Player Matchup

Bakasura
Bakasura
Silver III
BaRdOkMtY
Bakasura
Silver III
Level 109
God Stats
5W - 12L
1,481 SR
Queue Stats
39W - 56L
978 MMR
Party 1
Cerberus
Cerberus
Silver I
BlackHawk1143
Cerberus
Silver I
Level 100
God Stats
13W - 9L
1,639 SR
Queue Stats
325W - 330L
1,112 MMR
Solo
Sol
Sol
Silver I
Discoveries43
Sol
Silver I
Level 86
God Stats
5W - 3L
1,371 SR
Queue Stats
243W - 254L
1,057 MMR
Solo
King Arthur
King Arthur
Silver III
KingBrezy801
King Arthur
Silver III
Level 83
God Stats
4W - 11L
1,480 SR
Queue Stats
83W - 97L
983 MMR
Solo
Skadi
Skadi
Silver II
xXEmbrixXx
Skadi
Silver II
Level 111
God Stats
14W - 11L
1,531 SR
Queue Stats
54W - 58L
1,068 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,500 SR
1,039 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,518 SR
1,040 MMR
Medusa
Medusa
Silver II
Chiquigrr
Medusa
Silver II
Level 144
God Stats
11W - 16L
1,469 SR
Queue Stats
284W - 284L
1,045 MMR
Solo
Janus
Janus
Silver I
ChroIIoXV
Janus
Silver I
Level 91
God Stats
2W - 4L
1,620 SR
Queue Stats
114W - 118L
914 MMR
Party 2
Tyr
Tyr
Silver II
TitanxWolf44
Tyr
Silver II
Level 128
God Stats
22W - 31L
1,394 SR
Queue Stats
264W - 271L
957 MMR
Solo
Cthulhu
Cthulhu
Silver II
chambi
Cthulhu
Silver II
Level 84
God Stats
2W - 3L
1,629 SR
Queue Stats
411W - 431L
1,067 MMR
Solo
Nemesis
Nemesis
Silver III
flowernskylines
Nemesis
Silver III
Level 41
God Stats
5W - 10L
1,477 SR
Queue Stats
14W - 23L
1,219 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BaRdOkMtY
Bakasura
20
9 / 4 / 9
16,566
637
18,045
22,036
12,112
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
BlackHawk1143
Cerberus
20
6 / 3 / 13
14,742
567
21,459
25,842
27,061
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
5 / 2 / 7
15,602
600
16,610
20,837
6,704
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
KingBrezy801
King Arthur
20
4 / 0 / 6
15,811
608
20,521
27,643
27,543
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
20
3 / 3 / 9
15,445
594
15,179
10,729
3,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Morgan Le FayAthenaArtemisArachneScylla

VS

Bans
GilgameshBellonaDanzaburouThanatosTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chiquigrr
Medusa
20
5 / 5 / 1
14,056
541
12,444
22,000
9,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
ChroIIoXV
Janus
19
2 / 7 / 2
11,728
451
11,758
17,191
6,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
0 / 2 / 2
12,589
484
10,495
25,590
32,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
chambi
Cthulhu
15
0 / 8 / 7
10,311
397
11,746
33,741
36,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
5 / 5 / 2
11,743
452
10,749
23,398
10,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
27
Kills
12
12
Deaths
27
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BaRdOkMtY
Bakasura
9
4
9
3.38
W
Cerberus
BlackHawk1143
Cerberus
6
3
13
4.17
L
Medusa
Chiquigrr
Medusa
5
5
1
1.1
L
Janus
ChroIIoXV
Janus
2
7
2
0.43
W
5
2
7
4.25
W
King Arthur
KingBrezy801
King Arthur
4
0
6
7
L
0
2
2
0.5
L
Cthulhu
chambi
Cthulhu
0
8
7
0.44
L
5
5
2
1.2
W
Skadi
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,814
Damage
57,192
107,087
Taken
121,920
76,853
Mitigated
96,042
49,069
Healing
20,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BaRdOkMtY
Bakasura
18,045
11,508
0
8,921
22,036
12,112
2,859
3,807
18,229
0
141,174
W
Cerberus
BlackHawk1143
Cerberus
21,459
1,245
233
10,014
25,842
27,061
865
8,309
17,533
86,605
0
L
Medusa
Chiquigrr
Medusa
12,444
5,207
0
2,804
22,000
9,144
3,185
5,888
15,572
0
123,784
L
Janus
ChroIIoXV
Janus
11,758
258
0
1,866
17,191
6,866
0
6,230
10,167
87,186
0
W
16,610
4,893
0
15,121
20,837
6,704
7,463
6,510
14,327
108,860
0
W
King Arthur
KingBrezy801
King Arthur
20,521
630
0
14,380
27,643
27,543
1,091
2,757
24,886
21,682
79,160
L
10,495
936
0
9,995
25,590
32,992
591
7,138
18,287
0
95,979
L
Cthulhu
chambi
Cthulhu
11,746
1,406
387
3,646
33,741
36,345
112
14,176
18,619
38,477
0
L
10,749
4,148
0
1,876
23,398
10,695
0
9,360
13,286
0
86,751
W
Skadi
15,179
7,381
0
400
10,729
3,433
8,062
3,013
7,716
0
123,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,166
Gold Earned
60,427
863
Minions Killed
704
0
Camps Cleared
0
2,616,141
Distance Traveled
2,497,154
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,566
637
168
6
0
596,132
1
W
Cerberus
14,742
567
157
6
0
520,790
0
L
Medusa
14,056
541
207
8
0
449,079
1
L
Janus
11,728
451
147
6
0
507,933
11
W
Sol
15,602
600
168
6
0
488,341
2
W
King Arthur
15,811
608
190
7
0
527,054
5
L
Tyr
12,589
484
177
7
0
526,029
1
L
Cthulhu
10,311
397
56
2
0
456,315
8
L
Nemesis
11,743
452
117
5
0
557,798
1
W
Skadi
15,445
594
180
7
0
483,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role