Player Matchup

Ares
Ares
Hallorback
Ares
Level 4
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 4L
1,309 Elo+
Party 2
Cthulhu
Cthulhu
ItsNickYT
Cthulhu
Level 22
God Stats
6W - 6L
1,217 SR
Queue Stats
8W - 8L
1,346 Elo+
Solo
Freya
Freya
LovelyLove0408
Freya
Level 24
God Stats
4W - 4L
1,275 SR
Queue Stats
52W - 76L
1,313 Elo+
Party 3
Cerberus
Cerberus
RSHMAMSEL
Cerberus
Level 8
God Stats
3W - 2L
1,568 SR
Queue Stats
9W - 14L
1,362 Elo+
Party 2
Merlin
Merlin
ittoo157
Merlin
Level 17
God Stats
27W - 38L
1,415 SR
Queue Stats
36W - 47L
1,374 Elo+
Party 3
Team Averages
Level 15
1,356 SR
1,341 Elo+

VS

Team Averages
Level 25
1,417 SR
1,410 Elo+
Chaac
Chaac
Gingie808
Chaac
Level 26
God Stats
13W - 9L
1,452 SR
Queue Stats
60W - 69L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
KlngStarKlng
Sun Wukong
Level 27
God Stats
5W - 4L
1,400 SR
Queue Stats
211W - 243L
1,439 Elo+
Solo
Discordia
Discordia
NeffKttn
Discordia
Level 27
God Stats
3W - 5L
1,429 SR
Queue Stats
67W - 73L
1,370 Elo+
Party 1
Da Ji
Da Ji
evieisonline
Da Ji
Level 18
God Stats
9W - 15L
1,365 SR
Queue Stats
62W - 68L
1,406 Elo+
Party 1
Hun Batz
Hun Batz
vampyKarkat
Hun Batz
Level 27
God Stats
3W - 5L
1,440 SR
Queue Stats
244W - 250L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 6
10,953
843
3,663
22,685
24,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
ItsNickYT
Cthulhu
18
1 / 3 / 8
11,809
908
11,766
22,880
28,130
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
6 / 15 / 2
12,846
988
14,956
26,942
9,899
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
RSHMAMSEL
Cerberus
19
0 / 5 / 5
11,512
886
2,542
20,060
25,109
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
ittoo157
Merlin
18
3 / 12 / 5
12,301
946
30,066
23,565
8,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gingie808
Chaac
20
5 / 5 / 25
13,553
1,043
19,321
21,844
16,050
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
KlngStarKlng
Sun Wukong
20
6 / 0 / 23
13,229
1,018
19,823
17,294
17,413
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
NeffKttn
Discordia
20
14 / 3 / 17
14,399
1,108
35,896
10,481
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 1 / 11
13,747
1,057
20,142
13,519
5,767
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
vampyKarkat
Hun Batz
20
4 / 1 / 12
12,346
950
11,707
9,747
3,813
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
129
10
Kills
41
41
Deaths
10
26
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Chaac
Gingie808
Chaac
5
5
25
3.5
L
0
6
6
0.5
L
Cthulhu
ItsNickYT
Cthulhu
1
3
8
1.67
W
Sun Wukong
KlngStarKlng
Sun Wukong
6
0
23
17.5
L
6
15
2
0.47
W
Discordia
NeffKttn
Discordia
14
3
17
7.5
L
Cerberus
RSHMAMSEL
Cerberus
0
5
5
0.5
W
12
1
11
17.5
L
Merlin
ittoo157
Merlin
3
12
5
0.46
W
Hun Batz
vampyKarkat
Hun Batz
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,993
Damage
106,889
116,132
Taken
72,885
96,378
Mitigated
46,885
5,403
Healing
13,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Gingie808
Chaac
19,321
5,213
0
6,367
21,844
16,050
0
19,340
2,504
0
38,096
L
3,663
638
0
0
22,685
24,276
0
7,321
15,120
19,700
0
L
Cthulhu
ItsNickYT
Cthulhu
11,766
916
0
0
22,880
28,130
0
5,525
16,973
33,412
0
W
Sun Wukong
KlngStarKlng
Sun Wukong
19,823
3,038
0
1,475
17,294
17,413
0
14,937
2,357
0
33,715
L
14,956
5,333
0
2,914
26,942
9,899
0
7,949
18,671
20,516
0
W
Discordia
NeffKttn
Discordia
35,896
3,086
0
1,073
10,481
3,842
0
9,411
1,070
53,544
0
L
Cerberus
RSHMAMSEL
Cerberus
2,542
609
0
966
20,060
25,109
0
5,739
14,037
25,085
0
W
20,142
4,992
0
3,466
13,519
5,767
0
11,344
2,175
0
30,583
L
Merlin
ittoo157
Merlin
30,066
1,747
350
1,173
23,565
8,964
0
7,838
15,435
60,412
0
W
Hun Batz
vampyKarkat
Hun Batz
11,707
1,518
0
1,068
9,747
3,813
0
7,961
1,786
0
46,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,421
Gold Earned
67,274
204
Minions Killed
214
4
Camps Cleared
7
1,066,881
Distance Traveled
1,266,076
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,553
1,043
55
4
0
218,918
0
L
Ares
10,953
843
29
2
1
172,553
0
L
Cthulhu
11,809
908
38
3
0
256,210
0
W
Sun Wukong
13,229
1,018
25
2
0
318,837
3
L
Freya
12,846
988
13
1
1
217,835
1
W
Discordia
14,399
1,108
43
3
1
238,097
0
L
Cerberus
11,512
886
48
4
0
181,603
0
W
Da Ji
13,747
1,057
16
1
5
222,472
0
L
Merlin
12,301
946
76
6
2
238,680
0
W
Hun Batz
12,346
950
75
6
1
267,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role