Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ACplayzz
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,381 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Intothefr4y
Morgan Le Fay
Level 41
God Stats
23W - 32L
1,340 SR
Queue Stats
63W - 85L
1,276 Elo+
Party 1
Izanami
Izanami
Vrtchu
Izanami
Level 94
God Stats
11W - 7L
1,539 SR
Queue Stats
73W - 98L
1,419 Elo+
Party 2
Fenrir
Fenrir
raggedyjungle
Fenrir
Level 40
God Stats
18W - 23L
1,428 SR
Queue Stats
210W - 220L
1,316 Elo+
Party 1
Team Averages
Level 48
1,461 SR
1,378 Elo+

VS

Team Averages
Level 60
1,495 SR
1,414 Elo+
Anubis
Anubis
Hakin20
Anubis
Level 63
God Stats
8W - 16L
1,573 SR
Queue Stats
37W - 37L
1,314 Elo+
Party 4
Jormungandr
Jormungandr
JiggleNeck
Jormungandr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,569 Elo+
Party 3
Arachne
Arachne
Nomack
Arachne
Level 71
God Stats
6W - 6L
1,403 SR
Queue Stats
16W - 23L
1,343 Elo+
Party 3
King Arthur
King Arthur
Piinheiro
King Arthur
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 21L
1,309 Elo+
Party 4
Heimdallr
Heimdallr
PurePremium
Heimdallr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 28L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
19
8 / 4 / 3
12,246
583
12,938
14,067
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
17
2 / 2 / 14
11,450
545
5,689
17,509
17,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Intothefr4y
Morgan Le Fay
16
1 / 5 / 8
10,573
503
14,271
14,249
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Vrtchu
Izanami
20
13 / 1 / 6
14,684
699
19,044
9,758
3,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 8 / 10
12,391
590
14,718
19,187
10,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hakin20
Anubis
19
10 / 5 / 3
12,156
579
14,613
16,814
8,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
JiggleNeck
Jormungandr
15
4 / 5 / 4
9,937
473
6,841
14,643
12,193
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Nomack
Arachne
15
4 / 9 / 10
10,017
477
12,503
20,922
9,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Piinheiro
King Arthur
16
2 / 6 / 7
9,992
476
6,258
20,260
15,704
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
PurePremium
Heimdallr
14
0 / 7 / 3
8,377
399
6,011
13,719
5,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
47
32
Kills
20
20
Deaths
32
41
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
4
3
2.38
W
Ymir
2
2
14
4.5
L
Anubis
Hakin20
Anubis
10
5
3
2.3
W
Morgan Le Fay
Intothefr4y
Morgan Le Fay
1
5
8
1
L
Jormungandr
JiggleNeck
Jormungandr
4
5
4
1.2
L
Arachne
Nomack
Arachne
4
9
10
1
L
King Arthur
Piinheiro
King Arthur
2
6
7
0.92
L
Heimdallr
PurePremium
Heimdallr
0
7
3
0.21
W
Izanami
Vrtchu
Izanami
13
1
6
16
W
8
8
10
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,660
Damage
46,226
74,770
Taken
86,358
42,541
Mitigated
50,991
16,140
Healing
21,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
12,938
2,999
0
2,955
14,067
6,106
651
999
13,068
0
66,642
W
Ymir
5,689
228
0
680
17,509
17,087
898
5,563
11,946
40,267
0
L
Anubis
Hakin20
Anubis
14,613
364
0
8,544
16,814
8,694
520
7,259
9,555
80,137
0
W
Morgan Le Fay
Intothefr4y
Morgan Le Fay
14,271
2,086
845
4,578
14,249
5,091
317
7,810
6,439
63,883
0
L
Jormungandr
JiggleNeck
Jormungandr
6,841
2,122
0
1,521
14,643
12,193
0
2,771
11,872
24,393
0
L
Arachne
Nomack
Arachne
12,503
7,301
380
5,083
20,922
9,273
0
3,923
16,999
0
73,244
L
King Arthur
Piinheiro
King Arthur
6,258
1,192
0
3,575
20,260
15,704
174
4,265
15,995
0
44,232
L
Heimdallr
PurePremium
Heimdallr
6,011
2,544
0
2,349
13,719
5,127
413
1,742
11,977
0
46,047
W
Izanami
Vrtchu
Izanami
19,044
12,964
0
3,040
9,758
3,696
6,425
2,612
7,146
0
128,807
W
14,718
3,368
0
4,042
19,187
10,561
757
4,812
14,375
0
68,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,344
Gold Earned
50,479
573
Minions Killed
452
0
Camps Cleared
0
1,994,677
Distance Traveled
1,711,620
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,246
583
120
6
0
398,082
4
W
Ymir
11,450
545
61
3
0
417,812
0
L
Anubis
12,156
579
152
7
0
331,587
6
W
Morgan Le Fay
10,573
503
105
5
0
397,416
3
L
Jormungandr
9,937
473
26
1
0
388,477
3
L
Arachne
10,017
477
99
5
0
359,733
1
L
King Arthur
9,992
476
85
4
0
327,545
1
L
Heimdallr
8,377
399
90
4
0
304,278
5
W
Izanami
14,684
699
195
9
0
368,515
2
W
Fenrir
12,391
590
92
4
0
412,852
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role