Player Matchup

Guan Yu
Guan Yu
FreddieKane
Guan Yu
Level 16
God Stats
3W - 4L
1,189 SR
Queue Stats
29W - 28L
1,406 Elo+
Solo
Cernunnos
Cernunnos
GrandpaGotGray
Cernunnos
Level 18
God Stats
16W - 8L
1,712 SR
Queue Stats
55W - 41L
1,477 Elo+
Solo
Da Ji
Da Ji
Mr-HoodSHAGGY
Da Ji
Level 29
God Stats
147W - 135L
1,545 SR
Queue Stats
149W - 144L
1,509 Elo+
Party 1
Nox
Nox
TrillGodKaci
Nox
Level 14
God Stats
46W - 45L
1,447 SR
Queue Stats
71W - 60L
1,525 Elo+
Party 1
Izanami
Izanami
dadpounder
Izanami
Level 27
God Stats
113W - 119L
1,506 SR
Queue Stats
162W - 158L
1,489 Elo+
Party 1
Team Averages
Level 21
1,480 SR
1,482 Elo+

VS

Team Averages
Level 14
1,467 SR
1,491 Elo+
Sobek
Sobek
 
Sobek
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ElTipoDeLaCapa
Ra
Level 6
God Stats
5W - 6L
1,601 SR
Queue Stats
22W - 31L
1,405 Elo+
Party 2
Janus
Janus
Pitochile
Janus
Level 18
God Stats
0W - 2L
1,294 SR
Queue Stats
67W - 50L
1,474 Elo+
Party 3
Cthulhu
Cthulhu
VATANYL
Cthulhu
Level 6
God Stats
6W - 7L
1,638 SR
Queue Stats
6W - 7L
1,619 Elo+
Party 2
Izanami
Izanami
xYAG0x
Izanami
Level 28
God Stats
4W - 7L
1,303 SR
Queue Stats
96W - 74L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FreddieKane
Guan Yu
20
12 / 4 / 26
13,998
1,273
25,174
20,712
26,169
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
GrandpaGotGray
Cernunnos
20
10 / 7 / 23
12,998
1,182
25,056
27,918
10,701
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 2 / 25
12,872
1,170
21,199
11,924
4,924
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 1 / 34
12,634
1,149
18,928
9,096
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
dadpounder
Izanami
19
8 / 3 / 25
13,091
1,190
16,774
10,960
3,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
1 / 12 / 9
10,616
965
8,467
26,091
32,322
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
1 / 9 / 12
10,854
987
8,027
19,253
15,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Pitochile
Janus
18
6 / 12 / 8
12,179
1,107
20,972
20,928
6,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
VATANYL
Cthulhu
18
1 / 5 / 12
10,675
970
12,069
25,892
21,569
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
xYAG0x
Izanami
17
8 / 6 / 7
12,962
1,178
25,595
22,115
7,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
65
44
Kills
17
17
Deaths
44
133
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
12
9
0.46
L
1
9
12
0.78
W
Guan Yu
FreddieKane
Guan Yu
12
4
26
6.25
W
Cernunnos
GrandpaGotGray
Cernunnos
10
7
23
3.07
W
9
2
25
10.75
L
Janus
Pitochile
Janus
6
12
8
0.83
W
5
1
34
22
L
Cthulhu
VATANYL
Cthulhu
1
5
12
1.4
W
Izanami
dadpounder
Izanami
8
3
25
6.83
L
Izanami
xYAG0x
Izanami
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,131
Damage
75,130
80,610
Taken
114,279
49,208
Mitigated
83,257
27,220
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,467
716
0
947
26,091
32,322
0
5,313
20,241
24,230
0
L
8,027
1,080
1,631
2,733
19,253
15,378
0
5,428
13,435
25,040
0
W
Guan Yu
FreddieKane
Guan Yu
25,174
1,471
3,810
5,621
20,712
26,169
0
13,301
7,411
13,961
24,778
W
Cernunnos
GrandpaGotGray
Cernunnos
25,056
17,529
0
14,794
27,918
10,701
0
13,710
14,208
0
57,021
W
21,199
8,354
0
1,728
11,924
4,924
0
6,966
4,958
0
35,381
L
Janus
Pitochile
Janus
20,972
2,033
0
479
20,928
6,742
0
4,572
16,140
34,908
0
W
18,928
89
0
953
9,096
3,456
0
7,273
1,823
27,164
0
L
Cthulhu
VATANYL
Cthulhu
12,069
463
686
2,475
25,892
21,569
0
6,175
19,158
25,312
0
W
Izanami
dadpounder
Izanami
16,774
10,849
0
314
10,960
3,958
0
8,285
2,675
0
45,002
L
Izanami
xYAG0x
Izanami
25,595
20,149
0
4,613
22,115
7,246
0
4,243
17,596
0
58,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,593
Gold Earned
57,286
237
Minions Killed
204
14
Camps Cleared
3
1,052,820
Distance Traveled
967,452
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,616
965
18
2
0
183,177
1
L
Ra
10,854
987
32
3
0
204,806
0
W
Guan Yu
13,998
1,273
25
2
0
237,541
0
W
Cernunnos
12,998
1,182
75
7
4
178,752
0
W
Da Ji
12,872
1,170
21
2
9
232,574
0
L
Janus
12,179
1,107
36
3
1
183,114
0
W
Nox
12,634
1,149
30
3
1
227,701
0
L
Cthulhu
10,675
970
27
2
0
216,019
0
W
Izanami
13,091
1,190
86
8
0
176,252
1
L
Izanami
12,962
1,178
91
8
2
180,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role