Player Matchup

Merlin
Merlin
Gold III
NejKr0
Merlin
Gold III
Level 118
God Stats
53W - 53L
1,584 SR
Queue Stats
706W - 706L
1,566 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Ragga_lonecup
Cu Chulainn
Gold IV
Level 149
God Stats
1W - 3L
1,774 SR
Queue Stats
826W - 817L
1,521 MMR
Solo
Vamana
Vamana
Gold III
jackalexander88
Vamana
Gold III
Level 142
God Stats
1W - 2L
1,447 SR
Queue Stats
112W - 117L
1,522 MMR
Solo
Skadi
Skadi
Gold V
tv_skysgaming
Skadi
Gold V
Level 121
God Stats
27W - 14L
1,640 SR
Queue Stats
733W - 754L
1,471 MMR
Solo
Sylvanus
Sylvanus
Gold II
zKitton
Sylvanus
Gold II
Level 157
God Stats
22W - 26L
1,483 SR
Queue Stats
615W - 601L
1,473 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,585 SR
1,511 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,662 SR
1,511 MMR
Ganesha
Ganesha
Gold IV
Aaokii
Ganesha
Gold IV
Level 134
God Stats
5W - 0L
1,880 SR
Queue Stats
579W - 588L
1,363 MMR
Solo
Sol
Sol
Gold II
Masta-_-Wes
Sol
Gold II
Level 120
God Stats
27W - 26L
1,534 SR
Queue Stats
279W - 270L
1,488 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
MatiusTheBaldOne
Erlang Shen
Gold III
Level 69
God Stats
22W - 9L
1,727 SR
Queue Stats
130W - 126L
1,545 MMR
Solo
Izanami
Izanami
Gold II
SeveenDz
Izanami
Gold II
Level 118
God Stats
45W - 23L
1,677 SR
Queue Stats
96W - 85L
1,537 MMR
Party 1
Serqet
Serqet
Gold I
nG Valkyy
Serqet
Gold I
Level 106
God Stats
15W - 12L
1,495 SR
Queue Stats
74W - 64L
1,619 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NejKr0
Merlin
19
2 / 3 / 1
12,722
454
12,403
9,577
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Ragga_lonecup
Cu Chulainn
19
5 / 9 / 1
12,907
461
20,132
32,394
40,629
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 2 / 1
12,495
446
8,033
17,060
12,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
3 / 6 / 2
13,775
492
20,298
21,944
8,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
zKitton
Sylvanus
18
2 / 6 / 4
11,455
409
11,666
29,151
33,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Morgan Le FayGilgameshAthenaKaliSet

VS

Bans
ScyllaArtemisCabrakanAo KuangTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aaokii
Ganesha
19
0 / 4 / 16
14,010
500
6,574
27,506
29,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 1 / 6
17,014
608
17,350
23,384
9,020
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
MatiusTheBaldOne
Erlang Shen
20
5 / 7 / 6
16,915
604
17,793
25,168
20,502
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
SeveenDz
Izanami
20
9 / 1 / 10
17,997
643
25,846
18,734
11,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
nG Valkyy
Serqet
20
9 / 1 / 14
16,520
590
19,146
21,709
19,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
14
Kills
26
26
Deaths
14
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Aaokii
Ganesha
0
4
16
2
W
3
1
6
6
W
Erlang Shen
MatiusTheBaldOne
Erlang Shen
5
7
6
1.14
L
Merlin
NejKr0
Merlin
2
3
1
0.83
L
Cu Chulainn
Ragga_lonecup
Cu Chulainn
5
9
1
0.61
W
Izanami
SeveenDz
Izanami
9
1
10
14
L
2
2
1
1.25
W
Serqet
nG Valkyy
Serqet
9
1
14
16
L
3
6
2
0.67
L
Sylvanus
zKitton
Sylvanus
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,532
Damage
86,709
110,126
Taken
116,501
98,137
Mitigated
89,954
25,601
Healing
46,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Aaokii
Ganesha
6,574
720
333
6,265
27,506
29,984
0
8,238
19,268
37,568
0
W
17,350
3,540
0
15,885
23,384
9,020
667
4,606
18,778
139,462
0
W
Erlang Shen
MatiusTheBaldOne
Erlang Shen
17,793
11,916
0
8,863
25,168
20,502
6,532
2,644
22,524
0
116,541
L
Merlin
NejKr0
Merlin
12,403
421
0
1,240
9,577
3,235
0
3,110
6,125
107,281
0
L
Cu Chulainn
Ragga_lonecup
Cu Chulainn
20,132
4,294
0
2,868
32,394
40,629
113
3,036
28,579
1,091
79,536
W
Izanami
SeveenDz
Izanami
25,846
20,056
0
11,263
18,734
11,385
7,507
5,406
13,328
0
188,009
L
8,033
4,122
0
6,455
17,060
12,217
32
1,104
14,765
0
98,978
W
Serqet
nG Valkyy
Serqet
19,146
6,114
0
3,582
21,709
19,063
621
4,844
16,865
0
116,836
L
20,298
9,838
0
5,984
21,944
8,145
1,508
11,715
8,823
0
115,188
L
Sylvanus
zKitton
Sylvanus
11,666
2,229
1,160
7,894
29,151
33,911
78
5,195
23,524
47,184
14,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,354
Gold Earned
82,456
734
Minions Killed
875
0
Camps Cleared
0
2,531,300
Distance Traveled
2,877,176
40
Wards Purchased
53
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,010
500
26
1
0
573,357
14
W
Sol
17,014
608
229
8
0
545,936
7
W
Erlang Shen
16,915
604
181
6
0
530,962
13
L
Merlin
12,722
454
177
6
0
494,857
11
L
Cu Chulainn
12,907
461
117
4
0
463,049
11
W
Izanami
17,997
643
279
10
0
560,341
13
L
Vamana
12,495
446
157
6
0
599,644
2
W
Serqet
16,520
590
160
6
0
666,580
6
L
Skadi
13,775
492
179
6
0
481,119
14
L
Sylvanus
11,455
409
104
4
0
492,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role