Player Matchup

Hachiman
Hachiman
Themurf32
Hachiman
Level 155
God Stats
2W - 5L
1,436 SR
Queue Stats
585W - 628L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Tsazo
Guan Yu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,494 Elo+
Party 3
Amaterasu
Amaterasu
UummuU
Amaterasu
Level 96
God Stats
1W - 2L
1,537 SR
Queue Stats
58W - 48L
1,562 Elo+
Party 3
Merlin
Merlin
xIscariotex
Merlin
Level 159
God Stats
3W - 3L
1,608 SR
Queue Stats
99W - 124L
1,472 Elo+
Party 2
Cabrakan
Cabrakan
xXAtticuzXx
Cabrakan
Level 149
God Stats
2W - 2L
1,462 SR
Queue Stats
43W - 53L
1,396 Elo+
Party 2
Team Averages
Level 137
1,509 SR
1,485 Elo+

VS

Team Averages
Level 146
1,421 SR
1,504 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
AsgaardQc
Chang'e
Level 160
God Stats
17W - 14L
1,472 SR
Queue Stats
2,028W - 2,128L
1,455 Elo+
Solo
Discordia
Discordia
Gotcha Stressin
Discordia
Level 129
God Stats
3W - 5L
1,170 SR
Queue Stats
249W - 223L
1,600 Elo+
Solo
Freya
Freya
I Pranx I
Freya
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 105L
1,509 Elo+
Party 1
Merlin
Merlin
PlatnumKing
Merlin
Level 127
God Stats
1W - 2L
1,462 SR
Queue Stats
145W - 159L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Themurf32
Hachiman
17
7 / 3 / 5
10,528
810
13,491
13,099
6,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Tsazo
Guan Yu
18
6 / 2 / 8
10,894
838
4,398
17,768
19,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
UummuU
Amaterasu
17
8 / 4 / 8
10,635
818
7,583
18,855
18,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
1 / 3 / 13
9,745
750
14,863
12,276
5,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
xXAtticuzXx
Cabrakan
17
3 / 3 / 14
11,048
850
9,495
22,057
21,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 6 / 4
9,221
709
12,021
10,598
8,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
AsgaardQc
Chang'e
15
1 / 5 / 6
8,214
632
4,856
10,402
9,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Gotcha Stressin
Discordia
17
4 / 4 / 6
9,933
764
11,087
10,268
4,388
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
I Pranx I
Freya
17
3 / 5 / 7
9,106
700
12,877
13,060
6,593
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
16
2 / 5 / 5
8,735
672
12,931
8,473
3,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
43
25
Kills
15
15
Deaths
25
48
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
6
4
1.17
L
Chang'e
AsgaardQc
Chang'e
1
5
6
0.8
L
Discordia
Gotcha Stressin
Discordia
4
4
6
1.75
L
Freya
I Pranx I
Freya
3
5
7
1.3
L
Merlin
2
5
5
0.9
W
Hachiman
Themurf32
Hachiman
7
3
5
3.17
W
Guan Yu
Tsazo
Guan Yu
6
2
8
5
W
Amaterasu
UummuU
Amaterasu
8
4
8
3
W
Merlin
1
3
13
2.5
W
Cabrakan
xXAtticuzXx
Cabrakan
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,830
Damage
53,772
84,055
Taken
52,801
72,502
Mitigated
32,022
33,239
Healing
13,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,021
2,609
193
1,080
10,598
8,048
0
5,542
5,056
379
13,651
L
Chang'e
AsgaardQc
Chang'e
4,856
57
1,827
2,462
10,402
9,452
0
5,805
4,597
11,514
0
L
Discordia
Gotcha Stressin
Discordia
11,087
32
86
2,591
10,268
4,388
0
4,840
5,428
20,679
0
L
Freya
I Pranx I
Freya
12,877
4,084
730
4,115
13,060
6,593
0
4,764
8,296
25,189
0
L
Merlin
12,931
198
142
371
8,473
3,541
0
3,407
5,066
34,249
0
W
Hachiman
Themurf32
Hachiman
13,491
4,889
0
2,711
13,099
6,780
2,731
9,703
3,355
0
31,044
W
Guan Yu
Tsazo
Guan Yu
4,398
276
7,628
5,793
17,768
19,667
995
8,291
9,388
0
15,530
W
Amaterasu
UummuU
Amaterasu
7,583
3,679
600
3,268
18,855
18,797
261
7,981
8,568
0
13,865
W
Merlin
14,863
480
1,872
2,775
12,276
5,736
1,496
6,049
6,099
37,398
0
W
Cabrakan
xXAtticuzXx
Cabrakan
9,495
726
1,997
6,595
22,057
21,522
235
9,932
11,945
19,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,850
Gold Earned
45,209
141
Minions Killed
107
0
Camps Cleared
0
1,200,674
Distance Traveled
929,576
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,221
709
7
1
0
169,829
0
L
Chang'e
8,214
632
15
1
0
154,034
2
L
Discordia
9,933
764
10
1
0
179,651
0
L
Freya
9,106
700
27
2
0
201,368
2
L
Merlin
8,735
672
48
4
0
224,694
0
W
Hachiman
10,528
810
32
2
0
216,047
1
W
Guan Yu
10,894
838
24
2
0
262,359
1
W
Amaterasu
10,635
818
19
1
0
238,699
1
W
Merlin
9,745
750
47
4
0
250,675
0
W
Cabrakan
11,048
850
19
1
0
232,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role