Player Matchup

Cthulhu
Cthulhu
Assassin Jr TR
Cthulhu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,508 Elo+
Party 1
Janus
Janus
LiLGloDaMvp
Janus
Level 23
God Stats
1W - 1L
1,518 SR
Queue Stats
9W - 10L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
NAZzeke
Gilgamesh
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,663 Elo+
Party 1
Jing Wei
Jing Wei
Seajxy
Jing Wei
Level 27
God Stats
5W - 0L
1,845 SR
Queue Stats
41W - 32L
1,396 Elo+
Party 1
Set
Set
marrano2710
Set
Level 20
God Stats
1W - 3L
1,444 SR
Queue Stats
101W - 95L
1,428 Elo+
Solo
Team Averages
Level 19
1,562 SR
1,489 Elo+

VS

Team Averages
Level 17
1,471 SR
1,471 Elo+
Danzaburou
Danzaburou
Simmer12
Danzaburou
Level 21
God Stats
12W - 14L
1,549 SR
Queue Stats
78W - 77L
1,567 Elo+
Solo
Aphrodite
Aphrodite
TarzansTuffFeet
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 60L
1,511 Elo+
Solo
Bellona
Bellona
TheAsian115
Bellona
Level 17
God Stats
20W - 25L
1,480 SR
Queue Stats
37W - 53L
1,493 Elo+
Solo
Zeus
Zeus
Toketilwebroke
Zeus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thor
Thor
gibviking32
Thor
Level 4
God Stats
1W - 1L
1,326 SR
Queue Stats
124W - 138L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 13
12,183
530
8,994
16,879
17,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 2 / 7
12,346
537
8,191
9,964
4,443
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
NAZzeke
Gilgamesh
20
7 / 0 / 9
13,836
602
10,421
15,172
18,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Seajxy
Jing Wei
20
14 / 3 / 6
14,056
611
23,004
19,543
8,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 4 / 8
12,547
546
9,107
17,849
7,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Simmer12
Danzaburou
20
7 / 6 / 0
12,775
555
10,164
16,611
6,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
TarzansTuffFeet
Aphrodite
15
0 / 5 / 6
9,119
396
6,927
15,942
11,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
TheAsian115
Bellona
15
1 / 9 / 2
10,072
438
9,467
20,480
15,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 10 / 2
8,539
371
4,448
16,104
6,702
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

6
0 / 6 / 0
6,655
289
700
6,171
1,524
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
35
Kills
9
10
Deaths
36
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
W
4
2
7
3.75
W
Gilgamesh
NAZzeke
Gilgamesh
7
0
9
11.5
W
Jing Wei
Seajxy
Jing Wei
14
3
6
5.67
L
Danzaburou
Simmer12
Danzaburou
7
6
0
1.17
L
Aphrodite
TarzansTuffFeet
Aphrodite
0
5
6
0.6
L
Bellona
TheAsian115
Bellona
1
9
2
0.22
L
1
10
2
0.2
L
0
6
0
0
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,717
Damage
31,706
79,407
Taken
75,308
55,509
Mitigated
41,669
30,803
Healing
15,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,994
335
1,467
6,701
16,879
17,472
492
3,113
13,766
50,819
0
W
8,191
718
0
3,448
9,964
4,443
3,018
3,837
6,127
58,550
0
W
Gilgamesh
NAZzeke
Gilgamesh
10,421
2,474
0
6,501
15,172
18,158
616
2,896
12,276
0
76,180
W
Jing Wei
Seajxy
Jing Wei
23,004
20,803
0
8,459
19,543
8,141
7,036
4,596
14,947
0
131,736
L
Danzaburou
Simmer12
Danzaburou
10,164
3,140
0
2,989
16,611
6,385
784
3,607
12,847
0
102,554
L
Aphrodite
TarzansTuffFeet
Aphrodite
6,927
433
2,103
4,799
15,942
11,459
88
3,156
12,629
23,052
0
L
Bellona
TheAsian115
Bellona
9,467
3,959
0
3,108
20,480
15,599
327
4,932
14,934
0
56,401
L
4,448
1,254
0
2,195
16,104
6,702
586
4,712
11,292
28,137
0
L
700
419
0
774
6,171
1,524
0
848
5,323
0
13,051
W
9,107
4,671
0
4,227
17,849
7,295
0
3,445
14,404
0
71,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,968
Gold Earned
47,160
556
Minions Killed
406
0
Camps Cleared
0
2,301,415
Distance Traveled
1,738,082
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,183
530
95
4
0
468,059
5
W
Janus
12,346
537
110
5
0
430,081
2
W
Gilgamesh
13,836
602
118
5
0
484,285
3
W
Jing Wei
14,056
611
140
6
0
443,574
11
L
Danzaburou
12,775
555
188
8
0
396,335
0
L
Aphrodite
9,119
396
46
2
0
443,334
1
L
Bellona
10,072
438
92
4
0
400,400
3
L
Zeus
8,539
371
49
2
0
339,241
1
L
Thor
6,655
289
31
1
0
158,772
1
W
Set
12,547
546
93
4
0
475,416
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role