Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
JAЅON
Hercules
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 16L
1,984 Elo+
Party 1
Raijin
Raijin
kingartie24
Raijin
Level 159
God Stats
5W - 1L
1,995 SR
Queue Stats
224W - 50L
2,142 Elo+
Party 1
Team Averages
Level 160
1,665 SR
1,876 Elo+

VS

Team Averages
Level 118
1,736 SR
1,827 Elo+
Izanami
Izanami
DarkUV
Izanami
Level 68
God Stats
7W - 4L
1,855 SR
Queue Stats
108W - 43L
1,846 Elo+
Party 2
Scylla
Scylla
Superwaffles
Scylla
Level 158
God Stats
2W - 5L
1,531 SR
Queue Stats
188W - 100L
1,863 Elo+
Solo
Athena
Athena
spoinkaboy
Athena
Level 129
God Stats
1W - 1L
1,823 SR
Queue Stats
71W - 35L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 1 / 8
9,180
706
6,346
7,860
5,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
JAЅON
Hercules
13
1 / 1 / 10
8,655
666
7,402
12,181
8,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
15
7 / 1 / 4
9,933
764
9,369
4,566
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkUV
Izanami
12
2 / 6 / 1
8,762
674
6,023
9,060
3,427
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
13
1 / 1 / 2
8,714
670
6,158
4,883
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
spoinkaboy
Athena
12
0 / 4 / 2
7,730
595
4,422
13,041
10,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
11
Kills
3
3
Deaths
11
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
1
8
7
L
Izanami
DarkUV
Izanami
2
6
1
0.42
W
Hercules
JAЅON
Hercules
1
1
10
6
L
Scylla
1
1
2
2
W
Raijin
7
1
4
9
L
Athena
spoinkaboy
Athena
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,117
Damage
16,603
24,607
Taken
26,984
15,451
Mitigated
15,550
6,480
Healing
2,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,346
724
336
1,380
7,860
5,297
766
3,189
4,368
0
21,305
L
Izanami
DarkUV
Izanami
6,023
4,762
0
833
9,060
3,427
1,067
2,300
6,135
0
30,649
W
Hercules
JAЅON
Hercules
7,402
2,338
0
3,102
12,181
8,652
414
3,848
7,540
0
19,914
L
Scylla
6,158
398
0
482
4,883
1,500
86
1,403
3,063
34,190
0
W
Raijin
9,369
1,040
0
1,662
4,566
1,502
947
2,210
2,119
46,116
0
L
Athena
spoinkaboy
Athena
4,422
1,277
0
1,079
13,041
10,623
55
5,114
6,647
13,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,768
Gold Earned
25,206
159
Minions Killed
145
0
Camps Cleared
0
833,058
Distance Traveled
753,301
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,180
706
30
2
0
298,551
2
L
Izanami
8,762
674
59
5
0
221,359
3
W
Hercules
8,655
666
23
2
0
276,252
3
L
Scylla
8,714
670
74
6
0
254,484
3
W
Raijin
9,933
764
106
8
0
258,255
0
L
Athena
7,730
595
12
1
0
277,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role