Player Matchup

Izanami
Izanami
ArguedJustin
Izanami
Level 128
God Stats
23W - 28L
1,359 SR
Queue Stats
92W - 111L
1,351 Elo+
Party 2
Fenrir
Fenrir
BibbedBrute5
Fenrir
Level 44
God Stats
5W - 5L
1,532 SR
Queue Stats
68W - 66L
1,466 Elo+
Party 3
Cerberus
Cerberus
ElementGod1
Cerberus
Level 82
God Stats
8W - 11L
1,567 SR
Queue Stats
224W - 230L
1,461 Elo+
Party 3
Medusa
Medusa
OG Nighty
Medusa
Level 25
God Stats
12W - 10L
1,466 SR
Queue Stats
22W - 18L
1,444 Elo+
Party 3
Neith
Neith
TBlackDanteA
Neith
Level 16
God Stats
0W - 2L
1,255 SR
Queue Stats
4W - 12L
1,245 Elo+
Party 2
Team Averages
Level 59
1,436 SR
1,394 Elo+

VS

Team Averages
Level 52
1,478 SR
1,331 Elo+
Hades
Hades
MCtheFurious
Hades
Level 28
God Stats
1W - 2L
1,339 SR
Queue Stats
111W - 140L
1,302 Elo+
Party 1
Xbalanque
Xbalanque
Starr243803
Xbalanque
Level 38
God Stats
24W - 30L
1,450 SR
Queue Stats
101W - 144L
1,327 Elo+
Solo
Ra
Ra
Taterman1987
Ra
Level 23
God Stats
9W - 6L
1,590 SR
Queue Stats
22W - 34L
1,275 Elo+
Party 1
Gilgamesh
Gilgamesh
fifakilla16
Gilgamesh
Level 24
God Stats
24W - 35L
1,366 SR
Queue Stats
38W - 43L
1,295 Elo+
Party 1
Erlang Shen
Erlang Shen
spiralking1234
Erlang Shen
Level 147
God Stats
8W - 3L
1,642 SR
Queue Stats
227W - 231L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArguedJustin
Izanami
16
3 / 6 / 0
10,361
545
11,762
15,099
4,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
14
4 / 2 / 3
9,932
523
4,786
12,093
5,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
ElementGod1
Cerberus
9
1 / 1 / 1
7,428
391
430
3,819
1,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
OG Nighty
Medusa
14
4 / 4 / 3
9,559
503
10,763
9,546
3,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 5 / 1
10,415
548
6,078
13,854
4,839
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 5
10,343
544
13,397
13,704
11,153
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
Starr243803
Xbalanque
15
1 / 6 / 1
9,498
500
8,006
10,482
4,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 1
8,320
438
1,704
7,168
2,252
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
fifakilla16
Gilgamesh
14
1 / 3 / 3
8,622
454
2,906
11,143
6,838
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
spiralking1234
Erlang Shen
18
8 / 1 / 6
11,547
608
8,972
15,316
10,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
16
Kills
18
18
Deaths
16
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArguedJustin
Izanami
3
6
0
0.5
L
Fenrir
4
2
3
2.75
L
Cerberus
ElementGod1
Cerberus
1
1
1
1.5
W
8
3
5
3.5
L
Medusa
OG Nighty
Medusa
4
4
3
1.38
W
Xbalanque
Starr243803
Xbalanque
1
6
1
0.25
L
4
5
1
0.9
W
0
3
1
0.17
W
Gilgamesh
fifakilla16
Gilgamesh
1
3
3
0.83
W
Erlang Shen
spiralking1234
Erlang Shen
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,819
Damage
34,985
54,411
Taken
57,813
19,862
Mitigated
34,382
10,880
Healing
14,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArguedJustin
Izanami
11,762
6,476
275
1,368
15,099
4,664
200
9,351
5,748
0
74,549
L
Fenrir
4,786
589
0
3,436
12,093
5,191
69
1,736
10,357
0
52,623
L
Cerberus
ElementGod1
Cerberus
430
0
0
247
3,819
1,626
0
348
3,471
6,218
0
W
13,397
2,357
280
3,872
13,704
11,153
1,022
0
13,704
47,838
0
L
Medusa
OG Nighty
Medusa
10,763
4,688
0
1,403
9,546
3,542
357
2,607
6,939
0
46,986
W
Xbalanque
Starr243803
Xbalanque
8,006
3,301
0
0
10,482
4,045
69
430
10,052
0
60,839
L
6,078
4,085
41
4,110
13,854
4,839
2,604
1,059
12,795
0
66,534
W
1,704
161
363
1,906
7,168
2,252
3,152
0
7,168
41,631
0
W
Gilgamesh
fifakilla16
Gilgamesh
2,906
660
0
43
11,143
6,838
0
0
11,143
0
45,554
W
Erlang Shen
spiralking1234
Erlang Shen
8,972
4,853
0
8,096
15,316
10,094
0
0
15,316
0
73,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,695
Gold Earned
48,330
429
Minions Killed
470
0
Camps Cleared
0
1,484,819
Distance Traveled
1,581,079
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,361
545
135
7
0
328,899
4
L
Fenrir
9,932
523
75
4
0
372,965
1
L
Cerberus
7,428
391
13
1
0
160,461
1
W
Hades
10,343
544
80
4
0
300,614
4
L
Medusa
9,559
503
78
4
0
305,855
1
W
Xbalanque
9,498
500
117
6
0
286,091
1
L
Neith
10,415
548
128
7
0
316,639
2
W
Ra
8,320
438
82
4
0
327,654
1
W
Gilgamesh
8,622
454
69
4
0
311,402
0
W
Erlang Shen
11,547
608
122
6
0
355,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role