342
732
0
1,759
6,405
5,460
53
555
5,850
15,124
0
L
Tiamat
GABO2B3A5T
Tiamat
2,492
285
0
2,196
8,845
4,646
64
4,322
4,523
26,693
0
W
Bellona
HealingAqua
Bellona
8,368
2,597
0
3,992
7,569
5,317
0
0
7,324
0
50,921
W
Cu Chulainn
KillDog22
Cu Chulainn
5,584
2,003
0
3,333
7,024
3,126
498
714
6,262
0
48,244
W
Rama
11,508
8,304
0
4,593
9,227
3,165
1,373
1,655
7,572
0
57,016
W
3,819
1,558
178
1,871
5,828
2,995
468
2,137
3,691
30,056
0
L
3,207
848
121
1,619
8,580
2,285
0
2,081
6,499
0
23,219
L
Neith
Zac eX
Neith
1,956
1,317
0
247
6,455
1,437
24
565
5,890
0
13,285
L
2,569
85
211
2,573
8,699
5,779
0
1,027
7,672
21,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,656
Gold Earned
37,157
208
Minions Killed
379
0
Camps Cleared
0
1,212,269
Distance Traveled
1,279,170
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,995
461
74
6
0
258,776
2
W
Bacchus
6,819
525
20
2
0
264,239
0
L
Tiamat
5,737
441
37
3
0
223,816
0
W
Bellona
8,276
637
112
9
0
261,801
1
W
Cu Chulainn
6,920
532
76
6
0
295,602
2
W
Rama
8,166
628
103
8
0
216,531
0
W
Vulcan
6,976
537
68
5
0
240,997
0
L
Loki
6,273
483
47
4
0
285,014
0
L
Neith
4,869
375
33
3
0
209,433
0
L
Khepri
5,782
445
17
1
0
235,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role