Player Matchup

Cerberus
Cerberus
CPRBird
Cerberus
Level 7
God Stats
2W - 6L
1,290 SR
Queue Stats
3W - 24L
1,009 Elo+
Party 1
Bakasura
Bakasura
DarkTooth
Bakasura
Level 3
God Stats
3W - 1L
1,706 SR
Queue Stats
3W - 1L
1,589 Elo+
Party 2
Medusa
Medusa
GallowsOfWar
Medusa
Level 59
God Stats
49W - 62L
1,462 SR
Queue Stats
52W - 73L
1,359 Elo+
Party 2
Ra
Ra
J03M4M4
Ra
Level 9
God Stats
9W - 16L
1,357 SR
Queue Stats
9W - 16L
1,219 Elo+
Party 1
Loki
Loki
gwenom2006
Loki
Level 24
God Stats
11W - 24L
1,279 SR
Queue Stats
82W - 135L
1,236 Elo+
Party 1
Team Averages
Level 20
1,419 SR
1,282 Elo+

VS

Team Averages
Level 25
1,477 SR
1,323 Elo+
Cernunnos
Cernunnos
Awen-the-Bard
Cernunnos
Level 29
God Stats
57W - 50L
1,490 SR
Queue Stats
206W - 231L
1,391 Elo+
Solo
Arachne
Arachne
Chaplan101
Arachne
Level 27
God Stats
5W - 0L
1,600 SR
Queue Stats
43W - 42L
1,313 Elo+
Solo
Khepri
Khepri
Leo_Lightshadow
Khepri
Level 26
God Stats
2W - 1L
1,384 SR
Queue Stats
184W - 184L
1,393 Elo+
Solo
Hera
Hera
PrincessLola05
Hera
Level 28
God Stats
2W - 0L
1,745 SR
Queue Stats
23W - 25L
1,329 Elo+
Solo
Hel
Hel
Vocal0601
Hel
Level 17
God Stats
2W - 6L
1,166 SR
Queue Stats
7W - 19L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CPRBird
Cerberus
19
4 / 12 / 7
13,014
930
20,270
40,159
43,686
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
DarkTooth
Bakasura
20
5 / 14 / 8
13,906
993
19,300
34,300
19,512
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
20
5 / 1 / 6
14,220
1,016
23,789
18,832
7,782
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 3 / 6
11,183
799
2,273
10,229
4,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 11 / 11
12,103
865
5,363
21,845
9,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Awen-the-Bard
Cernunnos
20
18 / 1 / 17
16,389
1,171
45,910
11,964
4,868
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Chaplan101
Arachne
20
15 / 6 / 18
15,553
1,111
32,244
20,733
9,633
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 3 / 24
13,002
929
8,995
15,157
19,811
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 1 / 20
13,113
937
11,585
10,908
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 5 / 22
13,011
929
14,333
16,085
7,488
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
142
16
Kills
41
41
Deaths
16
38
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Awen-the-Bard
Cernunnos
18
1
17
26.5
L
Cerberus
CPRBird
Cerberus
4
12
7
0.63
W
Arachne
Chaplan101
Arachne
15
6
18
4
L
Bakasura
DarkTooth
Bakasura
5
14
8
0.64
L
Medusa
5
1
6
8
L
1
3
6
1.33
W
2
3
24
4.67
W
3
1
20
13
W
3
5
22
2.8
L
1
11
11
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,995
Damage
113,067
125,365
Taken
74,847
85,302
Mitigated
45,618
19,790
Healing
18,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Awen-the-Bard
Cernunnos
45,910
36,528
0
5,030
11,964
4,868
0
4,744
6,791
0
86,741
L
Cerberus
CPRBird
Cerberus
20,270
1,884
0
5,139
40,159
43,686
0
9,558
30,601
47,011
0
W
Arachne
Chaplan101
Arachne
32,244
24,655
0
3,048
20,733
9,633
0
5,146
15,020
0
44,943
L
Bakasura
DarkTooth
Bakasura
19,300
12,601
0
3,768
34,300
19,512
0
9,982
24,318
0
38,638
L
Medusa
23,789
13,374
84
10,799
18,832
7,782
0
7,555
11,277
0
86,361
L
2,273
613
0
0
10,229
4,760
0
2,095
8,134
5,114
0
W
8,995
1,218
0
0
15,157
19,811
0
2,391
11,914
18,258
0
W
11,585
6,276
136
962
10,908
3,818
0
4,906
5,915
27,009
0
W
14,333
1,232
4,206
4,697
16,085
7,488
0
5,356
10,310
35,742
0
L
5,363
2,024
0
0
21,845
9,562
0
5,723
16,122
0
11,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,426
Gold Earned
71,068
271
Minions Killed
262
6
Camps Cleared
2
1,243,237
Distance Traveled
1,170,148
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
16,389
1,171
107
8
0
237,488
0
L
Cerberus
13,014
930
53
4
0
236,899
1
W
Arachne
15,553
1,111
32
2
0
283,670
0
L
Bakasura
13,906
993
74
5
2
277,492
0
L
Medusa
14,220
1,016
133
10
4
225,391
0
L
Ra
11,183
799
1
0
0
275,797
0
W
Khepri
13,002
929
17
1
1
230,239
0
W
Hera
13,113
937
48
3
0
205,755
0
W
Hel
13,011
929
58
4
1
212,996
0
L
Loki
12,103
865
10
1
0
227,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role