Player Matchup

Fenrir
Fenrir
BibbedBrute5
Fenrir
Level 44
God Stats
5W - 5L
1,471 SR
Queue Stats
68W - 66L
1,451 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DudeCalledQuest
Morgan Le Fay
Level 64
God Stats
41W - 26L
1,569 SR
Queue Stats
453W - 466L
1,389 Elo+
Party 3
Chang'e
Chang'e
ElementGod1
Chang'e
Level 83
God Stats
19W - 25L
1,509 SR
Queue Stats
224W - 230L
1,447 Elo+
Party 2
Athena
Athena
OG Nighty
Athena
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,425 Elo+
Party 2
Izanami
Izanami
pantyFPS
Izanami
Level 24
God Stats
8W - 13L
1,659 SR
Queue Stats
192W - 212L
1,422 Elo+
Party 3
Team Averages
Level 48
1,542 SR
1,427 Elo+

VS

Team Averages
Level 57
1,456 SR
1,342 Elo+
Hel
Hel
MCtheFurious
Hel
Level 28
God Stats
1W - 1L
1,654 SR
Queue Stats
111W - 140L
1,316 Elo+
Party 1
Danzaburou
Danzaburou
NrthSider614
Danzaburou
Level 63
God Stats
39W - 52L
1,344 SR
Queue Stats
328W - 376L
1,329 Elo+
Solo
Ra
Ra
Taterman1987
Ra
Level 23
God Stats
9W - 6L
1,615 SR
Queue Stats
22W - 34L
1,292 Elo+
Party 1
Gilgamesh
Gilgamesh
fifakilla16
Gilgamesh
Level 24
God Stats
24W - 35L
1,382 SR
Queue Stats
38W - 43L
1,309 Elo+
Party 1
Bakasura
Bakasura
spiralking1234
Bakasura
Level 147
God Stats
2W - 3L
1,286 SR
Queue Stats
227W - 231L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 1 / 2
7,450
621
5,783
7,867
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
DudeCalledQuest
Morgan Le Fay
13
2 / 1 / 4
7,380
615
4,507
4,144
2,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
ElementGod1
Chang'e
12
3 / 1 / 1
7,063
589
5,884
6,606
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
OG Nighty
Athena
9
0 / 1 / 3
5,859
488
1,733
6,164
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
pantyFPS
Izanami
10
0 / 1 / 2
6,044
504
4,733
6,265
2,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,393
449
2,674
5,866
1,921
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NrthSider614
Danzaburou
10
2 / 2 / 0
5,631
469
5,171
8,020
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 1 / 0
4,511
376
1,719
3,755
649
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
fifakilla16
Gilgamesh
9
1 / 1 / 0
5,225
435
1,866
6,270
3,010
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
11
1 / 3 / 3
6,256
521
4,321
10,459
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
4
5
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
1
2
8
W
Morgan Le Fay
DudeCalledQuest
Morgan Le Fay
2
1
4
4
W
Chang'e
ElementGod1
Chang'e
3
1
1
3.5
L
0
5
0
0
L
Danzaburou
NrthSider614
Danzaburou
2
2
0
1
W
Athena
OG Nighty
Athena
0
1
3
1.5
L
0
1
0
0
L
Gilgamesh
fifakilla16
Gilgamesh
1
1
0
1
W
Izanami
pantyFPS
Izanami
0
1
2
1
L
Bakasura
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,640
Damage
15,751
31,046
Taken
34,370
11,592
Mitigated
10,790
13,677
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,783
754
0
2,860
7,867
2,603
280
1,115
6,502
0
36,201
W
Morgan Le Fay
DudeCalledQuest
Morgan Le Fay
4,507
484
0
1,930
4,144
2,112
34
319
3,692
44,504
0
W
Chang'e
ElementGod1
Chang'e
5,884
659
420
4,135
6,606
1,877
76
911
5,535
40,667
0
L
2,674
98
0
858
5,866
1,921
318
2,610
3,256
28,298
0
L
Danzaburou
NrthSider614
Danzaburou
5,171
1,862
0
2,879
8,020
1,892
0
1,353
6,667
0
34,374
W
Athena
OG Nighty
Athena
1,733
452
0
1,994
6,164
2,739
0
1,430
4,614
7,589
0
L
1,719
500
108
640
3,755
649
0
240
3,515
13,602
0
L
Gilgamesh
fifakilla16
Gilgamesh
1,866
352
0
58
6,270
3,010
0
4,686
1,584
0
16,226
W
Izanami
pantyFPS
Izanami
4,733
2,591
0
2,338
6,265
2,261
0
618
5,647
0
47,661
L
Bakasura
4,321
3,232
0
3,994
10,459
3,318
0
3,235
7,224
0
21,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,796
Gold Earned
27,016
333
Minions Killed
209
0
Camps Cleared
0
1,148,149
Distance Traveled
957,623
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,450
621
67
6
0
263,057
2
W
Morgan Le Fay
7,380
615
78
7
0
224,236
8
W
Chang'e
7,063
589
70
6
0
232,656
5
L
Hel
5,393
449
41
3
0
182,700
3
L
Danzaburou
5,631
469
56
5
0
174,486
2
W
Athena
5,859
488
11
1
0
230,613
1
L
Ra
4,511
376
26
2
0
175,833
0
L
Gilgamesh
5,225
435
21
2
0
217,737
0
W
Izanami
6,044
504
107
9
0
197,587
7
L
Bakasura
6,256
521
65
5
0
206,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role