Player Matchup

Anubis
Anubis
L4NKU5
Anubis
Level 115
God Stats
4W - 2L
1,729 SR
Queue Stats
503W - 478L
1,591 Elo+
Party 2
Sun Wukong
Sun Wukong
Profguito
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 59L
1,664 Elo+
Party 2
Kali
Kali
TheAndr
Kali
Level 100
God Stats
1W - 2L
1,304 SR
Queue Stats
290W - 266L
1,585 Elo+
Party 2
Skadi
Skadi
Trav_Boss24
Skadi
Level 84
God Stats
1W - 2L
1,427 SR
Queue Stats
403W - 404L
1,602 Elo+
Party 2
Ares
Ares
tousi003tryagain
Ares
Level 88
God Stats
14W - 13L
1,525 SR
Queue Stats
352W - 348L
1,594 Elo+
Party 2
Team Averages
Level 83
1,497 SR
1,607 Elo+

VS

Team Averages
Level 125
1,553 SR
1,719 Elo+
Agni
Agni
DirtyTighty
Agni
Level 149
God Stats
7W - 5L
1,807 SR
Queue Stats
393W - 303L
1,753 Elo+
Party 1
Thor
Thor
Illy
Thor
Level 160
God Stats
4W - 3L
1,325 SR
Queue Stats
280W - 231L
1,662 Elo+
Party 1
Hou Yi
Hou Yi
Solowingpixy98
Hou Yi
Level 128
God Stats
1W - 1L
1,557 SR
Queue Stats
112W - 77L
1,694 Elo+
Party 1
Chaac
Chaac
needyunglebuff
Chaac
Level 43
God Stats
9W - 2L
1,500 SR
Queue Stats
315W - 183L
1,717 Elo+
Party 1
He Bo
He Bo
notWarden
He Bo
Level 145
God Stats
8W - 7L
1,579 SR
Queue Stats
412W - 303L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
L4NKU5
Anubis
9
0 / 3 / 0
5,302
530
2,236
6,174
3,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Profguito
Sun Wukong
10
1 / 5 / 2
5,945
595
3,862
9,462
4,820
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
TheAndr
Kali
9
1 / 5 / 1
5,519
552
1,979
7,451
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
4,776
478
1,228
5,480
1,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 3 / 0
5,769
577
1,415
6,370
3,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
6,631
663
7,493
5,059
1,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Illy
Thor
9
4 / 1 / 7
6,231
623
4,364
5,703
3,046
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
4 / 1 / 4
7,103
710
5,103
3,431
1,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 1 / 1
6,720
672
4,107
5,676
4,355
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
notWarden
He Bo
12
6 / 1 / 3
6,970
697
4,742
5,329
1,574
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
21
21
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
Thor
Illy
Thor
4
1
7
7.5
L
Anubis
L4NKU5
Anubis
0
3
0
0
L
Sun Wukong
Profguito
Sun Wukong
1
5
2
0.4
W
4
1
4
6
L
Kali
TheAndr
Kali
1
5
1
0.3
L
0
5
0
0
W
4
1
1
4.5
W
He Bo
notWarden
He Bo
6
1
3
7.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,720
Damage
25,809
34,937
Taken
25,198
15,390
Mitigated
11,866
7,060
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,493
614
0
2,268
5,059
1,653
0
2,219
2,840
43,241
0
W
Thor
Illy
Thor
4,364
1,202
0
2,748
5,703
3,046
0
1,304
4,399
6,211
17,441
L
Anubis
L4NKU5
Anubis
2,236
288
0
2,655
6,174
3,077
0
4,060
2,114
36,678
0
L
Sun Wukong
Profguito
Sun Wukong
3,862
520
0
1,742
9,462
4,820
0
2,762
6,700
2,731
22,380
W
5,103
2,724
0
1,412
3,431
1,238
0
384
3,047
0
43,162
L
Kali
TheAndr
Kali
1,979
655
0
1,110
7,451
2,707
0
3,863
3,588
0
22,348
L
1,228
321
0
398
5,480
1,512
0
1,196
4,284
0
22,119
W
4,107
1,070
0
2,382
5,676
4,355
55
124
5,552
3,358
35,459
W
He Bo
notWarden
He Bo
4,742
530
0
1,936
5,329
1,574
1,488
409
4,920
36,936
0
L
1,415
63
0
1,155
6,370
3,274
0
1,881
4,489
13,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,311
Gold Earned
33,655
257
Minions Killed
402
0
Camps Cleared
0
945,826
Distance Traveled
966,021
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,631
663
82
8
0
204,530
3
W
Thor
6,231
623
44
4
0
193,156
0
L
Anubis
5,302
530
82
8
0
167,829
4
L
Sun Wukong
5,945
595
48
5
0
201,894
0
W
Hou Yi
7,103
710
91
9
0
177,686
5
L
Kali
5,519
552
52
5
0
188,911
1
L
Skadi
4,776
478
54
5
0
185,656
3
W
Chaac
6,720
672
93
9
0
197,196
3
W
He Bo
6,970
697
92
9
0
193,453
2
L
Ares
5,769
577
21
2
0
201,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role