Player Matchup

Scylla
Scylla
Codpoo
Scylla
Level 46
God Stats
0W - 1L
1,218 SR
Queue Stats
106W - 70L
1,609 Elo+
Solo
Artemis
Artemis
ONLINEWITHBABES
Artemis
Level 42
God Stats
0W - 2L
1,430 SR
Queue Stats
4W - 10L
1,293 Elo+
Party 3
Danzaburou
Danzaburou
SoopaKlutch
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,194 Elo+
Party 3
Ymir
Ymir
iceddcoffee
Ymir
Level 14
God Stats
15W - 15L
1,603 SR
Queue Stats
35W - 39L
1,414 Elo+
Party 2
Chaac
Chaac
zSpecterNYC
Chaac
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,357 Elo+
Party 2
Team Averages
Level 38
1,450 SR
1,373 Elo+

VS

Team Averages
Level 112
1,732 SR
1,712 Elo+
Danzaburou
Danzaburou
JeefyJuff
Danzaburou
Level 42
God Stats
55W - 10L
1,872 SR
Queue Stats
135W - 29L
1,872 Elo+
Party 1
Bellona
Bellona
Ledudeoverthere
Bellona
Level 114
God Stats
25W - 14L
1,628 SR
Queue Stats
448W - 272L
1,655 Elo+
Party 1
Kuzenbo
Kuzenbo
Nikon1k
Kuzenbo
Level 157
God Stats
12W - 8L
1,635 SR
Queue Stats
600W - 317L
1,688 Elo+
Party 1
Nu Wa
Nu Wa
Silenhuntr
Nu Wa
Level 128
God Stats
15W - 4L
1,795 SR
Queue Stats
371W - 222L
1,672 Elo+
Party 1
Eset
Eset
ThatStupidNerd
Eset
Level 118
God Stats
28W - 13L
1,729 SR
Queue Stats
414W - 243L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Codpoo
Scylla
15
2 / 3 / 0
9,583
958
16,015
8,042
2,489
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 7 / 3
9,046
905
12,218
12,617
3,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
SoopaKlutch
Danzaburou
15
0 / 6 / 1
8,395
840
3,199
12,089
3,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 9 / 2
8,846
885
4,885
22,284
19,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 12 / 2
8,934
893
8,502
26,117
14,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

96

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JeefyJuff
Danzaburou
18
3 / 1 / 24
10,129
1,013
9,553
6,470
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 1 / 26
11,662
1,166
12,512
15,650
17,671
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Nikon1k
Kuzenbo
18
5 / 1 / 24
10,731
1,073
10,686
11,295
17,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
19
12 / 0 / 25
11,647
1,165
24,148
7,647
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
11 / 0 / 21
11,632
1,163
19,196
7,001
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
157
3
Kills
37
37
Deaths
3
8
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Scylla
Codpoo
Scylla
2
3
0
0.67
W
Danzaburou
JeefyJuff
Danzaburou
3
1
24
15
W
6
1
26
19
W
Kuzenbo
Nikon1k
Kuzenbo
5
1
24
17
L
0
7
3
0.21
W
Nu Wa
12
0
25
24.5
L
Danzaburou
SoopaKlutch
Danzaburou
0
6
1
0.08
W
11
0
21
21.5
L
0
9
2
0.11
L
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,819
Damage
76,095
81,149
Taken
48,063
43,305
Mitigated
44,181
4,677
Healing
11,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Codpoo
Scylla
16,015
1,144
0
375
8,042
2,489
0
5,137
2,527
49,822
0
W
Danzaburou
JeefyJuff
Danzaburou
9,553
5,595
0
1,540
6,470
3,113
0
2,592
3,878
0
23,286
W
12,512
3,546
1,290
1,816
15,650
17,671
0
6,549
9,101
0
22,168
W
Kuzenbo
Nikon1k
Kuzenbo
10,686
3,119
0
1,465
11,295
17,449
0
4,892
6,403
18,647
0
L
12,218
3,524
0
290
12,617
3,747
0
9,224
2,979
0
38,202
W
Nu Wa
24,148
4,384
638
1,467
7,647
2,682
0
3,928
3,719
48,782
0
L
Danzaburou
SoopaKlutch
Danzaburou
3,199
1,119
0
957
12,089
3,923
0
8,756
2,953
0
14,542
W
19,196
1,930
1,782
1,304
7,001
3,266
0
2,939
4,062
30,291
0
L
4,885
184
0
0
22,284
19,060
0
12,856
8,761
19,136
0
L
8,502
1,620
0
3,055
26,117
14,086
0
15,238
9,899
0
23,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,804
Gold Earned
55,801
194
Minions Killed
167
3
Camps Cleared
5
852,335
Distance Traveled
1,071,464
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,583
958
69
7
1
196,726
0
W
Danzaburou
10,129
1,013
38
4
0
185,791
0
W
Bellona
11,662
1,166
23
2
0
224,668
0
W
Kuzenbo
10,731
1,073
8
1
1
235,265
1
L
Artemis
9,046
905
40
4
1
178,924
0
W
Nu Wa
11,647
1,165
66
7
1
208,998
0
L
Danzaburou
8,395
840
18
2
0
143,328
0
W
Eset
11,632
1,163
32
3
3
216,742
0
L
Ymir
8,846
885
40
4
1
177,570
0
L
Chaac
8,934
893
27
3
0
155,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role