Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Anita_Diccinme
Cerberus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 34L
1,641 Elo+
Solo
Danzaburou
Danzaburou
LewistheDog
Danzaburou
Level 15
God Stats
4W - 7L
1,425 SR
Queue Stats
46W - 36L
1,487 Elo+
Solo
Kukulkan
Kukulkan
angel-melga2
Kukulkan
Level 29
God Stats
4W - 4L
1,712 SR
Queue Stats
31W - 31L
1,514 Elo+
Solo
Da Ji
Da Ji
nomoohyn
Da Ji
Level 17
God Stats
1W - 2L
1,777 SR
Queue Stats
47W - 52L
1,503 Elo+
Solo
Team Averages
Level 23
1,583 SR
1,529 Elo+

VS

Team Averages
Level 56
1,545 SR
1,540 Elo+
Ymir
Ymir
BigshermYT
Ymir
Level 8
God Stats
2W - 0L
1,716 SR
Queue Stats
3W - 1L
1,563 Elo+
Party 2
Heimdallr
Heimdallr
GlitzyBirch3857
Heimdallr
Level 159
God Stats
29W - 29L
1,352 SR
Queue Stats
479W - 481L
1,626 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ilovejohn
Morgan Le Fay
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,479 Elo+
Party 1
Bellona
Bellona
PokyOrangeKitty
Bellona
Level 78
God Stats
33W - 19L
1,682 SR
Queue Stats
205W - 198L
1,526 Elo+
Party 1
Osiris
Osiris
zombsmasher
Osiris
Level 24
God Stats
2W - 1L
1,475 SR
Queue Stats
74W - 60L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 1 / 0
5,536
461
1,831
8,730
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
12
1 / 1 / 0
6,906
576
7,592
7,886
4,778
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
LewistheDog
Danzaburou
8
1 / 1 / 0
5,380
448
2,567
3,551
938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
angel-melga2
Kukulkan
10
0 / 3 / 1
5,818
485
2,144
5,042
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
nomoohyn
Da Ji
9
1 / 5 / 2
5,835
486
3,242
8,616
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,544
545
5,020
8,627
4,795
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
GlitzyBirch3857
Heimdallr
13
3 / 0 / 0
7,135
595
4,265
6,522
1,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Ilovejohn
Morgan Le Fay
11
1 / 1 / 4
6,510
543
3,353
3,186
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 3
7,062
589
3,640
6,088
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
10
3 / 1 / 2
5,915
493
4,273
7,299
4,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
11
11
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
L
Cerberus
1
1
0
1
W
1
1
0
1
W
Heimdallr
GlitzyBirch3857
Heimdallr
3
0
0
3
W
Morgan Le Fay
Ilovejohn
Morgan Le Fay
1
1
4
3
L
Danzaburou
LewistheDog
Danzaburou
1
1
0
1
W
3
0
3
4.5
L
Kukulkan
angel-melga2
Kukulkan
0
3
1
0.17
L
Da Ji
nomoohyn
Da Ji
1
5
2
0.4
W
Osiris
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,376
Damage
20,551
33,825
Taken
31,722
14,969
Mitigated
16,451
13,119
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,831
913
588
3,860
8,730
4,906
0
992
7,615
21,800
0
L
Cerberus
7,592
378
0
4,442
7,886
4,778
0
3,572
3,928
42,557
0
W
5,020
1,693
0
2,792
8,627
4,795
0
4,458
4,169
31,054
0
W
Heimdallr
GlitzyBirch3857
Heimdallr
4,265
2,825
0
3,523
6,522
1,986
1,130
1,415
5,107
0
48,607
W
Morgan Le Fay
Ilovejohn
Morgan Le Fay
3,353
262
0
1,030
3,186
1,043
234
1,242
1,944
31,129
0
L
Danzaburou
LewistheDog
Danzaburou
2,567
1,139
156
1,431
3,551
938
0
0
3,551
0
24,570
W
3,640
937
0
2,456
6,088
3,680
0
1,812
4,276
0
46,171
L
Kukulkan
angel-melga2
Kukulkan
2,144
240
0
250
5,042
1,722
0
1,237
3,709
32,975
0
L
Da Ji
nomoohyn
Da Ji
3,242
568
0
2,392
8,616
2,625
0
1,865
6,644
0
26,299
W
Osiris
4,273
1,245
0
3,132
7,299
4,947
0
2,640
4,659
0
19,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,475
Gold Earned
33,166
318
Minions Killed
376
0
Camps Cleared
0
1,006,850
Distance Traveled
1,159,433
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,536
461
25
2
0
209,518
1
L
Cerberus
6,906
576
103
9
0
228,924
3
W
Ymir
6,544
545
76
6
0
231,636
1
W
Heimdallr
7,135
595
100
8
0
218,783
4
W
Morgan Le Fay
6,510
543
78
7
0
217,013
2
L
Danzaburou
5,380
448
59
5
0
146,413
1
W
Bellona
7,062
589
89
7
0
264,894
5
L
Kukulkan
5,818
485
75
6
0
203,639
2
L
Da Ji
5,835
486
56
5
0
218,356
0
W
Osiris
5,915
493
33
3
0
227,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role