Player Matchup

Anubis
Anubis
Anti_FlogGnaw94
Anubis
Level 22
God Stats
39W - 44L
1,368 SR
Queue Stats
97W - 110L
1,330 Elo+
Party 2
Ymir
Ymir
Aopel
Ymir
Level 28
God Stats
9W - 4L
1,618 SR
Queue Stats
115W - 87L
1,336 Elo+
Solo
Freya
Freya
MSkyeee
Freya
Level 29
God Stats
21W - 13L
1,585 SR
Queue Stats
119W - 145L
1,363 Elo+
Solo
Pele
Pele
Thorris2
Pele
Level 29
God Stats
20W - 23L
1,419 SR
Queue Stats
98W - 100L
1,364 Elo+
Party 2
Sun Wukong
Sun Wukong
XeroOverHeaven
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,684 Elo+
Solo
Team Averages
Level 23
1,498 SR
1,415 Elo+

VS

Team Averages
Level 27
1,457 SR
1,376 Elo+
Janus
Janus
Fairtail333
Janus
Level 19
God Stats
4W - 5L
1,430 SR
Queue Stats
44W - 53L
1,288 Elo+
Solo
Zeus
Zeus
Tk134189
Zeus
Level 26
God Stats
24W - 23L
1,650 SR
Queue Stats
202W - 235L
1,328 Elo+
Solo
Artemis
Artemis
brandaboss99
Artemis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,386 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
noobster97
Morgan Le Fay
Level 29
God Stats
1W - 5L
1,268 SR
Queue Stats
45W - 37L
1,431 Elo+
Party 1
Set
Set
oprincesstrunks
Set
Level 28
God Stats
1W - 2L
1,436 SR
Queue Stats
41W - 33L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
7,271
454
7,189
11,042
4,725
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Aopel
Ymir
14
5 / 0 / 1
8,471
529
7,557
7,225
3,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
MSkyeee
Freya
10
0 / 0 / 2
6,561
410
2,224
5,383
1,584
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
14
10 / 0 / 0
9,316
582
9,690
11,511
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
XeroOverHeaven
Sun Wukong
10
1 / 2 / 4
6,650
416
4,547
9,225
4,334
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,686
418
2,445
6,955
1,957
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
12
3 / 1 / 0
7,518
470
6,757
4,497
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
brandaboss99
Artemis
10
0 / 5 / 0
6,325
395
4,105
11,010
3,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
noobster97
Morgan Le Fay
12
0 / 5 / 2
7,048
441
8,070
11,071
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 3
7,285
455
5,173
13,525
7,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
18
Kills
4
4
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
Ymir
Aopel
Ymir
5
0
1
5.5
L
0
3
0
0
W
Freya
MSkyeee
Freya
0
0
2
1
W
Pele
10
0
0
10
L
Zeus
3
1
0
3
W
Sun Wukong
XeroOverHeaven
Sun Wukong
1
2
4
1.5
L
Artemis
brandaboss99
Artemis
0
5
0
0
L
Morgan Le Fay
noobster97
Morgan Le Fay
0
5
2
0.2
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,207
Damage
26,550
44,386
Taken
47,058
17,624
Mitigated
16,736
18,984
Healing
11,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,189
1,080
0
4,250
11,042
4,725
778
6,498
4,417
32,045
0
W
Ymir
Aopel
Ymir
7,557
1,497
0
4,395
7,225
3,647
92
1,728
5,410
55,147
0
L
2,445
155
0
2,169
6,955
1,957
1,227
3,755
3,200
29,331
0
W
Freya
MSkyeee
Freya
2,224
805
0
3,687
5,383
1,584
312
181
5,202
30,028
0
W
Pele
9,690
2,545
0
6,060
11,511
3,334
1,098
3,438
7,856
0
52,164
L
Zeus
6,757
512
0
1,705
4,497
1,177
961
307
4,190
39,265
0
W
Sun Wukong
XeroOverHeaven
Sun Wukong
4,547
449
0
592
9,225
4,334
328
4,739
4,229
0
20,216
L
Artemis
brandaboss99
Artemis
4,105
2,324
0
3,230
11,010
3,495
1,007
5,644
5,366
0
31,363
L
Morgan Le Fay
noobster97
Morgan Le Fay
8,070
1,057
0
987
11,071
3,060
644
4,604
6,467
43,525
0
L
5,173
3,270
0
3,894
13,525
7,047
0
2,660
10,865
0
42,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,269
Gold Earned
34,862
324
Minions Killed
354
0
Camps Cleared
0
1,434,564
Distance Traveled
1,311,183
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,271
454
64
4
0
263,615
0
W
Ymir
8,471
529
76
5
0
264,358
4
L
Janus
6,686
418
59
4
0
244,294
1
W
Freya
6,561
410
54
3
0
241,497
1
W
Pele
9,316
582
108
7
0
331,303
0
L
Zeus
7,518
470
79
5
0
274,988
5
W
Sun Wukong
6,650
416
22
1
0
333,791
0
L
Artemis
6,325
395
59
4
0
260,154
3
L
Morgan Le Fay
7,048
441
76
5
0
237,874
0
L
Set
7,285
455
81
5
0
293,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role