Player Matchup

Merlin
Merlin
BuccShotsx
Merlin
Level 6
God Stats
3W - 2L
1,645 SR
Queue Stats
5W - 8L
1,342 Elo+
Solo
Cthulhu
Cthulhu
Winterwarlock86
Cthulhu
Level 127
God Stats
3W - 7L
1,193 SR
Queue Stats
179W - 239L
1,311 Elo+
Party 1
Cernunnos
Cernunnos
goatcheesecobble
Cernunnos
Level 86
God Stats
9W - 21L
1,345 SR
Queue Stats
450W - 602L
1,237 Elo+
Party 1
Team Averages
Level 73
1,395 SR
1,297 Elo+

VS

Team Averages
Level 84
1,313 SR
1,260 Elo+
Morgan Le Fay
Morgan Le Fay
Boots1889
Morgan Le Fay
Level 89
God Stats
2W - 3L
1,306 SR
Queue Stats
76W - 142L
1,204 Elo+
Party 2
Fafnir
Fafnir
phoenix81
Fafnir
Level 129
God Stats
0W - 1L
1,314 SR
Queue Stats
234W - 369L
1,263 Elo+
Party 2
Camazotz
Camazotz
trexterminater3
Camazotz
Level 35
God Stats
12W - 21L
1,319 SR
Queue Stats
190W - 268L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BuccShotsx
Merlin
15
0 / 4 / 6
11,664
583
14,451
14,745
5,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
6 / 5 / 9
15,148
757
15,257
28,063
35,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
19
10 / 3 / 4
14,389
719
25,073
16,577
7,051
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Boots1889
Morgan Le Fay
16
2 / 6 / 7
11,631
582
15,563
19,315
8,290
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
phoenix81
Fafnir
15
2 / 6 / 7
11,864
593
10,590
21,824
27,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
16
8 / 4 / 4
13,587
679
16,894
25,989
10,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
16
Kills
12
12
Deaths
16
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Boots1889
Morgan Le Fay
2
6
7
0.92
W
Merlin
BuccShotsx
Merlin
0
4
6
0.75
W
6
5
9
2.1
W
Cernunnos
10
3
4
4
L
Fafnir
phoenix81
Fafnir
2
6
7
0.92
L
Camazotz
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,781
Damage
43,047
59,385
Taken
67,128
47,483
Mitigated
45,384
15,040
Healing
23,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Boots1889
Morgan Le Fay
15,563
2,200
329
5,655
19,315
8,290
296
11,078
8,237
62,415
0
W
Merlin
BuccShotsx
Merlin
14,451
728
355
2,373
14,745
5,313
658
8,300
6,445
55,504
0
W
15,257
752
901
5,327
28,063
35,119
147
10,596
17,467
39,330
0
W
Cernunnos
25,073
16,252
595
5,489
16,577
7,051
1,176
7,257
9,320
0
71,623
L
Fafnir
phoenix81
Fafnir
10,590
2,732
0
2,183
21,824
27,012
57
6,350
15,474
26,544
0
L
Camazotz
16,894
6,317
0
15,720
25,989
10,082
0
12,280
13,709
0
51,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,201
Gold Earned
37,082
196
Minions Killed
179
0
Camps Cleared
0
1,019,564
Distance Traveled
1,005,987
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,631
582
99
5
0
284,655
0
W
Merlin
11,664
583
55
3
0
331,755
1
W
Cthulhu
15,148
757
40
2
0
357,796
1
W
Cernunnos
14,389
719
101
5
0
330,013
0
L
Fafnir
11,864
593
29
1
0
327,004
2
L
Camazotz
13,587
679
51
3
0
394,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role