Player Matchup

Serqet
Serqet
 
Serqet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
AmiableDaisy438
Osiris
Level 26
God Stats
11W - 12L
1,484 SR
Queue Stats
42W - 55L
1,399 Elo+
Party 2
Bacchus
Bacchus
AndradePT
Bacchus
Level 20
God Stats
2W - 1L
1,753 SR
Queue Stats
58W - 47L
1,542 Elo+
Solo
Cernunnos
Cernunnos
brokebrake
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,371 Elo+
Solo
Chernobog
Chernobog
hayatlavsatan
Chernobog
Level 2
God Stats
0W - 3L
1,245 SR
Queue Stats
0W - 4L
1,107 Elo+
Solo
Team Averages
Level 21
1,496 SR
1,384 Elo+

VS

Team Averages
Level 17
1,553 SR
1,343 Elo+
Chang'e
Chang'e
Akvokrom
Chang'e
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 77L
1,407 Elo+
Solo
Fenrir
Fenrir
ArjangRa
Fenrir
Level 19
God Stats
6W - 11L
1,520 SR
Queue Stats
83W - 105L
1,150 Elo+
Party 1
Cthulhu
Cthulhu
Flw3r
Cthulhu
Level 20
God Stats
1W - 2L
1,628 SR
Queue Stats
68W - 91L
1,204 Elo+
Party 1
Chronos
Chronos
MajorShoryukage
Chronos
Level 16
God Stats
4W - 1L
1,513 SR
Queue Stats
26W - 22L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
chacho19
Sun Wukong
Level 8
God Stats
5W - 4L
1,602 SR
Queue Stats
14W - 10L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
5 / 6 / 3
11,464
498
12,329
18,067
6,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 6 / 4
11,738
510
17,253
20,898
16,241
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
AndradePT
Bacchus
16
6 / 2 / 5
11,751
511
14,475
20,613
27,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
brokebrake
Cernunnos
16
3 / 10 / 3
10,474
455
6,454
14,942
5,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
hayatlavsatan
Chernobog
14
1 / 9 / 1
9,575
416
3,427
12,871
4,787
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Akvokrom
Chang'e
18
9 / 4 / 6
11,853
515
18,542
15,143
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
ArjangRa
Fenrir
15
3 / 3 / 6
9,978
434
6,851
16,654
8,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Flw3r
Cthulhu
16
3 / 5 / 15
10,327
449
9,088
16,553
14,452
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
15 / 3 / 5
13,998
609
22,782
18,094
7,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
chacho19
Sun Wukong
16
3 / 5 / 12
10,457
455
8,834
15,540
9,742
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
20
Kills
33
33
Deaths
20
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
6
3
1.08
W
Chang'e
Akvokrom
Chang'e
9
4
6
3
L
5
6
4
1.17
L
Bacchus
AndradePT
Bacchus
6
2
5
4.25
W
Fenrir
ArjangRa
Fenrir
3
3
6
2
W
Cthulhu
Flw3r
Cthulhu
3
5
15
2.1
W
15
3
5
5.83
L
Cernunnos
brokebrake
Cernunnos
3
10
3
0.45
W
Sun Wukong
chacho19
Sun Wukong
3
5
12
1.8
L
Chernobog
hayatlavsatan
Chernobog
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,938
Damage
66,097
87,391
Taken
81,984
60,917
Mitigated
45,378
9,672
Healing
20,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
12,329
1,687
0
1,444
18,067
6,907
0
8,867
9,200
0
76,343
W
Chang'e
Akvokrom
Chang'e
18,542
1,325
1,550
5,440
15,143
5,180
330
2,694
11,724
70,319
0
L
17,253
5,279
0
4,421
20,898
16,241
207
10,427
10,471
11,358
54,738
L
Bacchus
AndradePT
Bacchus
14,475
2,178
0
2,998
20,613
27,146
0
13,001
7,612
38,362
0
W
Fenrir
ArjangRa
Fenrir
6,851
1,330
0
5,128
16,654
8,780
609
4,126
12,528
0
47,326
W
Cthulhu
Flw3r
Cthulhu
9,088
650
725
470
16,553
14,452
47
3,766
11,442
33,807
0
W
22,782
10,478
0
5,582
18,094
7,224
3,752
4,343
13,148
125,623
0
L
Cernunnos
brokebrake
Cernunnos
6,454
2,283
0
809
14,942
5,836
671
11,877
3,065
0
55,879
W
Sun Wukong
chacho19
Sun Wukong
8,834
1,630
0
1,748
15,540
9,742
197
2,791
12,037
0
43,968
L
Chernobog
hayatlavsatan
Chernobog
3,427
2,046
0
0
12,871
4,787
2,312
6,240
6,631
0
37,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,002
Gold Earned
56,613
429
Minions Killed
518
0
Camps Cleared
0
1,913,845
Distance Traveled
2,037,531
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,464
498
97
4
0
414,388
5
W
Chang'e
11,853
515
124
5
0
400,866
5
L
Osiris
11,738
510
115
5
0
425,485
1
L
Bacchus
11,751
511
47
2
0
456,012
1
W
Fenrir
9,978
434
75
3
0
403,330
1
W
Cthulhu
10,327
449
48
2
0
383,746
1
W
Chronos
13,998
609
186
8
0
426,984
5
L
Cernunnos
10,474
455
99
4
0
320,875
0
W
Sun Wukong
10,457
455
85
4
0
422,605
0
L
Chernobog
9,575
416
71
3
0
297,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role